/**********************************************************************
This file is part of Crack dot Com's free source code release of
Golgotha.
for
information about compiling & licensing issues visit this URL
If that doesn't help, contact Jonathan Clark at golgotha_source@usa.net (Subject should have "GOLG" in it) ***********************************************************************/ // creates an image of the projected map closest to the dimentions specified // the aspect ratio of the map is 1x1 class i4_image_class; class i4_rect_list_class; class g1_path_object_class; void g1_calc_map_area(int max_width, int max_height, int &x1, int &y1, int &x2, int &y2); i4_image_class *g1_create_map_image(int max_width, int max_height, i4_bool interlace=i4_F); void g1_draw_takeover_spots(i4_image_class *im); void g1_draw_paths(i4_image_class *im, i4_rect_list_class *list); void g1_draw_strategy_border(i4_image_class *im);