/* Copyright (C) 2005, 2010 - Cryptic Sea This file is part of Gish. Gish is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ void createbox(float position[3],float sizex,float sizey,float mass,float friction); void createtarboy(float position[3]); void createwheel(float position[3],float sizex,float sizey,float mass,float friction,int anchor); void setupobjecttypes(void); void createrope(int type,int particlenum,int particlenum2,int objectnum,int objectnum2,int texturenum); void createanchor(float position[3]); void createbutton(float position[3],float mass); void createswitch(float position[3],float mass,int rotate); void createbeast(int beasttype,float position[3],float sizex,float sizey,float mass,float friction); void createbobble(int beasttype,float position[3],float sizex,float sizey,float mass,float friction); void createhead(float position[3],float sizex,float sizey,float mass,float friction); void createamber(float position[3]); void creategenerator(float position[3],float mass); void deleteobject(int objectnum); void deleterope(int ropenum); void objecttimetolive(void); void createcar(float position[3],float sizex,float sizey,float mass,float friction); int numofobjects; struct { int type; int texturenum; int timetolive; int prevhitpoints; int hitpoints; int damagedelay; int animationnum; int animationtype; int frame; float framedelay; int direction; int link; float mass; float axis[8]; int button; float data[8]; int idata[8]; int soundnum[4]; float size[2]; float position[3]; float prevposition[3]; int numoforientations; float orientation[3][3]; float angle; float velocity[3]; float prevvelocity[3]; float radius; float friction; float frictionapplied; int numofparticles; int particle[32]; int particlestick[32]; float particlestickposition[32][3]; float particlesticknormal[32][3]; int numofcdlines; int cdline[32][2]; float texcoord[4][2]; int lighttype; int lighton; float lightcolor[3]; float lightintensity; float lightintensitymax; int rotate; int ai; int beasttype; } object[512]; struct { int collide[256]; int numofpoints; struct { int type; float position[3]; float mass; } point[64]; int numoflinks; struct { int type; int part1; int part2; } link[256]; } objecttype[128]; int numofropes; struct { int type; int part1; int part2; int bondnum; int link; int texturenum; float angle; float cycle; float cyclelength; float cyclecount; float range; } rope[1024];