/**********************************************************************
This file is part of Crack dot Com's free source code release of
Golgotha.
for
information about compiling & licensing issues visit this URL
If that doesn't help, contact Jonathan Clark at
golgotha_source@usa.net (Subject should have "GOLG" in it)
***********************************************************************/
#ifndef G1_GOAL_HH
#define G1_GOAL_HH
#include "g1_limits.hh"
#include "g1_object.hh"
class g1_goal_class : public g1_object_class
{
public:
int power[G1_MAX_PLAYERS];
g1_model_draw_parameters draw_params;
g1_goal_class(g1_object_type id, g1_loader_class *fp);
virtual void save(g1_saver_class *fp);
virtual void draw(g1_draw_context_class *context);
virtual void think();
virtual i4_float occupancy_radius() const { return 0; }
};
#endif