#ifdef _WINDOWS #ifndef DYNAHEADER #define DYNAHEADER 1 #endif /******************************************************************* * THIS HEADER HAS BEEN HACKED BY AN EXPERIMENTAL PERL SCRIPT * dynafy.pl * on 7 Jul 97 * * The new functionality allows glide2x.dll to be loaded dynamically. * To do this, * 1. #define DYNAHEADER wherever you include this header, * glide.h. * 2. You must also #define DYNAHEADER _CREATE_STORAGE in your * file where main() is defined. * 3. call GetProcAddresses(); */ /* ** Copyright (c) 1995, 3Dfx Interactive, Inc. ** All Rights Reserved. ** ** This is UNPUBLISHED PROPRIETARY SOURCE CODE of 3Dfx Interactive, Inc.; ** the contents of this file may not be disclosed to third parties, copied or ** duplicated in any form, in whole or in part, without the prior written ** permission of 3Dfx Interactive, Inc. ** ** RESTRICTED RIGHTS LEGEND: ** Use, duplication or disclosure by the Government is subject to restrictions ** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data ** and Computer Software clause at DFARS 252.227-7013, and/or in similar or ** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished - ** rights reserved under the Copyright Laws of the United States. */ /* ** GLIDE.H ** ** The following #defines are relevant when using Glide: ** ** One of the following "platform constants" must be defined during ** compilation: ** ** __DOS__ Defined for 32-bit DOS applications ** __WIN32__ Defined for 32-bit Windows applications ** __sparc__ Defined for Sun Solaris/SunOS ** __linux__ Defined for Linux applications ** __IRIX__ Defined for SGI Irix applications ** */ #ifndef __GLIDE_H__ #define __GLIDE_H__ /* The following include has been replaced * by the processed text from the header file. * #include <3dfx.h> */ /* ** Copyright (c) 1995, 3Dfx Interactive, Inc. ** All Rights Reserved. ** ** This is UNPUBLISHED PROPRIETARY SOURCE CODE of 3Dfx Interactive, Inc.; ** the contents of this file may not be disclosed to third parties, copied or ** duplicated in any form, in whole or in part, without the prior written ** permission of 3Dfx Interactive, Inc. ** ** RESTRICTED RIGHTS LEGEND: ** Use, duplication or disclosure by the Government is subject to restrictions ** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data ** and Computer Software clause at DFARS 252.227-7013, and/or in similar or ** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished - ** rights reserved under the Copyright Laws of the United States. ** ** $Revision: 1.3 $ ** $Date: 1997/11/21 19:18:47 $ */ #ifndef __3DFX_H__ #define __3DFX_H__ /* ** basic data types */ typedef unsigned char FxU8; typedef signed char FxI8; typedef unsigned short FxU16; typedef signed short FxI16; typedef signed long FxI32; typedef unsigned long FxU32; typedef int FxBool; typedef float FxFloat; typedef double FxDouble; /* ** color types */ typedef unsigned long FxColor_t; typedef struct { float r, g, b, a; } FxColor4; /* ** fundamental types */ #define FXTRUE 1 #define FXFALSE 0 /* ** helper macros */ #define FXUNUSED( a ) ( (a) = (a) ) #define FXBIT( i ) ( 1L << (i) ) /* ** export macros */ #ifdef _WINDOWS #ifndef WIN32 #define WIN32 1 #endif #endif #if defined(WIN32) || defined(__WATCOMC__) #define FX_ENTRY extern #define FX_CALL __stdcall #if defined (MSVC16) #undef FX_ENTRY #undef FX_CALL #define FX_ENTRY #define FX_CALL #endif #elif defined(__DJGPP__) #define FX_ENTRY extern #define FX_CALL #elif defined(__unix__) #define FX_ENTRY extern #define FX_CALL #else #warning define FX_ENTRY & FX_CALL for your compiler #define FX_ENTRY extern #define FX_CALL #endif /* ** x86 compiler specific stuff */ #if defined(__BORLANDC_) # define REALMODE # define REGW( a, b ) ((a).x.b) # define REGB( a, b ) ((a).h.b) # define INT86( a, b, c ) int86(a,b,c) # define INT86X( a, b, c, d ) int86x(a,b,c,d) # define RM_SEG( a ) FP_SEG( a ) # define RM_OFF( a ) FP_OFF( a ) #elif defined(__WATCOMC__) # undef FP_SEG # undef FP_OFF # define REGW( a, b ) ((a).w.b) # define REGB( a, b ) ((a).h.b) # define INT86( a, b, c ) int386(a,b,c) # define INT86X( a, b, c, d ) int386x(a,b,c,d) # define RM_SEG( a ) ( ( ( ( FxU32 ) (a) ) & 0x000F0000 ) >> 4 ) # define RM_OFF( a ) ( ( FxU16 ) (a) ) #endif #endif /* The following include has been replaced * by the processed text from the header file. * #include */ /* ** Copyright (c) 1995, 3Dfx Interactive, Inc. ** All Rights Reserved. ** ** This is UNPUBLISHED PROPRIETARY SOURCE CODE of 3Dfx Interactive, Inc.; ** the contents of this file may not be disclosed to third parties, copied or ** duplicated in any form, in whole or in part, without the prior written ** permission of 3Dfx Interactive, Inc. ** ** RESTRICTED RIGHTS LEGEND: ** Use, duplication or disclosure by the Government is subject to restrictions ** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data ** and Computer Software clause at DFARS 252.227-7013, and/or in similar or ** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished - ** rights reserved under the Copyright Laws of the United States. ** ** $Header: /u/crack/.cvs_code/i4/video/glide/glide.h,v 1.3 1997/11/21 19:18:47 jc Exp $ ** $Log: glide.h,v $ ** Revision 1.3 1997/11/21 19:18:47 jc ** *** empty log message *** ** ** Revision 1.2 1997/10/21 16:36:56 jc ** *** empty log message *** ** ** Revision 1.1 2017/10/20 10:52:51 trey ** *** empty log message *** ** * * 5 7/24/96 3:43p Sellers * added 512x384 @ 60 Hz for arcade monitors * added 512x256 @ 60 Hz for arcade monitors * * 4 7/18/96 10:58a Sellers * fixed FT and TF clock delay values for lower frequencies with * .5/.5 combos * * 3 6/18/96 6:54p Sellers * added sst1InitShutdownSli() to fix Glide Splash screen problems with * SLI * * 2 6/13/96 7:45p Sellers * added "voodoo.ini" support * added DirectX support * misc cleanup * * 2 6/11/96 1:43p Sellers * added support for 60, 75, 85, and 120 Hz refresh rates for "most" * resolutions * * 1 5/08/96 5:43p Paik * Video definitions */ #ifndef __SST1VID_H__ #define __SST1VID_H__ #ifdef __cplusplus extern "C" { #endif /* Video defines */ typedef FxI32 GrScreenRefresh_t; #define GR_REFRESH_60Hz 0x0 #define GR_REFRESH_70Hz 0x1 #define GR_REFRESH_72Hz 0x2 #define GR_REFRESH_75Hz 0x3 #define GR_REFRESH_80Hz 0x4 #define GR_REFRESH_90Hz 0x5 #define GR_REFRESH_100Hz 0x6 #define GR_REFRESH_85Hz 0x7 #define GR_REFRESH_120Hz 0x8 #define GR_REFRESH_NONE 0xff typedef FxI32 GrScreenResolution_t; #define GR_RESOLUTION_320x200 0x0 #define GR_RESOLUTION_320x240 0x1 #define GR_RESOLUTION_400x256 0x2 #define GR_RESOLUTION_512x384 0x3 #define GR_RESOLUTION_640x200 0x4 #define GR_RESOLUTION_640x350 0x5 #define GR_RESOLUTION_640x400 0x6 #define GR_RESOLUTION_640x480 0x7 #define GR_RESOLUTION_800x600 0x8 #define GR_RESOLUTION_960x720 0x9 #define GR_RESOLUTION_856x480 0xa #define GR_RESOLUTION_512x256 0xb #define GR_RESOLUTION_NONE 0xff #ifdef __cplusplus } #endif #endif /* __SST1VID_H__ */ /* The following include has been replaced * by the processed text from the header file. * #include */ /* ** Copyright (c) 1995, 3Dfx Interactive, Inc. ** All Rights Reserved. ** ** This is UNPUBLISHED PROPRIETARY SOURCE CODE of 3Dfx Interactive, Inc.; ** the contents of this file may not be disclosed to third parties, copied or ** duplicated in any form, in whole or in part, without the prior written ** permission of 3Dfx Interactive, Inc. ** ** RESTRICTED RIGHTS LEGEND: ** Use, duplication or disclosure by the Government is subject to restrictions n** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data ** and Computer Software clause at DFARS 252.227-7013, and/or in similar or ** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished - ** rights reserved under the Copyright Laws of the United States. ** ** $Header: /u/crack/.cvs_code/i4/video/glide/glide.h,v 1.3 1997/11/21 19:18:47 jc Exp $ ** $Log: glide.h,v $ ** Revision 1.3 1997/11/21 19:18:47 jc ** *** empty log message *** ** ** Revision 1.2 1997/10/21 16:36:56 jc ** *** empty log message *** ** ** Revision 1.1 2017/10/20 10:52:51 trey ** *** empty log message *** ** */ #ifndef __GLIDESYS_H__ #define __GLIDESYS_H__ /* n** ----------------------------------------------------------------------- ** COMPILER/ENVIRONMENT CONFIGURATION ** ----------------------------------------------------------------------- */ /* Endianness is stored in bits [30:31] */ #define GLIDE_ENDIAN_SHIFT 30 #define GLIDE_ENDIAN_LITTLE (0x1 << GLIDE_ENDIAN_SHIFT) #define GLIDE_ENDIAN_BIG (0x2 << GLIDE_ENDIAN_SHIFT) /* OS is stored in bits [0:6] */ #define GLIDE_OS_SHIFT 0 #define GLIDE_OS_UNIX 0x1 #define GLIDE_OS_DOS32 0x2 #define GLIDE_OS_WIN32 0x4 #define GLIDE_OS_SYSTEM7 0x8 #define GLIDE_OS_OS2 0x10 #define GLIDE_OS_OTHER 0x20 /* For Proprietary Arcade HW */ /* Sim vs. Hardware is stored in bits [7:8] */ #define GLIDE_SST_SHIFT 7 #define GLIDE_SST_SIM (0x1 << GLIDE_SST_SHIFT) #define GLIDE_SST_HW (0x2 << GLIDE_SST_SHIFT ) /* Hardware Type is stored in bits [9:12] */ #define GLIDE_HW_SHIFT 9 #define GLIDE_HW_SST1 (0x1 << GLIDE_HW_SHIFT) #define GLIDE_HW_SST96 (0x2 << GLIDE_HW_SHIFT) #define GLIDE_HW_SSTH3 (0x4 << GLIDE_HW_SHIFT) #define GLIDE_HW_SST2 (0x8 << GLIDE_HW_SHIFT) /* ** Make sure we handle all instances of WIN32 */ #ifndef __WIN32__ # if defined ( _WIN32 ) || defined (WIN32) || defined(__NT__) # define __WIN32__ # endif #endif /* We need two checks on the OS: one for endian, the other for OS */ /* Check for endianness */ #if defined(__IRIX__) || defined(__sparc__) || defined(MACOS) # define GLIDE_ENDIAN GLIDE_ENDIAN_BIG #else # define GLIDE_ENDIAN GLIDE_ENDIAN_LITTLE #endif /* Check for OS */ #if defined(__IRIX__) || defined(__sparc__) || defined(__linux__) # define GLIDE_OS GLIDE_OS_UNIX #elif defined(__DOS__) # define GLIDE_OS GLIDE_OS_DOS32 #elif defined(__WIN32__) # define GLIDE_OS GLIDE_OS_WIN32 #endif /* Check for Simulator vs. Hardware */ #ifdef GLIDE_SIMULATOR # define GLIDE_SST GLIDE_SST_SIM #else # define GLIDE_SST GLIDE_SST_HW #endif /* Check for type of hardware */ #ifdef SST96 # define GLIDE_HW GLIDE_HW_SST96 #elif defined(SSTH3) # define GLIDE_HW GLIDE_HW_SSTH3 #elif defined(SST2) # define GLIDE_HW GLIDE_HW_SST2 #else /* Default to SST1 */ # define GLIDE_HW GLIDE_HW_SST1 #endif #define GLIDE_PLATFORM (GLIDE_ENDIAN | GLIDE_OS | GLIDE_SST | GLIDE_HW) /* ** Control the number of TMUs */ #ifndef GLIDE_NUM_TMU # define GLIDE_NUM_TMU 2 #endif #if ( ( GLIDE_NUM_TMU < 0 ) && ( GLIDE_NUM_TMU > 3 ) ) # error "GLIDE_NUM_TMU set to an invalid value" #endif #endif /* __GLIDESYS_H__ */ #ifdef __cplusplus extern "C" { #endif /* ** ----------------------------------------------------------------------- ** TYPE DEFINITIONS ** ----------------------------------------------------------------------- */ typedef FxU32 GrColor_t; typedef FxU8 GrAlpha_t; typedef FxU32 GrMipMapId_t; typedef FxU8 GrFog_t; /* ** ----------------------------------------------------------------------- ** CONSTANTS AND TYPES ** ----------------------------------------------------------------------- */ #define MAX_NUM_SST 4 #define MAX_MIPMAPS_PER_SST 1024 #define GR_FOG_TABLE_SIZE 64 #define GR_NULL_MIPMAP_HANDLE ((GrMipMapId_t) -1) #define GR_ZDEPTHVALUE_NEAREST 0xFFFF #define GR_ZDEPTHVALUE_FARTHEST 0x0000 #define GR_WDEPTHVALUE_NEAREST 0x0000 #define GR_WDEPTHVALUE_FARTHEST 0xFFFF #define GR_MIPMAPLEVELMASK_EVEN FXBIT(0) #define GR_MIPMAPLEVELMASK_ODD FXBIT(1) #define GR_MIPMAPLEVELMASK_BOTH (GR_MIPMAPLEVELMASK_EVEN | GR_MIPMAPLEVELMASK_ODD ) #define GR_LODBIAS_BILINEAR 0.5 #define GR_LODBIAS_TRILINEAR 0.0 typedef FxI32 GrChipID_t; #define GR_TMU0 0x0 #define GR_TMU1 0x1 #define GR_TMU2 0x2 #define GR_FBI 0x3 typedef FxI32 GrCombineFunction_t; #define GR_COMBINE_FUNCTION_ZERO 0x0 #define GR_COMBINE_FUNCTION_NONE GR_COMBINE_FUNCTION_ZERO #define GR_COMBINE_FUNCTION_LOCAL 0x1 #define GR_COMBINE_FUNCTION_LOCAL_ALPHA 0x2 #define GR_COMBINE_FUNCTION_SCALE_OTHER 0x3 #define GR_COMBINE_FUNCTION_BLEND_OTHER GR_COMBINE_FUNCTION_SCALE_OTHER #define GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL 0x4 #define GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL_ALPHA 0x5 #define GR_COMBINE_FUNCTION_SCALE_OTHER_MINUS_LOCAL 0x6 #define GR_COMBINE_FUNCTION_SCALE_OTHER_MINUS_LOCAL_ADD_LOCAL 0x7 #define GR_COMBINE_FUNCTION_BLEND GR_COMBINE_FUNCTION_SCALE_OTHER_MINUS_LOCAL_ADD_LOCAL #define GR_COMBINE_FUNCTION_SCALE_OTHER_MINUS_LOCAL_ADD_LOCAL_ALPHA 0x8 #define GR_COMBINE_FUNCTION_SCALE_MINUS_LOCAL_ADD_LOCAL 0x9 #define GR_COMBINE_FUNCTION_BLEND_LOCAL GR_COMBINE_FUNCTION_SCALE_MINUS_LOCAL_ADD_LOCAL #define GR_COMBINE_FUNCTION_SCALE_MINUS_LOCAL_ADD_LOCAL_ALPHA 0x10 typedef FxI32 GrCombineFactor_t; #define GR_COMBINE_FACTOR_ZERO 0x0 #define GR_COMBINE_FACTOR_NONE GR_COMBINE_FACTOR_ZERO #define GR_COMBINE_FACTOR_LOCAL 0x1 #define GR_COMBINE_FACTOR_OTHER_ALPHA 0x2 #define GR_COMBINE_FACTOR_LOCAL_ALPHA 0x3 #define GR_COMBINE_FACTOR_TEXTURE_ALPHA 0x4 #define GR_COMBINE_FACTOR_DETAIL_FACTOR GR_COMBINE_FACTOR_TEXTURE_ALPHA #define GR_COMBINE_FACTOR_LOD_FRACTION 0x5 #define GR_COMBINE_FACTOR_ONE 0x8 #define GR_COMBINE_FACTOR_ONE_MINUS_LOCAL 0x9 #define GR_COMBINE_FACTOR_ONE_MINUS_OTHER_ALPHA 0xa #define GR_COMBINE_FACTOR_ONE_MINUS_LOCAL_ALPHA 0xb #define GR_COMBINE_FACTOR_ONE_MINUS_TEXTURE_ALPHA 0xc #define GR_COMBINE_FACTOR_ONE_MINUS_DETAIL_FACTOR GR_COMBINE_FACTOR_ONE_MINUS_TEXTURE_ALPHA #define GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION 0xd typedef FxI32 GrCombineLocal_t; #define GR_COMBINE_LOCAL_ITERATED 0x0 #define GR_COMBINE_LOCAL_CONSTANT 0x1 #define GR_COMBINE_LOCAL_NONE GR_COMBINE_LOCAL_CONSTANT #define GR_COMBINE_LOCAL_DEPTH 0x2 typedef FxI32 GrCombineOther_t; #define GR_COMBINE_OTHER_ITERATED 0x0 #define GR_COMBINE_OTHER_TEXTURE 0x1 #define GR_COMBINE_OTHER_CONSTANT 0x2 #define GR_COMBINE_OTHER_NONE GR_COMBINE_OTHER_CONSTANT typedef FxI32 GrAlphaSource_t; #define GR_ALPHASOURCE_CC_ALPHA 0x0 #define GR_ALPHASOURCE_ITERATED_ALPHA 0x1 #define GR_ALPHASOURCE_TEXTURE_ALPHA 0x2 #define GR_ALPHASOURCE_TEXTURE_ALPHA_TIMES_ITERATED_ALPHA 0x3 typedef FxI32 GrColorCombineFnc_t; #define GR_COLORCOMBINE_ZERO 0x0 #define GR_COLORCOMBINE_CCRGB 0x1 #define GR_COLORCOMBINE_ITRGB 0x2 #define GR_COLORCOMBINE_ITRGB_DELTA0 0x3 #define GR_COLORCOMBINE_DECAL_TEXTURE 0x4 #define GR_COLORCOMBINE_TEXTURE_TIMES_CCRGB 0x5 #define GR_COLORCOMBINE_TEXTURE_TIMES_ITRGB 0x6 #define GR_COLORCOMBINE_TEXTURE_TIMES_ITRGB_DELTA0 0x7 #define GR_COLORCOMBINE_TEXTURE_TIMES_ITRGB_ADD_ALPHA 0x8 #define GR_COLORCOMBINE_TEXTURE_TIMES_ALPHA 0x9 #define GR_COLORCOMBINE_TEXTURE_TIMES_ALPHA_ADD_ITRGB 0xa #define GR_COLORCOMBINE_TEXTURE_ADD_ITRGB 0xb #define GR_COLORCOMBINE_TEXTURE_SUB_ITRGB 0xc #define GR_COLORCOMBINE_CCRGB_BLEND_ITRGB_ON_TEXALPHA 0xd #define GR_COLORCOMBINE_DIFF_SPEC_A 0xe #define GR_COLORCOMBINE_DIFF_SPEC_B 0xf #define GR_COLORCOMBINE_ONE 0x10 typedef FxI32 GrAlphaBlendFnc_t; #define GR_BLEND_ZERO 0x0 #define GR_BLEND_SRC_ALPHA 0x1 #define GR_BLEND_SRC_COLOR 0x2 #define GR_BLEND_DST_COLOR GR_BLEND_SRC_COLOR #define GR_BLEND_DST_ALPHA 0x3 #define GR_BLEND_ONE 0x4 #define GR_BLEND_ONE_MINUS_SRC_ALPHA 0x5 #define GR_BLEND_ONE_MINUS_SRC_COLOR 0x6 #define GR_BLEND_ONE_MINUS_DST_COLOR GR_BLEND_ONE_MINUS_SRC_COLOR #define GR_BLEND_ONE_MINUS_DST_ALPHA 0x7 #define GR_BLEND_RESERVED_8 0x8 #define GR_BLEND_RESERVED_9 0x9 #define GR_BLEND_RESERVED_A 0xa #define GR_BLEND_RESERVED_B 0xb #define GR_BLEND_RESERVED_C 0xc #define GR_BLEND_RESERVED_D 0xd #define GR_BLEND_RESERVED_E 0xe #define GR_BLEND_ALPHA_SATURATE 0xf #define GR_BLEND_PREFOG_COLOR GR_BLEND_ALPHA_SATURATE typedef FxI32 GrAspectRatio_t; #define GR_ASPECT_8x1 0x0 /* 8W x 1H */ #define GR_ASPECT_4x1 0x1 /* 4W x 1H */ #define GR_ASPECT_2x1 0x2 /* 2W x 1H */ #define GR_ASPECT_1x1 0x3 /* 1W x 1H */ #define GR_ASPECT_1x2 0x4 /* 1W x 2H */ #define GR_ASPECT_1x4 0x5 /* 1W x 4H */ #define GR_ASPECT_1x8 0x6 /* 1W x 8H */ typedef FxI32 GrBuffer_t; #define GR_BUFFER_FRONTBUFFER 0x0 #define GR_BUFFER_BACKBUFFER 0x1 #define GR_BUFFER_AUXBUFFER 0x2 #define GR_BUFFER_DEPTHBUFFER 0x3 #define GR_BUFFER_ALPHABUFFER 0x4 #define GR_BUFFER_TRIPLEBUFFER 0x5 typedef FxI32 GrChromakeyMode_t; #define GR_CHROMAKEY_DISABLE 0x0 #define GR_CHROMAKEY_ENABLE 0x1 typedef FxI32 GrCmpFnc_t; #define GR_CMP_NEVER 0x0 #define GR_CMP_LESS 0x1 #define GR_CMP_EQUAL 0x2 #define GR_CMP_LEQUAL 0x3 #define GR_CMP_GREATER 0x4 #define GR_CMP_NOTEQUAL 0x5 #define GR_CMP_GEQUAL 0x6 #define GR_CMP_ALWAYS 0x7 typedef FxI32 GrColorFormat_t; #define GR_COLORFORMAT_ARGB 0x0 #define GR_COLORFORMAT_ABGR 0x1 #define GR_COLORFORMAT_RGBA 0x2 #define GR_COLORFORMAT_BGRA 0x3 typedef FxI32 GrCullMode_t; #define GR_CULL_DISABLE 0x0 #define GR_CULL_NEGATIVE 0x1 #define GR_CULL_POSITIVE 0x2 typedef FxI32 GrDepthBufferMode_t; #define GR_DEPTHBUFFER_DISABLE 0x0 #define GR_DEPTHBUFFER_ZBUFFER 0x1 #define GR_DEPTHBUFFER_WBUFFER 0x2 #define GR_DEPTHBUFFER_ZBUFFER_COMPARE_TO_BIAS 0x3 #define GR_DEPTHBUFFER_WBUFFER_COMPARE_TO_BIAS 0x4 typedef FxI32 GrDitherMode_t; #define GR_DITHER_DISABLE 0x0 #define GR_DITHER_2x2 0x1 #define GR_DITHER_4x4 0x2 typedef FxI32 GrFogMode_t; #define GR_FOG_DISABLE 0x0 #define GR_FOG_WITH_ITERATED_ALPHA 0x1 #define GR_FOG_WITH_TABLE 0x2 #define GR_FOG_MULT2 0x100 #define GR_FOG_ADD2 0x200 typedef FxU32 GrLock_t; #define GR_LFB_READ_ONLY 0x00 #define GR_LFB_WRITE_ONLY 0x01 #define GR_LFB_IDLE 0x00 #define GR_LFB_NOIDLE 0x10 typedef FxI32 GrLfbBypassMode_t; #define GR_LFBBYPASS_DISABLE 0x0 #define GR_LFBBYPASS_ENABLE 0x1 typedef FxI32 GrLfbWriteMode_t; #define GR_LFBWRITEMODE_565 0x0 /* RGB:RGB */ #define GR_LFBWRITEMODE_555 0x1 /* RGB:RGB */ #define GR_LFBWRITEMODE_1555 0x2 /* ARGB:ARGB */ #define GR_LFBWRITEMODE_RESERVED1 0x3 #define GR_LFBWRITEMODE_888 0x4 /* RGB */ #define GR_LFBWRITEMODE_8888 0x5 /* ARGB */ #define GR_LFBWRITEMODE_RESERVED2 0x6 #define GR_LFBWRITEMODE_RESERVED3 0x7 #define GR_LFBWRITEMODE_RESERVED4 0x8 #define GR_LFBWRITEMODE_RESERVED5 0x9 #define GR_LFBWRITEMODE_RESERVED6 0xa #define GR_LFBWRITEMODE_RESERVED7 0xb #define GR_LFBWRITEMODE_565_DEPTH 0xc /* RGB:DEPTH */ #define GR_LFBWRITEMODE_555_DEPTH 0xd /* RGB:DEPTH */ #define GR_LFBWRITEMODE_1555_DEPTH 0xe /* ARGB:DEPTH */ #define GR_LFBWRITEMODE_ZA16 0xf /* DEPTH:DEPTH */ #define GR_LFBWRITEMODE_ANY 0xFF typedef FxI32 GrOriginLocation_t; #define GR_ORIGIN_UPPER_LEFT 0x0 #define GR_ORIGIN_LOWER_LEFT 0x1 #define GR_ORIGIN_ANY 0xFF typedef struct { int size; void *lfbPtr; FxU32 strideInBytes; GrLfbWriteMode_t writeMode; GrOriginLocation_t origin; } GrLfbInfo_t; typedef FxI32 GrLOD_t; #define GR_LOD_256 0x0 #define GR_LOD_128 0x1 #define GR_LOD_64 0x2 #define GR_LOD_32 0x3 #define GR_LOD_16 0x4 #define GR_LOD_8 0x5 #define GR_LOD_4 0x6 #define GR_LOD_2 0x7 #define GR_LOD_1 0x8 typedef FxI32 GrMipMapMode_t; #define GR_MIPMAP_DISABLE 0x0 /* no mip mapping */ #define GR_MIPMAP_NEAREST 0x1 /* use nearest mipmap */ #define GR_MIPMAP_NEAREST_DITHER 0x2 /* GR_MIPMAP_NEAREST + LOD dith */ typedef FxI32 GrSmoothingMode_t; #define GR_SMOOTHING_DISABLE 0x0 #define GR_SMOOTHING_ENABLE 0x1 typedef FxI32 GrTextureClampMode_t; #define GR_TEXTURECLAMP_WRAP 0x0 #define GR_TEXTURECLAMP_CLAMP 0x1 typedef FxI32 GrTextureCombineFnc_t; #define GR_TEXTURECOMBINE_ZERO 0x0 /* texout = 0 */ #define GR_TEXTURECOMBINE_DECAL 0x1 /* texout = texthis */ #define GR_TEXTURECOMBINE_OTHER 0x2 /* this TMU in passthru mode */ #define GR_TEXTURECOMBINE_ADD 0x3 /* tout = tthis + t(this+1) */ #define GR_TEXTURECOMBINE_MULTIPLY 0x4 /* texout = tthis * t(this+1) */ #define GR_TEXTURECOMBINE_SUBTRACT 0x5 /* Sutract from upstream TMU */ #define GR_TEXTURECOMBINE_DETAIL 0x6 /* detail--detail on tthis */ #define GR_TEXTURECOMBINE_DETAIL_OTHER 0x7 /* detail--detail on tthis+1 */ #define GR_TEXTURECOMBINE_TRILINEAR_ODD 0x8 /* trilinear--odd levels tthis*/ #define GR_TEXTURECOMBINE_TRILINEAR_EVEN 0x9 /*trilinear--even levels tthis*/ #define GR_TEXTURECOMBINE_ONE 0xa /* texout = 0xFFFFFFFF */ typedef FxI32 GrTextureFilterMode_t; #define GR_TEXTUREFILTER_POINT_SAMPLED 0x0 #define GR_TEXTUREFILTER_BILINEAR 0x1 typedef FxI32 GrTextureFormat_t; #define GR_TEXFMT_8BIT 0x0 #define GR_TEXFMT_RGB_332 GR_TEXFMT_8BIT #define GR_TEXFMT_YIQ_422 0x1 #define GR_TEXFMT_ALPHA_8 0x2 /* (0..0xFF) alpha */ #define GR_TEXFMT_INTENSITY_8 0x3 /* (0..0xFF) intensity */ #define GR_TEXFMT_ALPHA_INTENSITY_44 0x4 #define GR_TEXFMT_P_8 0x5 /* 8-bit palette */ #define GR_TEXFMT_RSVD0 0x6 #define GR_TEXFMT_RSVD1 0x7 #define GR_TEXFMT_16BIT 0x8 #define GR_TEXFMT_ARGB_8332 GR_TEXFMT_16BIT #define GR_TEXFMT_AYIQ_8422 0x9 #define GR_TEXFMT_RGB_565 0xa #define GR_TEXFMT_ARGB_1555 0xb #define GR_TEXFMT_ARGB_4444 0xc #define GR_TEXFMT_ALPHA_INTENSITY_88 0xd #define GR_TEXFMT_AP_88 0xe /* 8-bit alpha 8-bit palette */ #define GR_TEXFMT_RSVD2 0xf typedef FxU32 GrTexTable_t; #define GR_TEXTABLE_NCC0 0x0 #define GR_TEXTABLE_NCC1 0x1 #define GR_TEXTABLE_PALETTE 0x2 typedef FxU32 GrNCCTable_t; #define GR_NCCTABLE_NCC0 0x0 #define GR_NCCTABLE_NCC1 0x1 typedef FxU32 GrTexBaseRange_t; #define GR_TEXBASE_256 0x0 #define GR_TEXBASE_128 0x1 #define GR_TEXBASE_64 0x2 #define GR_TEXBASE_32_TO_1 0x3 #define GLIDE_STATE_PAD_SIZE 312 #ifdef GLIDE_LIB typedef struct _GrState_s GrState; #else typedef struct _GrState_s { char pad[GLIDE_STATE_PAD_SIZE]; } GrState; #endif /* ** ----------------------------------------------------------------------- ** STRUCTURES ** ----------------------------------------------------------------------- */ /* ** 3DF texture file structs */ typedef struct { FxU32 width, height; int small_lod, large_lod; GrAspectRatio_t aspect_ratio; GrTextureFormat_t format; } Gu3dfHeader; typedef struct { FxU8 yRGB[16]; FxI16 iRGB[4][3]; FxI16 qRGB[4][3]; FxU32 packed_data[12]; } GuNccTable; typedef struct { FxU32 data[256]; } GuTexPalette; typedef union { GuNccTable nccTable; GuTexPalette palette; } GuTexTable; typedef struct { Gu3dfHeader header; GuTexTable table; void *data; FxU32 mem_required; /* memory required for mip map in bytes. */ } Gu3dfInfo; typedef struct { GrLOD_t smallLod; GrLOD_t largeLod; GrAspectRatio_t aspectRatio; GrTextureFormat_t format; void *data; } GrTexInfo; typedef struct { int sst; /* SST where this texture map was stored */ FxBool valid; /* set when this table entry is allocated*/ int width, height; GrAspectRatio_t aspect_ratio; /* aspect ratio of the mip map. */ void *data; /* actual texture data */ GrTextureFormat_t format; /* format of the texture table */ GrMipMapMode_t mipmap_mode; /* mip map mode for this texture */ GrTextureFilterMode_t magfilter_mode; /* filtering to be used when magnified */ GrTextureFilterMode_t minfilter_mode; /* filtering to be used with minified */ GrTextureClampMode_t s_clamp_mode; /* how this texture should be clamped in s */ GrTextureClampMode_t t_clamp_mode; /* how this texture should be clamped in t */ FxU32 tLOD; /* Register value for tLOD register */ FxU32 tTextureMode; /* Register value for tTextureMode register not including non-texture specific bits */ FxU32 lod_bias; /* LOD bias of the mip map in preshifted 4.2*/ GrLOD_t lod_min, lod_max; /* largest and smallest levels of detail */ int tmu; /* tmu on which this texture resides */ FxU32 odd_even_mask; /* mask specifying levels on this tmu */ FxU32 tmu_base_address; /* base addr (in TMU mem) of this texture */ FxBool trilinear; /* should we blend by lod? */ GuNccTable ncc_table; /* NCC compression table (optional) */ } GrMipMapInfo; typedef int GrSstType; #define GR_SSTTYPE_VOODOO 0 #define GR_SSTTYPE_SST96 1 #define GR_SSTTYPE_AT3D 2 typedef struct GrTMUConfig_St { int tmuRev; /* Rev of Texelfx chip */ int tmuRam; /* 1, 2, or 4 MB */ } GrTMUConfig_t; typedef struct GrVoodooConfig_St { int fbRam; /* 1, 2, or 4 MB */ int fbiRev; /* Rev of Pixelfx chip */ int nTexelfx; /* How many texelFX chips are there? */ FxBool sliDetect; /* Is