/**********************************************************************
This file is part of Crack dot Com's free source code release of
Golgotha.
for
information about compiling & licensing issues visit this URL
If that doesn't help, contact Jonathan Clark at
golgotha_source@usa.net (Subject should have "GOLG" in it)
***********************************************************************/
#ifndef G1_MODEL_COLLIDE_HH
#define G1_MODEL_COLLIDE_HH
#include "objs/model_draw.hh"
#include "math/point.hh"
i4_bool g1_model_collide_polygonal(g1_object_class *_this,
g1_model_draw_parameters ¶ms,
const i4_3d_vector &start,
i4_3d_vector &ray,
i4_3d_vector &hit_normal,
i4_float *minimum_t=0);
i4_bool g1_model_collide_radial(g1_object_class *_this,
g1_model_draw_parameters ¶ms,
const i4_3d_vector &start,
i4_3d_vector &ray);
#endif