/**********************************************************************
This file is part of Crack dot Com's free source code release of
Golgotha.
for
information about compiling & licensing issues visit this URL
If that doesn't help, contact Jonathan Clark at
golgotha_source@usa.net (Subject should have "GOLG" in it)
***********************************************************************/
#ifndef G1_TIME_MODE_HH
#define G1_TIME_MODE_HH
#include "editor/mode/e_mode.hh"
#include "editor/dialogs/tile_picker.hh"
#include "rotation.hh"
class g1_map_vertex_class;
class g1_tile_mode : public g1_mode_handler
{
float vert_exact_z;
g1_map_vertex_class *move_pivot;
i4_bool focus_visible;
public:
virtual void mouse_down();
virtual void mouse_move(sw32 mx, sw32 my);
virtual i4_bool select_object(sw32 mx, sw32 my,
i4_float &ox, i4_float &oy, i4_float &oz,
select_modifier mod);
virtual void select_objects_in_area(sw32 x1, sw32 y1, sw32 x2, sw32 y2,
select_modifier mod);
virtual void move_selected(i4_float xc, i4_float yc, i4_float zc,
sw32 mouse_x, sw32 mouse_y);
virtual void hide_focus();
virtual void show_focus();
virtual state current_state();
virtual void key_press(i4_key_press_event_class *kev);
g1_tile_mode(g1_controller_edit_class *c);
};
class g1_tile_params : public g1_mode_creator
{
void refresh_picker();
i4_parent_window_class *picker_mp_window;
i4_event_handler_reference_class picker;
i4_event_handler_reference_class mp_window;
g1_rotation_type current_cell_rotation;
i4_bool mirrored;
int vert_move_snap; // number of units to move a vert when dragging
w16 current_cell_type;
g1_scroll_picker_info picker_info;
public:
g1_tile_params();
char *name() { return "TILE"; }
enum
{ ROTATE,
ZOOM,
PLACE,
FILL,
HEIGHT
};
g1_rotation_type get_cell_rotation() { return current_cell_rotation; }
void set_cell_rotation(g1_rotation_type rot) { current_cell_rotation=rot; refresh_picker(); }
i4_bool get_mirrored() { return mirrored; }
void set_mirrored(i4_bool value) { mirrored=value; refresh_picker(); }
w16 get_cell_type() { return current_cell_type; }
void set_cell_type(w16 type) { current_cell_type=type; refresh_picker(); }
enum { HEIGHT_ONLY=1 } modifer_flags;
void create_buttons(i4_parent_window_class *container);
g1_mode_handler *create_mode_handler(g1_controller_edit_class *c)
{ return new g1_tile_mode(c); }
i4_bool allow_picker_creation() { return picker.get()==0; }
void open_picker();
void cleanup();
} ;
extern g1_tile_params g1_e_tile;
#endif