it a scan-line interleaved board? */ GrTMUConfig_t tmuConfig[GLIDE_NUM_TMU]; /* Configuration of the Texelfx chips */ } GrVoodooConfig_t; typedef struct GrSst96Config_St { int fbRam; /* How much? */ int nTexelfx; GrTMUConfig_t tmuConfig; } GrSst96Config_t; typedef struct GrAT3DConfig_St { int rev; } GrAT3DConfig_t; typedef struct { int num_sst; /* # of HW units in the system */ struct { GrSstType type; /* Which hardware is it? */ union SstBoard_u { GrVoodooConfig_t VoodooConfig; GrSst96Config_t SST96Config; GrAT3DConfig_t AT3DConfig; } sstBoard; } SSTs[MAX_NUM_SST]; /* configuration for each board */ } GrHwConfiguration; typedef struct GrSstPerfStats_s { FxU32 pixelsIn; /* # pixels processed (minus buffer clears) */ FxU32 chromaFail; /* # pixels not drawn due to chroma key */ FxU32 zFuncFail; /* # pixels not drawn due to Z comparison */ FxU32 aFuncFail; /* # pixels not drawn due to alpha comparison */ FxU32 pixelsOut; /* # pixels drawn (including buffer clears) */ } GrSstPerfStats_t; typedef struct { float sow; /* s texture ordinate (s over w) */ float tow; /* t texture ordinate (t over w) */ float oow; /* 1/w (used mipmapping - really 0xfff/w) */ } GrTmuVertex; /* ** GrVertex ** If these are changed the C & assembly language trisetup routines MUST ** be changed, for they will no longer work. */ typedef struct { float x, y, z; /* X, Y, and Z of scrn space -- Z is ignored */ float r, g, b; /* R, G, B, ([0..255.0]) */ float ooz; /* 65535/Z (used for Z-buffering) */ float a; /* Alpha [0..255.0] */ float oow; /* 1/W (used for W-buffering, texturing) */ GrTmuVertex tmuvtx[GLIDE_NUM_TMU]; } GrVertex; /* For indexing GrVertex as a float *. CHANGE THESE IF THE VERTEX STRUCTURE CHANGES! */ #define GR_VERTEX_X_OFFSET 0 #define GR_VERTEX_Y_OFFSET 1 #define GR_VERTEX_Z_OFFSET 2 #define GR_VERTEX_R_OFFSET 3 #define GR_VERTEX_G_OFFSET 4 #define GR_VERTEX_B_OFFSET 5 #define GR_VERTEX_OOZ_OFFSET 6 #define GR_VERTEX_A_OFFSET 7 #define GR_VERTEX_OOW_OFFSET 8 #define GR_VERTEX_SOW_TMU0_OFFSET 9 #define GR_VERTEX_TOW_TMU0_OFFSET 10 #define GR_VERTEX_OOW_TMU0_OFFSET 11 #define GR_VERTEX_SOW_TMU1_OFFSET 12 #define GR_VERTEX_TOW_TMU1_OFFSET 13 #define GR_VERTEX_OOW_TMU1_OFFSET 14 #if (GLIDE_NUM_TMU > 2) #define GR_VERTEX_SOW_TMU2_OFFSET 15 #define GR_VERTEX_TOW_TMU2_OFFSET 16 #define GR_VERTEX_OOW_TMU2_OFFSET 17 #endif typedef FxU32 GrLfbSrcFmt_t; #define GR_LFB_SRC_FMT_565 0x00 #define GR_LFB_SRC_FMT_555 0x01 #define GR_LFB_SRC_FMT_1555 0x02 #define GR_LFB_SRC_FMT_888 0x04 #define GR_LFB_SRC_FMT_8888 0x05 #define GR_LFB_SRC_FMT_565_DEPTH 0x0c #define GR_LFB_SRC_FMT_555_DEPTH 0x0d #define GR_LFB_SRC_FMT_1555_DEPTH 0x0e #define GR_LFB_SRC_FMT_ZA16 0x0f #define GR_LFB_SRC_FMT_RLE16 0x80 typedef FxI32 GrPassthruMode_t; #define GR_PASSTHRU_SHOW_VGA 0x0 #define GR_PASSTHRU_SHOW_SST1 0x1 typedef FxU32 GrHint_t; #define GR_HINTTYPE_MIN 0 #define GR_HINT_STWHINT 0 #define GR_HINT_FIFOCHECKHINT 1 #define GR_HINT_FPUPRECISION 2 #define GR_HINT_ALLOW_MIPMAP_DITHER 3 #define GR_HINTTYPE_MAX 3 typedef FxU32 GrSTWHint_t; #define GR_STWHINT_W_DIFF_FBI FXBIT(0) #define GR_STWHINT_W_DIFF_TMU0 FXBIT(1) #define GR_STWHINT_ST_DIFF_TMU0 FXBIT(2) #define GR_STWHINT_W_DIFF_TMU1 FXBIT(3) #define GR_STWHINT_ST_DIFF_TMU1 FXBIT(4) #define GR_STWHINT_W_DIFF_TMU2 FXBIT(5) #define GR_STWHINT_ST_DIFF_TMU2 FXBIT(6) typedef FxU32 GrControl_t; #define GR_CONTROL_ACTIVATE 0x1 #define GR_CONTROL_DEACTIVATE 0x2 #define GR_CONTROL_RESIZE 0x3 #define GR_CONTROL_MOVE 0x4 #define GR_GENERATE_FIFOCHECK_HINT_MASK(swHWM, swLWM) \ (((swHWM & 0xffff) << 16) | (swLWM & 0xffff)) /* ** ----------------------------------------------------------------------- ** FUNCTION PROTOTYPES ** ----------------------------------------------------------------------- */ #ifndef FX_GLIDE_NO_FUNC_PROTO /* ** rendering functions */ #ifdef DYNAHEADER typedef void( FX_CALL *grDrawLine_fpt )( const GrVertex *v1, const GrVertex *v2 ); #else FX_ENTRY void FX_CALL grDrawLine( const GrVertex *v1, const GrVertex *v2 ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grDrawPlanarPolygon_fpt )( int nverts, const int ilist[], const GrVertex vlist[] ); #else FX_ENTRY void FX_CALL grDrawPlanarPolygon( int nverts, const int ilist[], const GrVertex vlist[] ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grDrawPlanarPolygonVertexList_fpt )( int nverts, const GrVertex vlist[] ); #else FX_ENTRY void FX_CALL grDrawPlanarPolygonVertexList( int nverts, const GrVertex vlist[] ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grDrawPoint_fpt )( const GrVertex *pt ); #else FX_ENTRY void FX_CALL grDrawPoint( const GrVertex *pt ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grDrawPolygon_fpt )( int nverts, const int ilist[], const GrVertex vlist[] ); #else FX_ENTRY void FX_CALL grDrawPolygon( int nverts, const int ilist[], const GrVertex vlist[] ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grDrawPolygonVertexList_fpt )( int nverts, const GrVertex vlist[] ); #else FX_ENTRY void FX_CALL grDrawPolygonVertexList( int nverts, const GrVertex vlist[] ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grDrawTriangle_fpt )( const GrVertex *a, const GrVertex *b, const GrVertex *c ); #else FX_ENTRY void FX_CALL grDrawTriangle( const GrVertex *a, const GrVertex *b, const GrVertex *c ); #endif /* DYNAHEADER */ /* ** buffer management */ #ifdef DYNAHEADER typedef void( FX_CALL *grBufferClear_fpt )( GrColor_t color, GrAlpha_t alpha, FxU16 depth ); #else FX_ENTRY void FX_CALL grBufferClear( GrColor_t color, GrAlpha_t alpha, FxU16 depth ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef int( FX_CALL *grBufferNumPending_fpt )( void ); #else FX_ENTRY int FX_CALL grBufferNumPending( void ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grBufferSwap_fpt )( int swap_interval ); #else FX_ENTRY void FX_CALL grBufferSwap( int swap_interval ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grRenderBuffer_fpt )( GrBuffer_t buffer ); #else FX_ENTRY void FX_CALL grRenderBuffer( GrBuffer_t buffer ); #endif /* DYNAHEADER */ /* ** error management */ typedef void (*GrErrorCallbackFnc_t)( const char *string, FxBool fatal ); #ifdef DYNAHEADER typedef void( FX_CALL *grErrorSetCallback_fpt )( GrErrorCallbackFnc_t fnc ); #else FX_ENTRY void FX_CALL grErrorSetCallback( GrErrorCallbackFnc_t fnc ); #endif /* DYNAHEADER */ /* ** SST routines */ #ifdef DYNAHEADER typedef void( FX_CALL *grSstIdle_fpt )(void ); #else FX_ENTRY void FX_CALL grSstIdle(void); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef FxU32( FX_CALL *grSstVideoLine_fpt )( void ); #else FX_ENTRY FxU32 FX_CALL grSstVideoLine( void ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef FxBool( FX_CALL *grSstVRetraceOn_fpt )( void ); #else FX_ENTRY FxBool FX_CALL grSstVRetraceOn( void ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef FxBool( FX_CALL *grSstIsBusy_fpt )( void ); #else FX_ENTRY FxBool FX_CALL grSstIsBusy( void ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef FxBool( FX_CALL *grSstWinOpen_fpt )( FxU32 hWnd, GrScreenResolution_t screen_resolution, GrScreenRefresh_t refresh_rate, GrColorFormat_t color_format, GrOriginLocation_t origin_location, int nColBuffers, int nAuxBuffers ); #else FX_ENTRY FxBool FX_CALL grSstWinOpen( FxU32 hWnd, GrScreenResolution_t screen_resolution, GrScreenRefresh_t refresh_rate, GrColorFormat_t color_format, GrOriginLocation_t origin_location, int nColBuffers, int nAuxBuffers); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grSstWinClose_fpt )( void ); #else FX_ENTRY void FX_CALL grSstWinClose( void ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef FxBool( FX_CALL *grSstControl_fpt )( FxU32 code ); #else FX_ENTRY FxBool FX_CALL grSstControl( FxU32 code ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef FxBool( FX_CALL *grSstQueryHardware_fpt )( GrHwConfiguration *hwconfig ); #else FX_ENTRY FxBool FX_CALL grSstQueryHardware( GrHwConfiguration *hwconfig ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef FxBool( FX_CALL *grSstQueryBoards_fpt )( GrHwConfiguration *hwconfig ); #else FX_ENTRY FxBool FX_CALL grSstQueryBoards( GrHwConfiguration *hwconfig ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grSstOrigin_fpt )(GrOriginLocation_t origin ); #else FX_ENTRY void FX_CALL grSstOrigin(GrOriginLocation_t origin); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grSstSelect_fpt )( int which_sst ); #else FX_ENTRY void FX_CALL grSstSelect( int which_sst ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef int( FX_CALL *grSstScreenHeight_fpt )( void ); #else FX_ENTRY int FX_CALL grSstScreenHeight( void ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef int( FX_CALL *grSstScreenWidth_fpt )( void ); #else FX_ENTRY int FX_CALL grSstScreenWidth( void ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef FxU32( FX_CALL *grSstStatus_fpt )( void ); #else FX_ENTRY FxU32 FX_CALL grSstStatus( void ); #endif /* DYNAHEADER */ /* ** Drawing Statistics */ #ifdef DYNAHEADER typedef void( FX_CALL *grSstPerfStats_fpt )(GrSstPerfStats_t *pStats ); #else FX_ENTRY void FX_CALL grSstPerfStats(GrSstPerfStats_t *pStats); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grSstResetPerfStats_fpt )(void ); #else FX_ENTRY void FX_CALL grSstResetPerfStats(void); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grResetTriStats_fpt )( ); #else FX_ENTRY void FX_CALL grResetTriStats(); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grTriStats_fpt )(FxU32 *trisProcessed, FxU32 *trisDrawn ); #else FX_ENTRY void FX_CALL grTriStats(FxU32 *trisProcessed, FxU32 *trisDrawn); #endif /* DYNAHEADER */ /* ** Glide configuration and special effect maintenance functions */ #ifdef DYNAHEADER typedef void( FX_CALL *grAlphaBlendFunction_fpt )( GrAlphaBlendFnc_t rgb_sf, GrAlphaBlendFnc_t rgb_df, GrAlphaBlendFnc_t alpha_sf, GrAlphaBlendFnc_t alpha_df ); #else FX_ENTRY void FX_CALL grAlphaBlendFunction( GrAlphaBlendFnc_t rgb_sf, GrAlphaBlendFnc_t rgb_df, GrAlphaBlendFnc_t alpha_sf, GrAlphaBlendFnc_t alpha_df ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grAlphaCombine_fpt )( GrCombineFunction_t function, GrCombineFactor_t factor, GrCombineLocal_t local, GrCombineOther_t other, FxBool invert ); #else FX_ENTRY void FX_CALL grAlphaCombine( GrCombineFunction_t function, GrCombineFactor_t factor, GrCombineLocal_t local, GrCombineOther_t other, FxBool invert ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grAlphaControlsITRGBLighting_fpt )( FxBool enable ); #else FX_ENTRY void FX_CALL grAlphaControlsITRGBLighting( FxBool enable ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grAlphaTestFunction_fpt )( GrCmpFnc_t function ); #else FX_ENTRY void FX_CALL grAlphaTestFunction( GrCmpFnc_t function ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grAlphaTestReferenceValue_fpt )( GrAlpha_t value ); #else FX_ENTRY void FX_CALL grAlphaTestReferenceValue( GrAlpha_t value ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grChromakeyMode_fpt )( GrChromakeyMode_t mode ); #else FX_ENTRY void FX_CALL grChromakeyMode( GrChromakeyMode_t mode ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grChromakeyValue_fpt )( GrColor_t value ); #else FX_ENTRY void FX_CALL grChromakeyValue( GrColor_t value ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grClipWindow_fpt )( int minx, int miny, int maxx, int maxy ); #else FX_ENTRY void FX_CALL grClipWindow( int minx, int miny, int maxx, int maxy ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grColorCombine_fpt )( GrCombineFunction_t function, GrCombineFactor_t factor, GrCombineLocal_t local, GrCombineOther_t other, FxBool invert ); #else FX_ENTRY void FX_CALL grColorCombine( GrCombineFunction_t function, GrCombineFactor_t factor, GrCombineLocal_t local, GrCombineOther_t other, FxBool invert ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grColorMask_fpt )( FxBool rgb, FxBool a ); #else FX_ENTRY void FX_CALL grColorMask( FxBool rgb, FxBool a ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grCullMode_fpt )( GrCullMode_t mode ); #else FX_ENTRY void FX_CALL grCullMode( GrCullMode_t mode ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grConstantColorValue_fpt )( GrColor_t value ); #else FX_ENTRY void FX_CALL grConstantColorValue( GrColor_t value ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grConstantColorValue4_fpt )( float a, float r, float g, float b ); #else FX_ENTRY void FX_CALL grConstantColorValue4( float a, float r, float g, float b ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grDepthBiasLevel_fpt )( FxI16 level ); #else FX_ENTRY void FX_CALL grDepthBiasLevel( FxI16 level ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grDepthBufferFunction_fpt )( GrCmpFnc_t function ); #else FX_ENTRY void FX_CALL grDepthBufferFunction( GrCmpFnc_t function ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grDepthBufferMode_fpt )( GrDepthBufferMode_t mode ); #else FX_ENTRY void FX_CALL grDepthBufferMode( GrDepthBufferMode_t mode ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grDepthMask_fpt )( FxBool mask ); #else FX_ENTRY void FX_CALL grDepthMask( FxBool mask ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grDisableAllEffects_fpt )( void ); #else FX_ENTRY void FX_CALL grDisableAllEffects( void ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grDitherMode_fpt )( GrDitherMode_t mode ); #else FX_ENTRY void FX_CALL grDitherMode( GrDitherMode_t mode ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grFogColorValue_fpt )( GrColor_t fogcolor ); #else FX_ENTRY void FX_CALL grFogColorValue( GrColor_t fogcolor ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grFogMode_fpt )( GrFogMode_t mode ); #else FX_ENTRY void FX_CALL grFogMode( GrFogMode_t mode ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grFogTable_fpt )( const GrFog_t ft[GR_FOG_TABLE_SIZE] ); #else FX_ENTRY void FX_CALL grFogTable( const GrFog_t ft[GR_FOG_TABLE_SIZE] ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grGammaCorrectionValue_fpt )( float value ); #else FX_ENTRY void FX_CALL grGammaCorrectionValue( float value ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grSplash_fpt )(float x, float y, float width, float height, FxU32 frame ); #else FX_ENTRY void FX_CALL grSplash(float x, float y, float width, float height, FxU32 frame); #endif /* DYNAHEADER */ /* ** texture mapping control functions */ #ifdef DYNAHEADER typedef FxU32( FX_CALL *grTexCalcMemRequired_fpt )( GrLOD_t lodmin, GrLOD_t lodmax, GrAspectRatio_t aspect, GrTextureFormat_t fmt ); #else FX_ENTRY FxU32 FX_CALL grTexCalcMemRequired( GrLOD_t lodmin, GrLOD_t lodmax, GrAspectRatio_t aspect, GrTextureFormat_t fmt); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef FxU32( FX_CALL *grTexTextureMemRequired_fpt )( FxU32 evenOdd, GrTexInfo *info ); #else FX_ENTRY FxU32 FX_CALL grTexTextureMemRequired( FxU32 evenOdd, GrTexInfo *info ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef FxU32( FX_CALL *grTexMinAddress_fpt )( GrChipID_t tmu ); #else FX_ENTRY FxU32 FX_CALL grTexMinAddress( GrChipID_t tmu ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef FxU32( FX_CALL *grTexMaxAddress_fpt )( GrChipID_t tmu ); #else FX_ENTRY FxU32 FX_CALL grTexMaxAddress( GrChipID_t tmu ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grTexNCCTable_fpt )( GrChipID_t tmu, GrNCCTable_t table ); #else FX_ENTRY void FX_CALL grTexNCCTable( GrChipID_t tmu, GrNCCTable_t table ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grTexSource_fpt )( GrChipID_t tmu, FxU32 startAddress, FxU32 evenOdd, GrTexInfo *info ); #else FX_ENTRY void FX_CALL grTexSource( GrChipID_t tmu, FxU32 startAddress, FxU32 evenOdd, GrTexInfo *info ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grTexClampMode_fpt )( GrChipID_t tmu, GrTextureClampMode_t s_clampmode, GrTextureClampMode_t t_clampmode ); #else FX_ENTRY void FX_CALL grTexClampMode( GrChipID_t