/* =========================================================================== Wolfenstein: Enemy Territory GPL Source Code Copyright (C) 1999-2010 id Software LLC, a ZeniMax Media company. This file is part of the Wolfenstein: Enemy Territory GPL Source Code (“Wolf ET Source Code”). Wolf ET Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Wolf ET Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Wolf ET Source Code. If not, see . In addition, the Wolf: ET Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Wolf ET Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ /* * Apple Universal Headers 3.1 * * Uncomment any additional #includes you want to add to your MacHeaders. */ //#include #ifdef verify #undef verify #endif #include #if !DEDICATED #include #include #endif #include #include #include /* Menus: */ #define rMenuBar 128 #define rMenuBarX 129 /* Apple menu: */ #define mApple 128 #define iAbout 1 /* File menu: */ #define mFile 129 #define iQuit 1 /* Edit menu: */ #define mEdit 130 #define iUndo 1 #define iCut 3 #define iCopy 4 #define iPaste 5 #define iClear 6 /* Options menu: */ #define mOptions 131 #define iMouse 1 #define iHideWindow 2 /* Windows: */ #define kMainWindow 128 #define kFullScreenWindow 129 /* Dilogs: */ #define kAboutDialog 128 // Set this to use Carbon timers on MacOS 8/9 #define CARBON_TIMERS_ON_9 0 enum { rErrStrings = 128, rMiscStrings = 129, kErrStringError = 1, kErrStringWarning, kErrStringDrawSprocket, kErrStringQuickTime, kErrStringWrongOS, kErrStringWrongOSX, kErrStringMisc, kErrStringCDKey, kErrStringCarbonLib }; // Fixed-point refresh frequency values #define kFrequency60 0x003c0000 // 60Hz, fixed point #define kFrequency67 0x00430000 // 67Hz, fixed point #define kFrequency70 0x00460000 // 70Hz, fixed point #define kFrequency72 0x00480000 // 72Hz, fixed point #define kFrequency75 0x004b0000 // 75Hz, fixed point #define kFrequency80 0x00500000 // 80Hz, fixed point #define kFrequency85 0x00550000 // 85Hz, fixed point #define kFrequency90 0x005a0000 // 90Hz, fixed point #define kFrequency99 0x00630000 // 99Hz, fixed point #define kFrequency100 0x00640000 // 100Hz, fixed point #define kFrequency120 0x00780000 // 120Hz, fixed point #define kFrequency124 0x007c0000 // 124Hz, fixed point enum { // Menu items - refresh rate menu kMenuRefreshAuto = 1, //--- kMenuRefresh60 = 3, kMenuRefresh67, kMenuRefresh70, kMenuRefresh75, kMenuRefresh80, kMenuRefresh85, kMenuRefresh90, kMenuRefresh99, kMenuRefresh100, kMenuRefresh120, kMenuRefresh124 }; extern Fixed gRefreshRate; // mac_main.c extern int sys_ticBase; extern int sys_msecBase; extern int sys_lastEventTic; extern int sys_CDinDrive; extern long gSystemVersion; extern Boolean gUseCarbonEvents; // GetKeys character codes #define kCommandKey 0x37 #define kShiftKey 0x38 #define kOptionKey 0x3a #define kControlKey 0x3b #include "../qcommon/qcommon.h" #ifdef __cplusplus extern "C" { #endif void Sys_QueEvent( int time, sysEventType_t type, int value, int value2, int ptrLength, void *ptr ); void Sys_Error( const char *format, ... ); void Sys_Warning( const char *error, ... ); #ifdef __cplusplus } #endif void OutputDebugString( const char *s ); //qboolean VIDEO_Open(char *psPathlessBaseName, qboolean qbInGame, qboolean qbTestOpenOnly, int iLanguageNumber); // mac_glimp.c extern glconfig_t glConfig; #if MAC_Q3_MP //ÊLBO - put this in tr_types.h for single-player apps typedef struct { qboolean clampToEdgeAvailable; qboolean textureFilterAnisotropicAvailable; qboolean multisampleAvailable; qboolean hasClientStorage; } glconfig_mac_t; extern glconfig_mac_t glConfig_Mac; #endif #ifdef __cplusplus extern "C" { #endif // mac_files.c Boolean AmIBundled( void ); OSErr GetApplicationPackageFSSpecFromBundle( FSSpecPtr theFSSpecPtr ); void Mac_GetOSPath( short inDomain, OSType inFolderType, char *outPath ); void GetPosixPathFromHFS( const char *inPath, char *outPath ); extern const char *kPathSep; // mac_glimp.c void GLimp_SetGameGamma( void ); #if !MAC_JKJA || MAC_Q3_MP void VID_Printf( int print_level, const char *fmt, ... ); #endif // mac_event.c extern int vkeyToQuakeKey[256]; void Sys_SendKeyEvents( void ); void Carbon_InstallTimer( void ); void Carbon_RemoveTimer( void ); void Carbon_InstallEvents( void ); // mac_net.c void Sys_InitNetworking( void ); void Sys_ShutdownNetworking( void ); qboolean Sys_GetPacket( netadr_t *net_from, msg_t *net_message ); // mac_input.c void Sys_InitInput( void ); void Sys_ShutdownInput( void ); void Sys_SuspendInput( void ); void Sys_ResumeInput( void ); void Sys_Input( void ); void IN_Init( void ); void IN_Shutdown( void ); void IN_Frame( void ); extern Boolean inputActive; extern Boolean inputMouseInWindow; // mac_console.c Boolean ConsoleWindowIsFrontmost( void ); void Sys_CreateConsole( void ); void Sys_ShowConsole( int level, qboolean quitOnClose ); void Sys_Print( const char *text ); char *Sys_ConsoleInput( void ); qboolean Sys_ConsoleEvent( EventRecord *event, RgnHandle cursRgn ); void Sys_SendStringToConsole( const char *inString ); #ifdef __cplusplus } #endif