/**********************************************************************
This file is part of Crack dot Com's free source code release of
Golgotha.
for
information about compiling & licensing issues visit this URL
If that doesn't help, contact Jonathan Clark at
golgotha_source@usa.net (Subject should have "GOLG" in it)
***********************************************************************/
#include "ttree.hh"
void i4_base_ternary_tree::iterator::next()
//{{{
{
current=0;
while (!current)
{
if (end())
return;
// get current stack context
node *n = node_stack[node_stack.size()-1];
int i = index_stack[index_stack.size()-1]++;
switch(i)
{
case 0:
// traverse lo branch
push(n->lo);
break;
case 1:
// add character to current word
if (posch;
pos++;
if (n->ch)
// traverse remaining word
push(n->eq);
else
// found next valid word
current = n;
break;
case 2:
// remove character
pos--;
// traverse hi branch;
push(n->hi);
break;
case 3:
// go up stack
pop();
break;
}
}
}
//}}}
i4_bool i4_base_ternary_tree::unlink(node **o, const CHAR *s, void **old_data)
//{{{
// recursively traverses the tree to remove a key/value pair
{
node *n = *o;
if (!n)
return 0;
i4_bool ret;
i4_bool found=i4_F;
if (*s < n->ch)
ret = unlink(&n->lo, s, old_data);
else if (*s > n->ch)
ret = unlink(&n->hi, s, old_data);
else if (*s)
ret = unlink(&n->eq, s+1, old_data);
else
{
ret = found = i4_T;
// store old data
if (old_data) *old_data = n->data();
}
if (found || !n->eq)
{
// node is either the terminator to be removed, or a node that now has no continuation,
// so we should delete it, like deleting out of a binary tree
if (!n->lo && !n->hi)
// no children, just axe me
*o=0;
else if (!n->lo || !n->hi)
// one child, just bump child up
*o = n->lo? n->lo : n->hi;
else
{
// two children, find succesor to replace me
// find the successor
node **psplice, *splice;
psplice = &n->hi;
while ((splice = *psplice)->lo)
psplice = &splice->lo;
// unlink successor from its parent
*psplice = splice->hi;
// splice successor in
splice->lo = n->lo;
splice->hi = n->hi;
*o = splice;
}
heap.free(n);
}
return ret;
}
//}}}
i4_base_ternary_tree::node *i4_base_ternary_tree::find_node(const CHAR *s) const
//{{{
{
node *n=root;
while (n)
{
if (*s < n->ch) n = n->lo;
else if (*s > n->ch) n = n->hi;
else if (*s) { n = n->eq; s++; }
else return n;
}
return 0;
}
//}}}
i4_bool i4_base_ternary_tree::add(const CHAR *s, void *new_data, i4_bool replace, void **old_data)
//{{{
{
i4_bool collide = i4_T;
node **p=&root, *n;
while (1)
{
n = *p;
if (!n)
{
// create new node
n = heap.alloc();
n->ch = *s;
n->lo = n->hi = n->eq = 0;
collide = i4_F;
*p = n;
}
if (*s < n->ch) p = &n->lo;
else if (*s > n->ch) p = &n->hi;
else if (*s) { p = &n->eq; s++; }
else
{
if (old_data)
*old_data = n->data(); // store old data
if (!collide || replace)
n->set_data(new_data); // store new data
return collide;
}
}
}
//}}}
//{{{ Emacs Locals
// Local Variables:
// folded-file: t
// End:
//}}}