tmu, GrTextureClampMode_t s_clampmode, GrTextureClampMode_t t_clampmode ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grTexCombine_fpt )( GrChipID_t tmu, GrCombineFunction_t rgb_function, GrCombineFactor_t rgb_factor, GrCombineFunction_t alpha_function, GrCombineFactor_t alpha_factor, FxBool rgb_invert, FxBool alpha_invert ); #else FX_ENTRY void FX_CALL grTexCombine( GrChipID_t tmu, GrCombineFunction_t rgb_function, GrCombineFactor_t rgb_factor, GrCombineFunction_t alpha_function, GrCombineFactor_t alpha_factor, FxBool rgb_invert, FxBool alpha_invert ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grTexCombineFunction_fpt )( GrChipID_t tmu, GrTextureCombineFnc_t fnc ); #else FX_ENTRY void FX_CALL grTexCombineFunction( GrChipID_t tmu, GrTextureCombineFnc_t fnc ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grTexDetailControl_fpt )( GrChipID_t tmu, int lod_bias, FxU8 detail_scale, float detail_max ); #else FX_ENTRY void FX_CALL grTexDetailControl( GrChipID_t tmu, int lod_bias, FxU8 detail_scale, float detail_max ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grTexFilterMode_fpt )( GrChipID_t tmu, GrTextureFilterMode_t minfilter_mode, GrTextureFilterMode_t magfilter_mode ); #else FX_ENTRY void FX_CALL grTexFilterMode( GrChipID_t tmu, GrTextureFilterMode_t minfilter_mode, GrTextureFilterMode_t magfilter_mode ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grTexLodBiasValue_fpt )(GrChipID_t tmu, float bias ); #else FX_ENTRY void FX_CALL grTexLodBiasValue(GrChipID_t tmu, float bias ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grTexDownloadMipMap_fpt )( GrChipID_t tmu, FxU32 startAddress, FxU32 evenOdd, GrTexInfo *info ); #else FX_ENTRY void FX_CALL grTexDownloadMipMap( GrChipID_t tmu, FxU32 startAddress, FxU32 evenOdd, GrTexInfo *info ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grTexDownloadMipMapLevel_fpt )( GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLod, GrLOD_t largeLod, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 evenOdd, void *data ); #else FX_ENTRY void FX_CALL grTexDownloadMipMapLevel( GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLod, GrLOD_t largeLod, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 evenOdd, void *data ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grTexDownloadMipMapLevelPartial_fpt )( GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLod, GrLOD_t largeLod, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 evenOdd, void *data, int start, int end ); #else FX_ENTRY void FX_CALL grTexDownloadMipMapLevelPartial( GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLod, GrLOD_t largeLod, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 evenOdd, void *data, int start, int end ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *ConvertAndDownloadRle_fpt )( GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLod, GrLOD_t largeLod, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 evenOdd, FxU8 *bm_data, long bm_h, FxU32 u0, FxU32 v0, FxU32 width, FxU32 height, FxU32 dest_width, FxU32 dest_height, FxU16 *tlut ); #else FX_ENTRY void FX_CALL ConvertAndDownloadRle( GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLod, GrLOD_t largeLod, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 evenOdd, FxU8 *bm_data, long bm_h, FxU32 u0, FxU32 v0, FxU32 width, FxU32 height, FxU32 dest_width, FxU32 dest_height, FxU16 *tlut); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grCheckForRoom_fpt )(FxI32 n ); #else FX_ENTRY void FX_CALL grCheckForRoom(FxI32 n); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grTexDownloadTable_fpt )( GrChipID_t tmu, GrTexTable_t type, void *data ); #else FX_ENTRY void FX_CALL grTexDownloadTable( GrChipID_t tmu, GrTexTable_t type, void *data ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grTexDownloadTablePartial_fpt )( GrChipID_t tmu, GrTexTable_t type, void *data, int start, int end ); #else FX_ENTRY void FX_CALL grTexDownloadTablePartial( GrChipID_t tmu, GrTexTable_t type, void *data, int start, int end ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grTexMipMapMode_fpt )( GrChipID_t tmu, GrMipMapMode_t mode, FxBool lodBlend ); #else FX_ENTRY void FX_CALL grTexMipMapMode( GrChipID_t tmu, GrMipMapMode_t mode, FxBool lodBlend ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grTexMultibase_fpt )( GrChipID_t tmu, FxBool enable ); #else FX_ENTRY void FX_CALL grTexMultibase( GrChipID_t tmu, FxBool enable ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grTexMultibaseAddress_fpt )( GrChipID_t tmu, GrTexBaseRange_t range, FxU32 startAddress, FxU32 evenOdd, GrTexInfo *info ); #else FX_ENTRY void FX_CALL grTexMultibaseAddress( GrChipID_t tmu, GrTexBaseRange_t range, FxU32 startAddress, FxU32 evenOdd, GrTexInfo *info ); #endif /* DYNAHEADER */ /* ** utility texture functions */ #ifdef DYNAHEADER typedef GrMipMapId_t( FX_CALL *guTexAllocateMemory_fpt )( GrChipID_t tmu, FxU8 odd_even_mask, int width, int height, GrTextureFormat_t fmt, GrMipMapMode_t mm_mode, GrLOD_t smallest_lod, GrLOD_t largest_lod, GrAspectRatio_t aspect, GrTextureClampMode_t s_clamp_mode, GrTextureClampMode_t t_clamp_mode, GrTextureFilterMode_t minfilter_mode, GrTextureFilterMode_t magfilter_mode, float lod_bias, FxBool trilinear ); #else FX_ENTRY GrMipMapId_t FX_CALL guTexAllocateMemory( GrChipID_t tmu, FxU8 odd_even_mask, int width, int height, GrTextureFormat_t fmt, GrMipMapMode_t mm_mode, GrLOD_t smallest_lod, GrLOD_t largest_lod, GrAspectRatio_t aspect, GrTextureClampMode_t s_clamp_mode, GrTextureClampMode_t t_clamp_mode, GrTextureFilterMode_t minfilter_mode, GrTextureFilterMode_t magfilter_mode, float lod_bias, FxBool trilinear ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef FxBool( FX_CALL *guTexChangeAttributes_fpt )( GrMipMapId_t mmid, int width, int height, GrTextureFormat_t fmt, GrMipMapMode_t mm_mode, GrLOD_t smallest_lod, GrLOD_t largest_lod, GrAspectRatio_t aspect, GrTextureClampMode_t s_clamp_mode, GrTextureClampMode_t t_clamp_mode, GrTextureFilterMode_t minFilterMode, GrTextureFilterMode_t magFilterMode ); #else FX_ENTRY FxBool FX_CALL guTexChangeAttributes( GrMipMapId_t mmid, int width, int height, GrTextureFormat_t fmt, GrMipMapMode_t mm_mode, GrLOD_t smallest_lod, GrLOD_t largest_lod, GrAspectRatio_t aspect, GrTextureClampMode_t s_clamp_mode, GrTextureClampMode_t t_clamp_mode, GrTextureFilterMode_t minFilterMode, GrTextureFilterMode_t magFilterMode ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *guTexCombineFunction_fpt )( GrChipID_t tmu, GrTextureCombineFnc_t fnc ); #else FX_ENTRY void FX_CALL guTexCombineFunction( GrChipID_t tmu, GrTextureCombineFnc_t fnc ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef GrMipMapId_t( FX_CALL *guTexGetCurrentMipMap_fpt )( GrChipID_t tmu ); #else FX_ENTRY GrMipMapId_t FX_CALL guTexGetCurrentMipMap( GrChipID_t tmu ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef GrMipMapInfo *( FX_CALL *guTexGetMipMapInfo_fpt )( GrMipMapId_t mmid ); #else FX_ENTRY GrMipMapInfo * FX_CALL guTexGetMipMapInfo( GrMipMapId_t mmid ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef FxU32( FX_CALL *guTexMemQueryAvail_fpt )( GrChipID_t tmu ); #else FX_ENTRY FxU32 FX_CALL guTexMemQueryAvail( GrChipID_t tmu ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *guTexMemReset_fpt )( void ); #else FX_ENTRY void FX_CALL guTexMemReset( void ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *guTexDownloadMipMap_fpt )( GrMipMapId_t mmid, const void *src, const GuNccTable *table ); #else FX_ENTRY void FX_CALL guTexDownloadMipMap( GrMipMapId_t mmid, const void *src, const GuNccTable *table ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *guTexDownloadMipMapLevel_fpt )( GrMipMapId_t mmid, GrLOD_t lod, const void **src ); #else FX_ENTRY void FX_CALL guTexDownloadMipMapLevel( GrMipMapId_t mmid, GrLOD_t lod, const void **src ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *guTexSource_fpt )( GrMipMapId_t