/* Copyright (C) 2005, 2010 - Cryptic Sea This file is part of Gish. Gish is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ INLINE float dotproduct(float *vec1,float *vec2); INLINE void crossproduct(float *result,float *vec1,float *vec2); INLINE float vectorlength(float *vec1); INLINE void normalizevector(float *result,float *vec1); INLINE void copyvector(float *result,float *vec1); INLINE void negvector(float *result,float *vec); INLINE void zerovector(float *result); INLINE void addvectors(float *result,float *vec,float *vec2); INLINE void subtractvectors(float *result,float *vec,float *vec2); INLINE void scalevector(float *result,float *vec,float scale); INLINE void scaleaddvectors(float *result,float *vec,float *vec2,float scale); INLINE void addvectors2(float *result,float *vec,float *vec2); INLINE void subtractvectors2(float *result,float *vec,float *vec2); INLINE void scalevector2(float *result,float *vec,float scale); INLINE void scaleaddvectors2(float *result,float *vec,float *vec2,float scale); void resetorientation(float orientation[3][3]); void rotateorientation(float orientation[3][3],float *rotationvector,float rotationangle); float xaxis[3]={ 1.0f,0.0f,0.0f }; float yaxis[3]={ 0.0f,1.0f,0.0f }; float zaxis[3]={ 0.0f,0.0f,1.0f };