/**********************************************************************
This file is part of Crack dot Com's free source code release of
Golgotha.
for
information about compiling & licensing issues visit this URL
If that doesn't help, contact Jonathan Clark at
golgotha_source@usa.net (Subject should have "GOLG" in it)
***********************************************************************/
#ifndef __PALETTE_HPP_
#define __PALETTE_HPP_
#include "arch.hh"
#include "isllist.hh"
#include "init/init.hh"
enum i4_pixel_depth
{
I4_32BIT=0, // 16.7 mil & alpha
I4_16BIT=1, // 64K color
I4_8BIT=2, // 256 color
I4_4BIT=3, // 16 color
I4_2BIT=4 // 2 color
} ;
class i4_file_class;
struct i4_pixel_format
{
// these not valid for 2,4, and 8 bit pixel depths
w32 red_mask, red_shift, red_bits;
w32 green_mask, green_shift, green_bits;
w32 blue_mask, blue_shift, blue_bits;
w32 alpha_mask, alpha_shift, alpha_bits;
// lookup is not valid for 16 & 32 bit pixel depths
w32 *lookup;
i4_pixel_depth pixel_depth;
void calc_shift();
void default_format();
w32 write(i4_file_class *f);
void read(i4_file_class *f);
};
class i4_pal
{
public:
i4_pal *next;
i4_pixel_format source;
virtual i4_bool can_convert(const i4_pixel_format *source_fmt,
const i4_pixel_format *dest_fmt) const = 0;
virtual i4_color convert(const i4_color source_pixel,
const i4_pixel_format *dest_fmt) const = 0;
virtual ~i4_pal() { ; }
};
class i4_lookup_pal : public i4_pal
{
public:
virtual i4_bool can_convert(const i4_pixel_format *source,
const i4_pixel_format *dest) const;
virtual i4_color convert(const i4_color source,
const i4_pixel_format *dest) const;
i4_lookup_pal(i4_pixel_format *source);
virtual ~i4_lookup_pal();
};
class i4_rgb_pal : public i4_pal
{
public:
i4_rgb_pal(i4_pixel_format *source);
virtual i4_bool can_convert(const i4_pixel_format *source,
const i4_pixel_format *dest) const;
virtual i4_color convert(const i4_color source,
const i4_pixel_format *dest) const;
};
class i4_pal_manager_class : public i4_init_class
{
i4_isl_list pal_list;
i4_pal *def32, *def_na_32, *def8;
public:
void init();
void uninit();
i4_pal *register_pal(i4_pixel_format *format);
// c will be converted from 32bit color to dest_format
i4_color convert_32_to(i4_color c, const i4_pixel_format *dest_format) const;
// c will be converted from source_format to 32bit color
i4_color convert_to_32(i4_color c, const i4_pal *source_format) const;
const i4_pal *default_no_alpha_32() { return def_na_32; }
const i4_pal *default_32() { return def32; }
const i4_pal *default_8() { return def8; }
} ;
extern i4_pal_manager_class i4_pal_man;
w32 g1_light_color(w32 color_32bit, float intensity);
#endif