id ); #else FX_ENTRY void FX_CALL guTexSource( GrMipMapId_t id ); #endif /* DYNAHEADER */ /* ** linear frame buffer functions */ #ifdef DYNAHEADER typedef FxBool( FX_CALL *grLfbLock_fpt )( GrLock_t type, GrBuffer_t buffer, GrLfbWriteMode_t writeMode, GrOriginLocation_t origin, FxBool pixelPipeline, GrLfbInfo_t *info ); #else FX_ENTRY FxBool FX_CALL grLfbLock( GrLock_t type, GrBuffer_t buffer, GrLfbWriteMode_t writeMode, GrOriginLocation_t origin, FxBool pixelPipeline, GrLfbInfo_t *info ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef FxBool( FX_CALL *grLfbUnlock_fpt )( GrLock_t type, GrBuffer_t buffer ); #else FX_ENTRY FxBool FX_CALL grLfbUnlock( GrLock_t type, GrBuffer_t buffer ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grLfbConstantAlpha_fpt )( GrAlpha_t alpha ); #else FX_ENTRY void FX_CALL grLfbConstantAlpha( GrAlpha_t alpha ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grLfbConstantDepth_fpt )( FxU16 depth ); #else FX_ENTRY void FX_CALL grLfbConstantDepth( FxU16 depth ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grLfbWriteColorSwizzle_fpt )(FxBool swizzleBytes, FxBool swapWords ); #else FX_ENTRY void FX_CALL grLfbWriteColorSwizzle(FxBool swizzleBytes, FxBool swapWords); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grLfbWriteColorFormat_fpt )(GrColorFormat_t colorFormat ); #else FX_ENTRY void FX_CALL grLfbWriteColorFormat(GrColorFormat_t colorFormat); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef FxBool( FX_CALL *grLfbWriteRegion_fpt )( GrBuffer_t dst_buffer, FxU32 dst_x, FxU32 dst_y, GrLfbSrcFmt_t src_format, FxU32 src_width, FxU32 src_height, FxI32 src_stride, void *src_data ); #else FX_ENTRY FxBool FX_CALL grLfbWriteRegion( GrBuffer_t dst_buffer, FxU32 dst_x, FxU32 dst_y, GrLfbSrcFmt_t src_format, FxU32 src_width, FxU32 src_height, FxI32 src_stride, void *src_data ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef FxBool( FX_CALL *grLfbReadRegion_fpt )( GrBuffer_t src_buffer, FxU32 src_x, FxU32 src_y, FxU32 src_width, FxU32 src_height, FxU32 dst_stride, void *dst_data ); #else FX_ENTRY FxBool FX_CALL grLfbReadRegion( GrBuffer_t src_buffer, FxU32 src_x, FxU32 src_y, FxU32 src_width, FxU32 src_height, FxU32 dst_stride, void *dst_data ); #endif /* DYNAHEADER */ /* ** Antialiasing Functions */ #ifdef DYNAHEADER typedef void( FX_CALL *grAADrawLine_fpt )(const GrVertex *v1, const GrVertex *v2 ); #else FX_ENTRY void FX_CALL grAADrawLine(const GrVertex *v1, const GrVertex *v2); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grAADrawPoint_fpt )(const GrVertex *pt ); #else FX_ENTRY void FX_CALL grAADrawPoint(const GrVertex *pt ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grAADrawPolygon_fpt )(const int nverts, const int ilist[], const GrVertex vlist[] ); #else FX_ENTRY void FX_CALL grAADrawPolygon(const int nverts, const int ilist[], const GrVertex vlist[]); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grAADrawPolygonVertexList_fpt )(const int nverts, const GrVertex vlist[] ); #else FX_ENTRY void FX_CALL grAADrawPolygonVertexList(const int nverts, const GrVertex vlist[]); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grAADrawTriangle_fpt )( const GrVertex *a, const GrVertex *b, const GrVertex *c, FxBool ab_antialias, FxBool bc_antialias, FxBool ca_antialias ); #else FX_ENTRY void FX_CALL grAADrawTriangle( const GrVertex *a, const GrVertex *b, const GrVertex *c, FxBool ab_antialias, FxBool bc_antialias, FxBool ca_antialias ); #endif /* DYNAHEADER */ /* ** glide management functions */ #ifdef DYNAHEADER typedef void( FX_CALL *grGlideInit_fpt )( void ); #else FX_ENTRY void FX_CALL grGlideInit( void ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grGlideShutdown_fpt )( void ); #else FX_ENTRY void FX_CALL grGlideShutdown( void ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grGlideGetVersion_fpt )( char version[80] ); #else FX_ENTRY void FX_CALL grGlideGetVersion( char version[80] ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grGlideGetState_fpt )( GrState *state ); #else FX_ENTRY void FX_CALL grGlideGetState( GrState *state ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grGlideSetState_fpt )( const GrState *state ); #else FX_ENTRY void FX_CALL grGlideSetState( const GrState *state ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grGlideShamelessPlug_fpt )(const FxBool on ); #else FX_ENTRY void FX_CALL grGlideShamelessPlug(const FxBool on); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *grHints_fpt )(GrHint_t hintType, FxU32 hintMask ); #else FX_ENTRY void FX_CALL grHints(GrHint_t hintType, FxU32 hintMask); #endif /* DYNAHEADER */ #endif /* FX_GLIDE_NO_FUNC_PROTO */ #ifdef __cplusplus } #endif /* The following include has been replaced * by the processed text from the header file. * #include */ /* ** Copyright (c) 1995, 3Dfx Interactive, Inc. ** All Rights Reserved. ** ** This is UNPUBLISHED PROPRIETARY SOURCE CODE of 3Dfx Interactive, Inc.; ** the contents of this file may not be disclosed to third parties, copied or ** duplicated in any form, in whole or in part, without the prior written ** permission of 3Dfx Interactive, Inc. ** ** RESTRICTED RIGHTS LEGEND: ** Use, duplication or disclosure by the Government is subject to restrictions ** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data ** and Computer Software clause at DFARS 252.227-7013, and/or in similar or ** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished - ** rights reserved under the Copyright Laws of the United States. ** ** $Header: /u/crack/.cvs_code/i4/video/glide/glide.h,v 1.3 1997/11/21 19:18:47 jc Exp $ ** $Log: glide.h,v $ ** Revision 1.3 1997/11/21 19:18:47 jc ** *** empty log message *** ** ** Revision 1.2 1997/10/21 16:36:56 jc ** *** empty log message *** ** ** Revision 1.1 2017/10/20 10:52:51 trey ** *** empty log message *** ** * * 4 3/05/97 9:36p Jdt * Removed guFbWriteRegion added guEncodeRLE16 * * 3 1/16/97 3:45p Dow * Embedded fn protos in ifndef FX_GLIDE_NO_FUNC_PROTO */ /* Glide Utility routines */ #ifndef __GLIDEUTL_H__ #define __GLIDEUTL_H__ #ifdef __cplusplus extern "C" { #endif #ifndef FX_GLIDE_NO_FUNC_PROTO /* ** rendering functions */ #ifdef DYNAHEADER typedef void( FX_CALL *guAADrawTriangleWithClip_fpt )( const GrVertex *a, const GrVertex *b, const GrVertex *c ); #else FX_ENTRY void FX_CALL guAADrawTriangleWithClip( const GrVertex *a, const GrVertex *b, const GrVertex *c); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *guDrawTriangleWithClip_fpt )( const GrVertex *a, const GrVertex *b, const GrVertex *c ); #else FX_ENTRY void FX_CALL guDrawTriangleWithClip( const GrVertex *a, const GrVertex *b, const GrVertex *c ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *guDrawPolygonVertexListWithClip_fpt )( int nverts, const GrVertex vlist[] ); #else FX_ENTRY void FX_CALL guDrawPolygonVertexListWithClip( int nverts, const GrVertex vlist[] ); #endif /* DYNAHEADER */ /* ** hi-level rendering utility functions */ #ifdef DYNAHEADER typedef void( FX_CALL *guAlphaSource_fpt )( GrAlphaSource_t mode ); #else FX_ENTRY void FX_CALL guAlphaSource( GrAlphaSource_t mode ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *guColorCombineFunction_fpt )( GrColorCombineFnc_t fnc ); #else FX_ENTRY void FX_CALL guColorCombineFunction( GrColorCombineFnc_t fnc ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef int( FX_CALL *guEncodeRLE16_fpt )( void *dst, void *src, FxU32 width, FxU32 height ); #else FX_ENTRY int FX_CALL guEncodeRLE16( void *dst, void *src, FxU32 width, FxU32 height ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef FxU16 *( FX_CALL *guTexCreateColorMipMap_fpt )( void ); #else FX_ENTRY FxU16 * FX_CALL guTexCreateColorMipMap( void ); #endif /* DYNAHEADER */ #if ( GLIDE_PLATFORM & GLIDE_SST_SIM ) /* ** movie capture stuff */ #ifdef DYNAHEADER typedef void( FX_CALL *guMovieStart_fpt )( void ); #else FX_ENTRY void FX_CALL guMovieStart( void ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *guMovieStop_fpt )( void ); #else FX_ENTRY void FX_CALL guMovieStop( void ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *guMovieSetName_fpt )( const char *name ); #else FX_ENTRY void FX_CALL guMovieSetName( const char *name ); #endif /* DYNAHEADER */ #endif /* ** fog stuff */ #ifdef DYNAHEADER typedef float( FX_CALL *guFogTableIndexToW_fpt )( int i ); #else FX_ENTRY float FX_CALL guFogTableIndexToW( int i ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *guFogGenerateExp_fpt )( GrFog_t fogtable[GR_FOG_TABLE_SIZE], float density ); #else FX_ENTRY void FX_CALL guFogGenerateExp( GrFog_t fogtable[GR_FOG_TABLE_SIZE], float density ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *guFogGenerateExp2_fpt )( GrFog_t fogtable[GR_FOG_TABLE_SIZE], float density ); #else FX_ENTRY void FX_CALL guFogGenerateExp2( GrFog_t fogtable[GR_FOG_TABLE_SIZE], float density ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef void( FX_CALL *guFogGenerateLinear_fpt )( GrFog_t fogtable[GR_FOG_TABLE_SIZE], float nearZ, float farZ ); #else FX_ENTRY void FX_CALL guFogGenerateLinear( GrFog_t fogtable[GR_FOG_TABLE_SIZE], float nearZ, float farZ ); #endif /* DYNAHEADER */ /* ** endian stuff */ #ifdef DYNAHEADER typedef FxU32( FX_CALL *guEndianSwapWords_fpt )( FxU32 value ); #else FX_ENTRY FxU32 FX_CALL guEndianSwapWords( FxU32 value ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef FxU16( FX_CALL *guEndianSwapBytes_fpt )( FxU16 value ); #else FX_ENTRY FxU16 FX_CALL guEndianSwapBytes( FxU16 value ); #endif /* DYNAHEADER */ /* ** hi-level texture manipulation tools. */ #ifdef DYNAHEADER typedef FxBool( FX_CALL *gu3dfGetInfo_fpt )( const char *filename, Gu3dfInfo *info ); #else FX_ENTRY FxBool FX_CALL gu3dfGetInfo( const char *filename, Gu3dfInfo *info ); #endif /* DYNAHEADER */ #ifdef DYNAHEADER typedef FxBool( FX_CALL *gu3dfLoad_fpt )( const char *filename, Gu3dfInfo *data ); #else FX_ENTRY FxBool FX_CALL gu3dfLoad( const char *filename, Gu3dfInfo *data ); #endif /* DYNAHEADER */ #endif /* FX_GLIDE_NO_FUNC_PROTO */ #ifdef __cplusplus } #endif #endif /* __GLIDEUTL_H__ */ #if DYNAHEADER extern ConvertAndDownloadRle_fpt ConvertAndDownloadRle; extern grAADrawLine_fpt grAADrawLine; extern grAADrawPoint_fpt grAADrawPoint; extern grAADrawPolygon_fpt grAADrawPolygon; extern grAADrawPolygonVertexList_fpt grAADrawPolygonVertexList; extern grAADrawTriangle_fpt grAADrawTriangle; extern grAlphaBlendFunction_fpt grAlphaBlendFunction; extern grAlphaCombine_fpt grAlphaCombine; extern grAlphaControlsITRGBLighting_fpt grAlphaControlsITRGBLighting; extern grAlphaTestFunction_fpt grAlphaTestFunction; extern grAlphaTestReferenceValue_fpt grAlphaTestReferenceValue; extern grBufferClear_fpt grBufferClear; extern grBufferNumPending_fpt grBufferNumPending; extern grBufferSwap_fpt grBufferSwap; extern grCheckForRoom_fpt grCheckForRoom; extern grChromakeyMode_fpt grChromakeyMode; extern grChromakeyValue_fpt grChromakeyValue; extern grClipWindow_fpt grClipWindow; extern grColorCombine_fpt grColorCombine; extern grColorMask_fpt grColorMask; extern grConstantColorValue_fpt grConstantColorValue; extern grConstantColorValue4_fpt grConstantColorValue4; extern grCullMode_fpt grCullMode; extern grDepthBiasLevel_fpt grDepthBiasLevel; extern grDepthBufferFunction_fpt grDepthBufferFunction; extern grDepthBufferMode_fpt grDepthBufferMode; extern grDepthMask_fpt grDepthMask; extern grDisableAllEffects_fpt grDisableAllEffects; extern grDitherMode_fpt grDitherMode; extern grDrawLine_fpt grDrawLine; extern grDrawPlanarPolygon_fpt grDrawPlanarPolygon; extern grDrawPlanarPolygonVertexList_fpt grDrawPlanarPolygonVertexList; extern grDrawPoint_fpt grDrawPoint; extern grDrawPolygon_fpt grDrawPolygon; extern grDrawPolygonVertexList_fpt grDrawPolygonVertexList; extern grDrawTriangle_fpt grDrawTriangle; extern grErrorSetCallback_fpt grErrorSetCallback; extern grFogColorValue_fpt grFogColorValue; extern grFogMode_fpt grFogMode; extern grFogTable_fpt grFogTable; extern grGammaCorrectionValue_fpt grGammaCorrectionValue; extern grGlideGetState_fpt grGlideGetState; extern grGlideGetVersion_fpt grGlideGetVersion; extern grGlideInit_fpt grGlideInit; extern grGlideSetState_fpt grGlideSetState; extern grGlideShamelessPlug_fpt grGlideShamelessPlug; extern grGlideShutdown_fpt grGlideShutdown; extern grHints_fpt grHints; extern grLfbConstantAlpha_fpt grLfbConstantAlpha; extern grLfbConstantDepth_fpt grLfbConstantDepth; extern grLfbLock_fpt grLfbLock; extern grLfbReadRegion_fpt grLfbReadRegion; extern grLfbUnlock_fpt grLfbUnlock; extern grLfbWriteColorFormat_fpt grLfbWriteColorFormat; extern grLfbWriteColorSwizzle_fpt grLfbWriteColorSwizzle; extern grLfbWriteRegion_fpt grLfbWriteRegion; extern grRenderBuffer_fpt grRenderBuffer; extern grResetTriStats_fpt grResetTriStats; extern grSplash_fpt grSplash; extern grSstControl_fpt grSstControl; extern grSstIdle_fpt grSstIdle; extern grSstIsBusy_fpt grSstIsBusy; extern grSstOrigin_fpt grSstOrigin; extern grSstPerfStats_fpt grSstPerfStats; extern grSstQueryBoards_fpt grSstQueryBoards; extern grSstQueryHardware_fpt grSstQueryHardware; extern grSstResetPerfStats_fpt grSstResetPerfStats; extern grSstScreenHeight_fpt grSstScreenHeight; extern grSstScreenWidth_fpt grSstScreenWidth; extern grSstSelect_fpt grSstSelect; extern grSstStatus_fpt grSstStatus; extern grSstVRetraceOn_fpt grSstVRetraceOn; extern grSstVideoLine_fpt grSstVideoLine; extern grSstWinClose_fpt grSstWinClose; extern grSstWinOpen_fpt grSstWinOpen; extern grTexCalcMemRequired_fpt grTexCalcMemRequired; extern grTexClampMode_fpt grTexClampMode; extern grTexCombine_fpt grTexCombine; extern grTexCombineFunction_fpt grTexCombineFunction; extern grTexDetailControl_fpt grTexDetailControl; extern grTexDownloadMipMap_fpt grTexDownloadMipMap; extern grTexDownloadMipMapLevel_fpt grTexDownloadMipMapLevel; extern grTexDownloadMipMapLevelPartial_fpt grTexDownloadMipMapLevelPartial; extern grTexDownloadTable_fpt grTexDownloadTable; extern grTexDownloadTablePartial_fpt grTexDownloadTablePartial; extern grTexFilterMode_fpt grTexFilterMode; extern grTexLodBiasValue_fpt grTexLodBiasValue; extern grTexMaxAddress_fpt grTexMaxAddress; extern grTexMinAddress_fpt grTexMinAddress; extern grTexMipMapMode_fpt grTexMipMapMode; extern grTexMultibase_fpt grTexMultibase; extern grTexMultibaseAddress_fpt grTexMultibaseAddress; extern grTexNCCTable_fpt grTexNCCTable; extern grTexSource_fpt grTexSource; extern grTexTextureMemRequired_fpt grTexTextureMemRequired; extern grTriStats_fpt grTriStats; extern gu3dfGetInfo_fpt gu3dfGetInfo; extern gu3dfLoad_fpt gu3dfLoad; extern guAADrawTriangleWithClip_fpt guAADrawTriangleWithClip; extern guAlphaSource_fpt guAlphaSource; extern guColorCombineFunction_fpt guColorCombineFunction; extern guDrawPolygonVertexListWithClip_fpt guDrawPolygonVertexListWithClip; extern guDrawTriangleWithClip_fpt guDrawTriangleWithClip; extern guEncodeRLE16_fpt guEncodeRLE16; extern guEndianSwapBytes_fpt guEndianSwapBytes; extern guEndianSwapWords_fpt guEndianSwapWords; extern guFogGenerateExp_fpt guFogGenerateExp; extern guFogGenerateExp2_fpt guFogGenerateExp2; extern guFogGenerateLinear_fpt guFogGenerateLinear; extern guFogTableIndexToW_fpt guFogTableIndexToW; extern guTexAllocateMemory_fpt guTexAllocateMemory; extern guTexChangeAttributes_fpt guTexChangeAttributes; extern guTexCombineFunction_fpt guTexCombineFunction; extern guTexCreateColorMipMap_fpt guTexCreateColorMipMap; extern guTexDownloadMipMap_fpt guTexDownloadMipMap; extern guTexDownloadMipMapLevel_fpt guTexDownloadMipMapLevel; extern guTexGetCurrentMipMap_fpt guTexGetCurrentMipMap; extern guTexGetMipMapInfo_fpt guTexGetMipMapInfo; extern guTexMemQueryAvail_fpt guTexMemQueryAvail; extern guTexMemReset_fpt guTexMemReset; extern guTexSource_fpt guTexSource; #include extern HINSTANCE glideDLLInst; #endif /* DYNAHEADER */ #endif /* __GLIDE_H__ */ #else #include #endif