// draw.c -- this is the only file outside the refresh that touches the // vid buffer #include "quakedef.h" #include "r_shared.h" typedef struct { vrect_t rect; int width; int height; byte *ptexbytes; int rowbytes; } rectdesc_t; static rectdesc_t r_rectdesc; byte *draw_smallchars; // Small characters for status bar byte *draw_chars; // 8*8 graphic characters qpic_t *draw_disc[MAX_DISC] = { NULL // make the first one null for sure }; qpic_t *draw_backtile; int trans_level = 0; //============================================================================= /* Support Routines */ typedef struct cachepic_s { char name[MAX_QPATH]; cache_user_t cache; } cachepic_t; #define MAX_CACHED_PICS 256 cachepic_t menu_cachepics[MAX_CACHED_PICS]; int menu_numcachepics; qpic_t *Draw_PicFromWad (char *name) { return W_GetLumpName (name); } /* ================ Draw_CachePic ================ */ qpic_t *Draw_CachePic (char *path) { cachepic_t *pic; int i; qpic_t *dat; for (pic=menu_cachepics, i=0 ; iname)) break; if (i == menu_numcachepics) { if (menu_numcachepics == MAX_CACHED_PICS) Sys_Error ("menu_numcachepics == MAX_CACHED_PICS"); menu_numcachepics++; strcpy (pic->name, path); } dat = Cache_Check (&pic->cache); if (dat) return dat; // // load the pic from disk // COM_LoadCacheFile (path, &pic->cache); dat = (qpic_t *)pic->cache.data; if (!dat) { Sys_Error ("Draw_CachePic: failed to load %s", path); } SwapPic (dat); return dat; } /* =============== Draw_Init =============== */ void Draw_Init (void) { int i; char temp[MAX_QPATH]; draw_smallchars = W_GetLumpName("tinyfont"); draw_chars = COM_LoadHunkFile ("gfx/menu/conchars.lmp"); // Do this backwards so we don't try and draw the // skull as we are loading for(i=MAX_DISC-1;i>=0;i--) { sprintf(temp,"gfx/menu/skull%d.lmp",i); draw_disc[i] = (qpic_t *)COM_LoadHunkFile (temp); } draw_backtile = (qpic_t *)COM_LoadHunkFile ("gfx/menu/backtile.lmp"); r_rectdesc.width = draw_backtile->width; r_rectdesc.height = draw_backtile->height; r_rectdesc.ptexbytes = draw_backtile->data; r_rectdesc.rowbytes = draw_backtile->width; } /* ================ Draw_Character Draws one 8*8 graphics character with 0 being transparent. It can be clipped to the top of the screen to allow the console to be smoothly scrolled off. ================ */ void Draw_Character (int x, int y, unsigned int num) { byte *dest; byte *source; unsigned short *pusdest; int drawline; int row, col; num &= 511; if (y <= -8) return; // totally off screen if (y > vid.height - 8 || x < 0 || x > vid.width - 8) return; if (num < 0 || num > 511) return; row = num>>5; col = num&31; source = draw_chars + (row<<11) + (col<<3); if (y < 0) { // clipped drawline = 8 + y; source -= 256*y; y = 0; } else drawline = 8; if (r_pixbytes == 1) { dest = vid.conbuffer + y*vid.conrowbytes + x; while (drawline--) { switch(trans_level) { case 0: if (source[0]) dest[0] = source[0]; if (source[1]) dest[1] = source[1]; if (source[2]) dest[2] = source[2]; if (source[3]) dest[3] = source[3]; if (source[4]) dest[4] = source[4]; if (source[5]) dest[5] = source[5]; if (source[6]) dest[6] = source[6]; if (source[7]) dest[7] = source[7]; break; case 1: if (source[0]) dest[0] = mainTransTable[(((unsigned)dest[0])<<8) + source[0]]; if (source[1]) dest[1] = mainTransTable[(((unsigned)dest[1])<<8) + source[1]]; if (source[2]) dest[2] = mainTransTable[(((unsigned)dest[2])<<8) + source[2]]; if (source[3]) dest[3] = mainTransTable[(((unsigned)dest[3])<<8) + source[3]]; if (source[4]) dest[4] = mainTransTable[(((unsigned)dest[4])<<8) + source[4]]; if (source[5]) dest[5] = mainTransTable[(((unsigned)dest[5])<<8) + source[5]]; if (source[6]) dest[6] = mainTransTable[(((unsigned)dest[6])<<8) + source[6]]; if (source[7]) dest[7] = mainTransTable[(((unsigned)dest[7])<<8) + source[7]]; break; case 2: if (source[0]) dest[0] = mainTransTable[(((unsigned)source[0])<<8) + dest[0]]; if (source[1]) dest[1] = mainTransTable[(((unsigned)source[1])<<8) + dest[1]]; if (source[2]) dest[2] = mainTransTable[(((unsigned)source[2])<<8) + dest[2]]; if (source[3]) dest[3] = mainTransTable[(((unsigned)source[3])<<8) + dest[3]]; if (source[4]) dest[4] = mainTransTable[(((unsigned)source[4])<<8) + dest[4]]; if (source[5]) dest[5] = mainTransTable[(((unsigned)source[5])<<8) + dest[5]]; if (source[6]) dest[6] = mainTransTable[(((unsigned)source[6])<<8) + dest[6]]; if (source[7]) dest[7] = mainTransTable[(((unsigned)source[7])<<8) + dest[7]]; break; } source += 256; dest += vid.conrowbytes; } } else { // FIXME: pre-expand to native format? pusdest = (unsigned short *) ((byte *)vid.conbuffer + y*vid.conrowbytes + (x<<1)); while (drawline--) { if (source[0]) pusdest[0] = d_8to16table[source[0]]; if (source[1]) pusdest[1] = d_8to16table[source[1]]; if (source[2]) pusdest[2] = d_8to16table[source[2]]; if (source[3]) pusdest[3] = d_8to16table[source[3]]; if (source[4]) pusdest[4] = d_8to16table[source[4]]; if (source[5]) pusdest[5] = d_8to16table[source[5]]; if (source[6]) pusdest[6] = d_8to16table[source[6]]; if (source[7]) pusdest[7] = d_8to16table[source[7]]; source += 256; pusdest += (vid.conrowbytes >> 1); } } } /* ================ Draw_String ================ */ void Draw_String (int x, int y, char *str) { while (*str) { Draw_Character (x, y, *str); str++; x += 8; } } void Draw_RedString (int x, int y, char *str) { while (*str) { Draw_Character (x, y, ((unsigned char)(*str))+256); str++; x += 8; } } void Draw_Pixel(int x, int y, byte color) { byte *dest; unsigned short *pusdest; if (r_pixbytes == 1) { dest = vid.conbuffer + y*vid.conrowbytes + x; *dest = color; } else { // FIXME: pre-expand to native format? pusdest = (unsigned short *) ((byte *)vid.conbuffer + y*vid.conrowbytes + (x<<1)); *pusdest = d_8to16table[color]; } } void Draw_Crosshair(void) { int x, y; extern cvar_t crosshair, cl_crossx, cl_crossy; extern vrect_t scr_vrect; if (crosshair.value == 2) { x = scr_vrect.x + scr_vrect.width/2 + cl_crossx.value; y = scr_vrect.y + scr_vrect.height/2 + cl_crossy.value; Draw_Pixel(x - 1, y, 0x4f); Draw_Pixel(x - 3, y, 0x4f); Draw_Pixel(x + 1, y, 0x4f); Draw_Pixel(x + 3, y, 0x4f); Draw_Pixel(x, y - 1, 0x4f); Draw_Pixel(x, y - 3, 0x4f); Draw_Pixel(x, y + 1, 0x4f); Draw_Pixel(x, y + 3, 0x4f); } else if (crosshair.value) Draw_Character ( scr_vrect.x + scr_vrect.width/2-4 + cl_crossx.value, scr_vrect.y + scr_vrect.height/2-4 + cl_crossy.value, '+'); } //========================================================================== // // Draw_SmallCharacter // // Draws a small character that is clipped at the bottom edge of the // screen. // //========================================================================== void Draw_SmallCharacter(int x, int y, int num) { byte *dest; byte *source; unsigned short *pusdest; int height; int row, col; if(num < 32) { num = 0; } else if(num >= 'a' && num <= 'z') { num -= 64; } else if(num > '_') { num = 0; } else { num -= 32; } if(y >= vid.height) { // Totally off screen return; } #ifdef PARANOID if((y < 0) || (x < 