/**********************************************************************
This file is part of Crack dot Com's free source code release of
Golgotha.
for
information about compiling & licensing issues visit this URL
If that doesn't help, contact Jonathan Clark at
golgotha_source@usa.net (Subject should have "GOLG" in it)
***********************************************************************/
#ifndef G1_TANK_BUSTER_HH
#define G1_TANK_BUSTER_HH
#include "objs/map_piece.hh"
#include "objs/stank.hh"
#include "objs/buster_rocket.hh"
#include "resources.hh"
class g1_tank_buster_class : public g1_map_piece_class
{
protected:
w8 rack_state;
sw8 explode_delay;
g1_mini_object *missile;
public:
g1_tank_buster_class(g1_object_type id, g1_loader_class *fp);
void save(g1_saver_class *fp);
i4_bool can_attack(g1_object_class *who) const
{
g1_player_piece_class *o = g1_player_piece_class::cast(who);
//not a supertank? cant attack it
if (!o) return i4_F;
return g1_map_piece_class::can_attack(who);
}
virtual void fire();
virtual void think();
void raise_missile();
void lower_missile();
};
#endif