/**********************************************************************
This file is part of Crack dot Com's free source code release of
Golgotha.
for
information about compiling & licensing issues visit this URL
If that doesn't help, contact Jonathan Clark at
golgotha_source@usa.net (Subject should have "GOLG" in it)
***********************************************************************/
#ifndef G1_SPRITE_OBJECT_HH
#define G1_SPRITE_OBJECT_HH
#include "g1_object.hh"
#include "objs/sprite.hh"
class g1_sprite_object_class : public g1_object_class
{
public:
w16 model_id;
w16 frame;
w32 anim_length;
g1_sprite_object_class(g1_object_type id, g1_loader_class *fp);
virtual void init();
virtual void think();
virtual i4_float occupancy_radius() const
{
return g1_sprite_list_man.get_sprite(model_id)->extent;
}
};
#endif