/**********************************************************************
This file is part of Crack dot Com's free source code release of
Golgotha.
for
information about compiling & licensing issues visit this URL
If that doesn't help, contact Jonathan Clark at
golgotha_source@usa.net (Subject should have "GOLG" in it)
***********************************************************************/
#ifndef __TEXT_HH_
#define __TEXT_HH_
#include "window/window.hh"
#include "string/string.hh"
#include "window/style.hh"
class i4_text_window_class : public i4_window_class
{
i4_str *text;
i4_graphical_style_class *hint;
i4_font_class *font;
public:
i4_text_window_class(const i4_const_str &text,
i4_graphical_style_class *hint,
i4_font_class *_font=0)
: i4_window_class(0, 0),
hint(hint),
text(new i4_str(text)),
font(_font)
{
if (!font)
font=hint->font_hint->normal_font;
resize(font->width(text), font->height(text));
}
virtual void draw(i4_draw_context_class &context)
{
local_image->add_dirty(0,0,width()-1,height()-1,context);
font->set_color(hint->color_hint->text_foreground);
hint->deco_neutral_fill(local_image, 0,0, width()-1, height()-1, context);
// local_image->clear(hint->color_hint->window.passive.medium,context);
if (text)
font->put_string(local_image,0,0,*text,context);
}
~i4_text_window_class() { delete text; }
void set_text(i4_str *new_text)
{
if (text)
delete text;
text = new_text;
request_redraw();
}
char *name() { return "text_window"; }
};
#endif