/* Copyright (C) 2005, 2010 - Cryptic Sea This file is part of Gish. Gish is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ void bondsimulation(void) { int count,count2; int part1,part2; float vec[3]; float bondnormal[3]; float veclength; float force[2]; for (count=0;count<32;count++) { for (count2=0;count2bond[count].length*bond[count].tension) { bond[count].timetolive=-1; /* if (bond[count].type==6) { for (count2=0;count2=numofparticles) return; if (part2>=numofparticles) return; for (count=0;count=numofbonds) return; if (bond[bondnum].type==4) deleterope(bond[bondnum].objectnum); if (bond[bondnum].type==6) if (bond[bondnum].objectnum!=-1) if (object[bond[bondnum].objectnum].timetolive>45) object[bond[bondnum].objectnum].timetolive=45; numofbonds--; if (bondnum==numofbonds) return; memcpy(&bond[bondnum],&bond[numofbonds],sizeof(bond[0])); for (count=0;count=5 && rope[count].type<9) if (rope[count].bondnum==numofbonds) rope[count].bondnum=bondnum; }