/**********************************************************************
This file is part of Crack dot Com's free source code release of
Golgotha.
for
information about compiling & licensing issues visit this URL
If that doesn't help, contact Jonathan Clark at
golgotha_source@usa.net (Subject should have "GOLG" in it)
***********************************************************************/
#ifndef G1_ROCKET_TANK_HH
#define G1_ROCKET_TANK_HH
#include "objs/map_piece.hh"
#include "resources.hh"
class g1_rocket_tank_class : public g1_map_piece_class
{
protected:
g1_mini_object *missile_rack;
i4_float guard_angle, guard_pitch;
int guard_time;
public:
g1_rocket_tank_class(g1_object_type id, g1_loader_class *fp);
void save(g1_saver_class *fp);
virtual void fire();
virtual void think();
void raise_rack();
void lower_rack();
int get_chunk_names(char **&list);
};
#endif