// r_misc.c #include "quakedef.h" #include "r_local.h" /* =============== R_CheckVariables =============== */ void R_CheckVariables (void) { static float oldbright; if (r_fullbright.value != oldbright) { oldbright = r_fullbright.value; D_FlushCaches (); // so all lighting changes } } /* ============ Show Debugging use ============ */ void Show (void) { vrect_t vr; vr.x = vr.y = 0; vr.width = vid.width; vr.height = vid.height; vr.pnext = NULL; VID_Update (&vr); } /* ==================== R_TimeRefresh_f For program optimization ==================== */ void R_TimeRefresh_f (void) { int i; float start, stop, time; int startangle; vrect_t vr; startangle = r_refdef.viewangles[1]; start = Sys_FloatTime (); for (i=0 ; i<128 ; i++) { r_refdef.viewangles[1] = i/128.0*360.0; VID_LockBuffer (); R_RenderView (); VID_UnlockBuffer (); vr.x = r_refdef.vrect.x; vr.y = r_refdef.vrect.y; vr.width = r_refdef.vrect.width; vr.height = r_refdef.vrect.height; vr.pnext = NULL; VID_Update (&vr); } stop = Sys_FloatTime (); time = stop-start; Con_Printf ("%f seconds (%f fps)\n", time, 128/time); r_refdef.viewangles[1] = startangle; } /* ================ R_LineGraph ================ */ void R_LineGraph(int x, int y, int h, int drawType, int marker) { int i; byte *dest; int s; // FIXME: should be disabled on no-buffer adapters, or should be in the driver // drawType // 0-000: expanded / solid / background // 1-001: condensed / background // 2-010: expanded / holey / background // 3-011: condensed / background // 4-100: expanded / solid / no background // 5-101: condensed / no background // 6-110: expanded / holey / no background // 7-111: condensed / no background x += r_refdef.vrect.x; y += r_refdef.vrect.y; dest = vid.buffer + vid.rowbytes*y + x; s = r_graphheight.value; if(s > r_refdef.vrect.height) { s = r_refdef.vrect.height; } if(h > s) { h = s; } for(i = 0; i < h; i++, dest -= vid.rowbytes) { dest[0] = ((i+1)%marker == 0) ? 143 : 255; if(!(drawType&1)) { // Expanded if(!(drawType&2)) { // Solid *(dest-vid.rowbytes) = 53; } dest -= vid.rowbytes; } } if(drawType&4) { // No background return; } for(; i < s; i++, dest -= vid.rowbytes) { dest[0] = 53; if(!(drawType&1)) { // Expanded if(!(drawType&2)) { // Solid *(dest-vid.rowbytes) = 53; } dest -= vid.rowbytes; } } } /* ============== R_TimeGraph Performance monitoring tool ============== */ #define MAX_TIMINGS 100 #define GRAPH_TYPE_COUNT 2 extern float mouse_x, mouse_y; extern int LastServerMessageSize; void R_TimeGraph(void) { int a; int x; int drawType; int graphType; static int timex; static byte r_timings[MAX_TIMINGS]; static int graphMarkers[GRAPH_TYPE_COUNT] = { 10000, 10 }; graphType = (int)r_timegraph.value; if(graphType < 1 || graphType > GRAPH_TYPE_COUNT) { return; } drawType = (int)((r_timegraph.value-floor(r_timegraph.value)+1E-3)*10); if(graphType == 1) { // Frame times a = (Sys_FloatTime()-r_time1)/0.01; } else { // Packet sizes a = LastServerMessageSize/10; LastServerMessageSize = 0; } //a = fastfabs(mouse_y * 0.05); //a = (int)((r_refdef.vieworg[2] + 1024)/1)%(int)r_graphheight.value; //a = fastfabs(velocity[0])/20; //a = ((int)fastfabs(origin[0])/8)%20; //a = (cl.idealpitch + 30)/5; r_timings[timex] = a; a = timex; if(r_refdef.vrect.width <= MAX_TIMINGS) { x = r_refdef.vrect.width-1; } else { x = r_refdef.vrect.width -(r_refdef.vrect.width-MAX_TIMINGS)/2; } do { R_LineGraph(x, r_refdef.vrect.height-2, r_timings[a], drawType, graphMarkers[graphType-1]); if(x == 0) { break; // screen too small to hold entire thing } x--; a--; if(a == -1) { a = MAX_TIMINGS-1; } } while(a != timex); timex = (timex+1)%MAX_TIMINGS; } /* ============= R_PrintTimes ============= */ void R_PrintTimes(void) { float r_time2; float ms, fps; r_lasttime1 = r_time2 = Sys_FloatTime(); ms = 1000*(r_time2-r_time1); fps = 1000/ms; Con_Printf("%3.1f fps %5.0f ms\n%3i/%3i/%3i poly %3i surf\n", fps, ms, c_faceclip, r_polycount, r_drawnpolycount, c_surf); c_surf = 0; } /* ============= R_PrintDSpeeds ============= */ void R_PrintDSpeeds (void) { float ms, dp_time, r_time2, rw_time, db_time, se_time, de_time, dv_time; r_time2 = Sys_FloatTime (); dp_time = (dp_time2 - dp_time1) * 1000; rw_time = (rw_time2 - rw_time1) * 1000; db_time = (db_time2 - db_time1) * 1000; se_time = (se_time2 - se_time1) * 1000; de_time = (de_time2 - de_time1) * 1000; dv_time = (dv_time2 - dv_time1) * 1000; ms = (r_time2 - r_time1) * 1000; Con_Printf ("%3i %4.1fp %3iw %4.1fb %3is %4.1fe %4.1fv\n", (int)ms, dp_time, (int)rw_time, db_time, (int)se_time, de_time, dv_time); } /* ============= R_PrintAliasStats ============= */ void R_PrintAliasStats (void) { Con_Printf ("%3i polygon model drawn\n", r_amodels_drawn); } void WarpPalette (void) { int i,j; byte newpalette[768]; int basecolor[3]; basecolor[0] = 130; basecolor[1] = 80; basecolor[2] = 50; // pull the colors halfway to bright brown for (i=0 ; i<256 ; i++) { for (j=0 ; j<3 ; j++) { newpalette[i*3+j] = (host_basepal[i*3+j] + basecolor[j])/2; } } VID_ShiftPalette (newpalette); } /* =================== R_TransformFrustum =================== */ void R_TransformFrustum (void) { int i; vec3_t v, v2; for (i=0 ; i<4 ; i++) { v[0] = screenedge[i].normal[2]; v[1] = -screenedge[i].normal[0]; v[2] = screenedge[i].normal[1]; v2[0] = v[1]*vright[0] + v[2]*vup[0] + v[0]*vpn[0]; v2[1] = v[1]*vright[1] + v[2]*vup[1] + v[0]*vpn[1]; v2[2] = v[1]*vright[2] + v[2]*vup[2] + v[0]*vpn[2]; VectorCopy (v2, view_clipplanes[i].normal); view_clipplanes[i].dist = DotProduct (modelorg, v2); } } #if !id386 /* ================ TransformVector ================ */ void TransformVector (vec3_t in, vec3_t out) { out[0] = DotProduct(in,vright); out[1] = DotProduct(in,vup); out[2] = DotProduct(in,vpn); } #endif /* ================ R_TransformPlane ================ */ void R_TransformPlane (mplane_t *p, float *normal, float *dist) { float d; d = DotProduct (r_origin, p->normal); *dist = p->dist - d; // TODO: when we have rotating entities, this will need to use the view matrix TransformVector (p->normal, normal); } /* =============== R_SetUpFrustumIndexes =============== */ void R_SetUpFrustumIndexes (void) { int i, j, *pindex; pindex = r_frustum_indexes; for (i=0 ; i<4 ; i++) { for (j=0 ; j<3 ; j++) { if (view_clipplanes[i].normal[j] < 0) { pindex[j] = j; pindex[j+3] = j+3; } else { pindex[j] = j+3; pindex[j+3] = j; } } // FIXME: do just once at start pfrustum_indexes[i] = pindex; pindex += 6; } } /* =============== R_SetupFrame =============== */ void R_SetupFrame (void) { int edgecount; vrect_t vrect; float w, h; // don't allow cheats in multiplayer if (cl.maxclients > 1) { Cvar_Set ("r_draworder", "0"); Cvar_Set ("r_fullbright", "0"); Cvar_Set ("r_ambient", "0"); Cvar_Set ("r_drawflat", "0"); } if (r_numsurfs.value) { if ((surface_p - surfaces) > r_maxsurfsseen) r_maxsurfsseen = surface_p - surfaces; Con_Printf ("Used %d of %d surfs; %d max\n", surface_p - surfaces, surf_max - surfaces, r_maxsurfsseen); } if (r_numedges.value) { edgecount = edge_p - r_edges; if (edgecount > r_maxedgesseen) r_maxedgesseen = edgecount; Con_Printf ("Used %d of %d edges; %d max\n", edgecount, r_numallocatededges, r_maxedgesseen); } r_refdef.ambientlight = r_ambient.value; if (r_refdef.ambientlight < 0) r_refdef.ambientlight = 0; if (!sv.active) r_draworder.value = 0; // don't let cheaters look behind walls R_CheckVariables (); R_AnimateLight (); r_framecount++; numbtofpolys = 0; // debugging #if 0 r_refdef.vieworg[0]= 80; r_refdef.vieworg[1]= 64; r_refdef.vieworg[2]= 40; r_refdef.viewangles[0]= 0; r_refdef.viewangles[1]= 46.763641357; r_refdef.viewangles[2]= 0; #endif // build the transformation matrix for the given view angles VectorCopy (r_refdef.vieworg, modelorg); VectorCopy (r_refdef.vieworg, r_origin); AngleVectors (r_refdef.viewangles, vpn, vright, vup); // current viewleaf r_oldviewleaf = r_viewleaf; r_viewleaf = Mod_PointInLeaf (r_origin, cl.worldmodel); r_dowarpold = r_dowarp; r_dowarp = r_waterwarp.value && (r_viewleaf->contents <= CONTENTS_WATER); if ((r_dowarp != r_dowarpold) || r_viewchanged || lcd_x.value) { if (r_dowarp) { if ((vid.width <= vid.maxwarpwidth) && (vid.height <= vid.maxwarpheight)) { vrect.x = 0; vrect.y = 0; vrect.width = vid.width; vrect.height = vid.height; R_ViewChanged (&vrect, sb_lines, vid.aspect); } else { w = vid.width; h = vid.height; if (w > vid.maxwarpwidth) { h *= (float)vid.maxwarpwidth / w; w = vid.maxwarpwidth; } if (h > vid.maxwarpheight) { h = vid.maxwarpheight; w *= (float)vid.maxwarpheight / h; } vrect.x = 0; vrect.y = 0; vrect.width = (int)w; vrect.height = (int)h; R_ViewChanged (&vrect, (int)((float)sb_lines * (h/(float)vid.height)), vid.aspect * (h / w) * ((float)vid.width / (float)vid.height)); } } else { vrect.x = 0; vrect.y = 0; vrect.width = vid.width; vrect.height = vid.height; R_ViewChanged (&vrect, sb_lines, vid.aspect); } r_viewchanged = false; } // start off with just the four screen edge clip planes R_TransformFrustum (); // save base values VectorCopy (vpn, base_vpn); VectorCopy (vright, base_vright); VectorCopy (vup, base_vup); VectorCopy (modelorg, base_modelorg); R_SetSkyFrame (); R_SetUpFrustumIndexes (); r_cache_thrash = false; // clear frame counts c_faceclip = 0; d_spanpixcount = 0; r_polycount = 0; r_drawnpolycount = 0; r_wholepolycount = 0; r_amodels_drawn = 0; r_outofsurfaces = 0; r_outofedges = 0; D_SetupFrame (); }