// d_local.h: private rasterization driver defs /* * $Header: /H3/game/D_LOCAL.H 13 8/30/97 6:17p Rjohnson $ */ #include "r_shared.h" // // TODO: fine-tune this; it's based on providing some overage even if there // is a 2k-wide scan, with subdivision every 8, for 256 spans of 12 bytes each // #define SCANBUFFERPAD 0x1000 #define R_SKY_SMASK 0x007F0000 #define R_SKY_TMASK 0x007F0000 #define DS_SPAN_LIST_END -128 //old surface cache - rj #define SURFCACHE_SIZE_AT_320X200 600*1024 #define SURFCACHE_SIZE_AT_320X200 768*1024 typedef struct surfcache_s { struct surfcache_s *next; struct surfcache_s **owner; // NULL is an empty chunk of memory int lightadj[MAXLIGHTMAPS]; // checked for strobe flush int dlight; int size; // including header unsigned width; unsigned height; // DEBUG only needed for debug float mipscale; struct texture_s *texture; // checked for animating textures int drawflags; int abslight; byte data[4]; // width*height elements } surfcache_t; // !!! if this is changed, it must be changed in asm_draw.h too !!! typedef struct sspan_s { int u, v, count; } sspan_t; extern cvar_t d_subdiv16; extern float scale_for_mip; extern qboolean d_roverwrapped; extern surfcache_t *sc_rover; extern surfcache_t *d_initial_rover; extern float d_sdivzstepu, d_tdivzstepu, d_zistepu; extern float d_sdivzstepv, d_tdivzstepv, d_zistepv; extern float d_sdivzorigin, d_tdivzorigin, d_ziorigin; fixed16_t sadjust, tadjust; fixed16_t bbextents, bbextentt; void D_DrawSpans8 (espan_t *pspans); void D_DrawSpans16 (espan_t *pspans); void D_DrawSpans16T (espan_t *pspans); void D_DrawZSpans (espan_t *pspans); void D_DrawSingleZSpans (espan_t *pspans); void Turbulent8 (surf_t *s); void D_SpriteDrawSpans (sspan_t *pspan); void D_SpriteDrawSpansT (sspan_t *pspan); void D_SpriteDrawSpansT2 (sspan_t *pspan); void D_DrawSkyScans8 (espan_t *pspan); void D_DrawSkyScans16 (espan_t *pspan); void R_ShowSubDiv (void); void (*prealspandrawer)(void); surfcache_t *D_CacheSurface (msurface_t *surface, int miplevel); extern int D_MipLevelForScale (float scale); #if id386 extern void D_PolysetAff8Start (void); extern void D_PolysetAff8End (void); extern void D_PolysetAff8StartT (void); extern void D_PolysetAff8EndT (void); extern void D_PolysetAff8StartT2 (void); extern void D_PolysetAff8EndT2 (void); extern void D_PolysetAff8StartT3 (void); extern void D_PolysetAff8EndT3 (void); extern void D_PolysetAff8StartT5 (void); extern void D_PolysetAff8EndT5 (void); extern void D_Draw16StartT (void); extern void D_Draw16EndT (void); extern void D_SpriteSpansStartT (void); extern void D_SpriteSpansEndT (void); extern void D_SpriteSpansStartT2 (void); extern void D_SpriteSpansEndT2 (void); extern void D_DrawTurbulent8TSpan (void); extern void D_DrawTurbulent8TQuickSpan (void); extern void D_DrawTurbulent8TSpanEnd (void); #endif extern short *d_pzbuffer; extern unsigned int d_zrowbytes, d_zwidth; extern int *d_pscantable; extern int d_scantable[MAXHEIGHT]; extern int d_vrectx, d_vrecty, d_vrectright_particle, d_vrectbottom_particle; extern int d_y_aspect_shift, d_pix_min, d_pix_max, d_pix_shift; extern pixel_t *d_viewbuffer; extern short *zspantable[MAXHEIGHT]; extern int d_minmip; extern float d_scalemip[3]; extern void (*d_drawspans) (espan_t *pspan); #define SCAN_SIZE 2048 extern byte scanList[SCAN_SIZE]; /* * $Log: /H3/game/D_LOCAL.H $ * * 13 8/30/97 6:17p Rjohnson * Reduced texture cache * * 12 6/12/97 11:08a Rjohnson * Only water is translucent now * * 11 6/03/97 5:50p Rjohnson * Added translucent water * * 10 5/22/97 5:56p Rjohnson * New translucency effect * * 9 5/18/97 1:37p Rjohnson * Added new mixed mode sprite assembly * * 8 5/18/97 12:50p Rjohnson * Sprite translucency is now in assembly * * 7 5/15/97 4:42p Rjohnson * Minor assembly optimization * * 6 4/24/97 11:21p Rjohnson * You can now set the overall light level of a bmodel * * 5 4/21/97 11:35a Rjohnson * Translucency update (drawn in right order) and translucent bmodels * * 4 3/28/97 5:28p Rjohnson * Updates to the transparency for the models * * 3 3/28/97 10:08a Rjohnson * Added transparent models * * 2 1/07/97 10:03a Rjohnson * Increased surface cache size */