0) || (x+8 > vid.width)) { Sys_Error("Bad Draw_SmallCharacter: (%d, %d)", x, y); } #endif if(y+5 > vid.height) { height = vid.height-y; } else { height = 5; } row = num>>4; col = num&15; source = draw_smallchars+(row<<10)+(col<<3); if(r_pixbytes == 1) { dest = vid.buffer+y*vid.rowbytes+x; while(height--) { switch(trans_level) { case 0: if (source[0]) dest[0] = source[0]; if (source[1]) dest[1] = source[1]; if (source[2]) dest[2] = source[2]; if (source[3]) dest[3] = source[3]; if (source[4]) dest[4] = source[4]; if (source[5]) dest[5] = source[5]; if (source[6]) dest[6] = source[6]; if (source[7]) dest[7] = source[7]; break; case 1: if (source[0]) dest[0] = mainTransTable[(((unsigned)dest[0])<<8) + source[0]]; if (source[1]) dest[1] = mainTransTable[(((unsigned)dest[1])<<8) + source[1]]; if (source[2]) dest[2] = mainTransTable[(((unsigned)dest[2])<<8) + source[2]]; if (source[3]) dest[3] = mainTransTable[(((unsigned)dest[3])<<8) + source[3]]; if (source[4]) dest[4] = mainTransTable[(((unsigned)dest[4])<<8) + source[4]]; if (source[5]) dest[5] = mainTransTable[(((unsigned)dest[5])<<8) + source[5]]; if (source[6]) dest[6] = mainTransTable[(((unsigned)dest[6])<<8) + source[6]]; if (source[7]) dest[7] = mainTransTable[(((unsigned)dest[7])<<8) + source[7]]; break; case 2: if (source[0]) dest[0] = mainTransTable[(((unsigned)source[0])<<8) + dest[0]]; if (source[1]) dest[1] = mainTransTable[(((unsigned)source[1])<<8) + dest[1]]; if (source[2]) dest[2] = mainTransTable[(((unsigned)source[2])<<8) + dest[2]]; if (source[3]) dest[3] = mainTransTable[(((unsigned)source[3])<<8) + dest[3]]; if (source[4]) dest[4] = mainTransTable[(((unsigned)source[4])<<8) + dest[4]]; if (source[5]) dest[5] = mainTransTable[(((unsigned)source[5])<<8) + dest[5]]; if (source[6]) dest[6] = mainTransTable[(((unsigned)source[6])<<8) + dest[6]]; if (source[7]) dest[7] = mainTransTable[(((unsigned)source[7])<<8) + dest[7]]; break; } source += 128; dest += vid.conrowbytes; } } else { // FIXME: pre-expand to native format? pusdest = (unsigned short *) ((byte *)vid.buffer+y*vid.rowbytes+(x<<1)); while(height--) { if(source[0]) pusdest[0] = d_8to16table[source[0]]; if(source[1]) pusdest[1] = d_8to16table[source[1]]; if(source[2]) pusdest[2] = d_8to16table[source[2]]; if(source[3]) pusdest[3] = d_8to16table[source[3]]; if(source[4]) pusdest[4] = d_8to16table[source[4]]; if(source[5]) pusdest[5] = d_8to16table[source[5]]; if(source[6]) pusdest[6] = d_8to16table[source[6]]; if(source[7]) pusdest[7] = d_8to16table[source[7]]; source += 128; pusdest += (vid.conrowbytes>>1); } } } //========================================================================== // // Draw_SmallString // //========================================================================== void Draw_SmallString(int x, int y, char *str) { while(*str) { Draw_SmallCharacter(x, y, *str); str++; x += 6; } } /* ================ Draw_DebugChar Draws a single character directly to the upper right corner of the screen. This is for debugging lockups by drawing different chars in different parts of the code. ================ */ void Draw_DebugChar (char num) { byte *dest; byte *source; int drawline; extern byte *draw_chars; int row, col; if (!vid.direct) return; // don't have direct FB access, so no debugchars... drawline = 8; row = num>>5; col = num&31; source = draw_chars + (row<<10) + (col<<3); dest = vid.direct + 312; while (drawline--) { dest[0] = source[0]; dest[1] = source[1]; dest[2] = source[2]; dest[3] = source[3]; dest[4] = source[4]; dest[5] = source[5]; dest[6] = source[6]; dest[7] = source[7]; source += 256; dest += 320; } } /* ============= Draw_Pic ============= */ void Draw_Pic (int x, int y, qpic_t *pic) { byte *dest, *source; unsigned short *pusdest; int v, u; if ((x < 0) || (x + pic->width > vid.width) || (y < 0) || (y + pic->height > vid.height)) { Sys_Error ("Draw_Pic: bad coordinates"); } source = pic->data; if (r_pixbytes == 1) { dest = vid.buffer + y * vid.rowbytes + x; for (v=0 ; vheight ; v++) { memcpy (dest, source, pic->width); dest += vid.rowbytes; source += pic->width; } } else { // FIXME: pretranslate at load time? pusdest = (unsigned short *)vid.buffer + y * (vid.rowbytes >> 1) + x; for (v=0 ; vheight ; v++) { for (u=0 ; uwidth ; u++) { pusdest[u] = d_8to16table[source[u]]; } pusdest += vid.rowbytes >> 1; source += pic->width; } } } //========================================================================== // // Draw_PicCropped // // Draws a qpic_t that is clipped at the bottom/top edges of the screen. // //========================================================================== void Draw_PicCropped(int x, int y, qpic_t *pic) { byte *dest, *source; unsigned short *pusdest; int v, u; int height; if((x < 0) || (x+pic->width > vid.width)) { Sys_Error("Draw_PicCropped: bad coordinates"); } if (y >= (int)vid.height || y+pic->height < 0) { // Totally off screen return; } if(y+pic->height > vid.height) { height = vid.height-y; } else if (y < 0) { height = pic->height+y; } else { height = pic->height; } source = pic->data; if (y < 0) { source += (pic->width * (-y)); y = 0; } if(r_pixbytes == 1) { dest = vid.buffer+y*vid.rowbytes+x; switch(trans_level) { case 0: for(v = 0; v < height; v++) { memcpy(dest, source, pic->width); dest += vid.rowbytes; source += pic->width; } break; case 1: for(v = 0; v < height; v++) { for(u = 0;u < pic->width;u++,source++) { dest[u] = mainTransTable[(((unsigned)dest[u])<<8) + (*source)]; } dest += vid.rowbytes; } break; case 2: for(v = 0; v < height; v++) { for(u = 0;u < pic->width;u++,source++) { dest[u] = mainTransTable[(((unsigned)(*source))<<8) + dest[u]]; } dest += vid.rowbytes; } break; } } else { // FIXME: pretranslate at load time? pusdest = (unsigned short *)vid.buffer+y*(vid.rowbytes>>1)+x; for(v = 0; v < height; v++) { for(u = 0; u < pic->width; u++) { pusdest[u] = d_8to16table[source[u]]; } pusdest += vid.rowbytes>>1; source += pic->width; } } } //========================================================================== // // Draw_SubPicCropped // // Draws a qpic_t that is clipped at the bottom/top edges of the screen. // //========================================================================== void Draw_SubPicCropped(int x, int y, int h, qpic_t *pic) { byte *dest, *source; unsigned short *pusdest; int v, u; int height; if((x < 0) || (x+pic->width > vid.width)) { Sys_Error("Draw_PicCropped: bad coordinates"); } if (y >= (int)vid.height || y+h < 0) { // Totally off screen return; } if(y+pic->height > vid.height) { height = vid.height-y; } else if (y < 0) { height = pic->height+y; } else { height = pic->height; } if (height > h) { height = h; } source = pic->data; if (y < 0) { source += (pic->width * (-y)); y = 0; } if(r_pixbytes == 1) { dest = vid.buffer+y*vid.rowbytes+x; switch(trans_level) { case 0: for(v = 0; v < height; v++) { memcpy(dest, source, pic->width); dest += vid.rowbytes; source += pic->width; } break; case 1: for(v = 0; v < height; v++) { for(u = 0;u < pic->width;u++,source++) { dest[u] = mainTransTable[(((unsigned)dest[u])<<8) + (*source)]; } dest += vid.rowbytes; } break; case 2: for(v = 0; v < height; v++) { for(u = 0;u < pic->width;u++,source++) { dest[u] = mainTransTable[(((unsigned)(*source))<<8) + dest[u]]; } dest += vid.rowbytes; } break; } } else { // FIXME: pretranslate at load time? pusdest = (unsigned short *)vid.buffer+y*(vid.rowbytes>>1)+x; for(v = 0; v < height; v++) { for(u = 0; u < pic->width; u++) { pusdest[u] = d_8to16table[source[u]]; } pusdest += vid.rowbytes>>1; source += pic->width; } } } //========================================================================== // // Draw_TransPicCropped // // Draws a holey qpic_t that is clipped at the bottom edge of the screen. // //========================================================================== void Draw_TransPicCropped(int x, int y, qpic_t *pic) { byte *dest, *source, tbyte; unsigned short *pusdest; int v, u; int height; if((x < 0) || (x+pic->width > vid.width)) { Sys_Error("Draw_TransPicCropped: bad coordinates"); } if (y >= (int)vid.height || y+pic->height < 0) { // Totally off screen return; } if(y+pic->height > vid.height) { height = vid.height-y; } else if (y < 0) { height = pic->height+y; } else { height = pic->height; } source = pic->data; if (y < 0) { source += (pic->width * (-y)); y = 0; } if(r_pixbytes == 1) { dest = vid.buffer+y*vid.rowbytes+x; if(pic->width&7) { // General switch(trans_level) { case 0: for(v = 0; v < height; v++) { for(u = 0; u < pic->width; u++) { if((tbyte = source[u]) != TRANSPARENT_COLOR) { dest[u] = tbyte; } } dest += vid.rowbytes; source += pic->width; } break; case 1: for(v = 0; v < height; v++) { for(u = 0; u < pic->width; u++) { if((tbyte = source[u]) != TRANSPARENT_COLOR) { dest[u] = mainTransTable[(((unsigned)dest[u])<<8) + tbyte]; } } dest += vid.rowbytes; source += pic->width; } break; case 2: for(v = 0; v < height; v++) { for(u = 0; u < pic->width; u++) { if((tbyte = source[u]) != TRANSPARENT_COLOR) { dest[u] = mainTransTable[(((unsigned)tbyte)<<8) + dest[u]]; } } dest += vid.rowbytes; source += pic->width; } break; } } else { // Unwound for(v = 0; v < height; v++) { for(u = 0; u < pic->width; u += 8) { switch(trans_level) { case 0: if((tbyte = source[u]) != TRANSPARENT_COLOR) dest[u] = tbyte; if((tbyte = source[u+1]) != TRANSPARENT_COLOR) dest[u+1] = tbyte; if((tbyte = source[u+2]) != TRANSPARENT_COLOR) dest[u+2] = tbyte; if((tbyte = source[u+3]) != TRANSPARENT_COLOR) dest[u+3] = tbyte; if((tbyte = source[u+4]) != TRANSPARENT_COLOR) dest[u+4] = tbyte; if((tbyte = source[u+5]) != TRANSPARENT_COLOR) dest[u+5] = tbyte; if((tbyte = source[u+6]) != TRANSPARENT_COLOR) dest[u+6] = tbyte; if((tbyte = source[u+7]) != TRANSPARENT_COLOR) dest[u+7] = tbyte; break; case 1: if((tbyte = source[u]) != TRANSPARENT_COLOR) dest[u] = mainTransTable[(((unsigned)dest[u])<<8) + tbyte]; if((tbyte = source[u+1]) != TRANSPARENT_COLOR) dest[u+1] = mainTransTable[(((unsigned)dest[u+1])<<8) + tbyte]; if((tbyte = source[u+2]) != TRANSPARENT_COLOR) dest[u+2] = mainTransTable[(((unsigned)dest[u=2])<<8) + tbyte]; if((tbyte = source[u+3]) != TRANSPARENT_COLOR) dest[u+3] = mainTransTable[(((unsigned)dest[u+3])<<8) + tbyte]; if((tbyte = source[u+4]) != TRANSPARENT_COLOR) dest[u+4] = mainTransTable[(((unsigned)dest[u+4])<<8) + tbyte]; if((tbyte = source[u+5]) != TRANSPARENT_COLOR) dest[u+5] = mainTransTable[(((unsigned)dest[u+5])<<8) + tbyte]; if((tbyte = source[u+6]) != TRANSPARENT_COLOR) dest[u+6] = mainTransTable[(((unsigned)dest[u+6])<<8) + tbyte]; if((tbyte = source[u+7]) != TRANSPARENT_COLOR) dest[u+7] = mainTransTable[(((unsigned)dest[u+7])<<8) + tbyte]; break; case 2: if((tbyte = source[u]) != TRANSPARENT_COLOR) dest[u] = mainTransTable[(((unsigned)tbyte)<<8) + dest[u]]; if((tbyte = source[u+1]) != TRANSPARENT_COLOR) dest[u+1] = mainTransTable[(((unsigned)tbyte)<<8) + dest[u+1]]; if((tbyte = source[u+2]) != TRANSPARENT_COLOR) dest[u+2] = mainTransTable[(((unsigned)tbyte)<<8) + dest[u+2]]; if((tbyte = source[u+3]) != TRANSPARENT_COLOR) dest[u+3] = mainTransTable[(((unsigned)tbyte)<<8) + dest[u+3]]; if((tbyte = source[u+4]) != TRANSPARENT_COLOR) dest[u+4] = mainTransTable[(((unsigned)tbyte)<<8) + dest[u+4]]; if((tbyte = source[u+5]) != TRANSPARENT_COLOR) dest[u+5] = mainTransTable[(((unsigned)tbyte)<<8) + dest[u+5]]; if((tbyte = source[u+6]) != TRANSPARENT_COLOR) dest[u+6] = mainTransTable[(((unsigned)tbyte)<<8) + dest[u+6]]; if((tbyte = source[u+7]) != TRANSPARENT_COLOR) dest[u+7] = mainTransTable[(((unsigned)tbyte)<<8) + dest[u+7]]; break; } } dest += vid.rowbytes; source += pic->width; } } } else { // FIXME: pretranslate at load time? pusdest = (unsigned short *)vid.buffer+y*(vid.rowbytes>>1)+x; for(v = 0; v < height; v++) { for(u = 0; u < pic->width; u++) { tbyte = source[u]; if(tbyte != TRANSPARENT_COLOR) { pusdest[u] = d_8to16table[tbyte]; } } pusdest += vid.rowbytes>>1; source += pic->width; } } } /* ============= Draw_SubPic ============= */ void Draw_SubPic(int x, int y, qpic_t *pic, int srcx, int srcy, int width, int height) { byte *dest, *source; unsigned short *pusdest; int v, u; if ((x < 0) || (x + width > vid.width) || (y < 0) || (y + height > vid.height)) { Sys_Error ("Draw_Pic: bad coordinates"); } source = pic->data + srcy * pic->width + srcx; if (r_pixbytes == 1) { dest = vid.buffer + y * vid.rowbytes + x; for (v=0 ; vwidth; } } else { // FIXME: pretranslate at load time? pusdest = (unsigned short *)vid.buffer + y * (vid.rowbytes >> 1) + x; for (v=0 ; v> 1; source += pic->width; } } } /* ============= Draw_TransPic ============= */ void Draw_TransPic (int x, int y, qpic_t *pic) { byte *dest, *source, tbyte; unsigned short *pusdest; int v, u; if (x < 0 || (unsigned)(x + pic->width) > vid.width || y < 0 || (unsigned)(y + pic->height) > vid.height) { Sys_Error ("Draw_TransPic: bad coordinates"); } source = pic->data; if (r_pixbytes == 1) { dest = vid.buffer + y * vid.rowbytes + x; if (pic->width & 7) { // general for (v=0 ; vheight ; v++) { for (u=0 ; uwidth ; u++) if ( (tbyte=source[u]) != TRANSPARENT_COLOR) dest[u] = tbyte; dest += vid.rowbytes; source += pic->width; } } else { // unwound for (v=0 ; vheight ; v++) { for (u=0 ; uwidth ; u+=8) { if ( (tbyte=source[u]) != TRANSPARENT_COLOR) dest[u] = tbyte; if ( (tbyte=source[u+1]) != TRANSPARENT_COLOR) dest[u+1] = tbyte; if ( (tbyte=source[u+2]) != TRANSPARENT_COLOR) dest[u+2] = tbyte; if ( (tbyte=source[u+3]) != TRANSPARENT_COLOR) dest[u+3] = tbyte; if ( (tbyte=source[u+4]) != TRANSPARENT_COLOR) dest[u+4] = tbyte; if ( (tbyte=source[u+5]) != TRANSPARENT_COLOR) dest[u+5] = tbyte; if ( (tbyte=source[u+6]) != TRANSPARENT_COLOR) dest[u+6] = tbyte; if ( (tbyte=source[u+7]) != TRANSPARENT_COLOR) dest[u+7] = tbyte; } dest += vid.rowbytes; source += pic->width; } } } else { // FIXME: pretranslate at load time? pusdest = (unsigned short *)vid.buffer + y * (vid.rowbytes >> 1) + x; for (v=0 ; vheight ; v++) { for (u=0 ; uwidth ; u++) { tbyte = source[u]; if (tbyte != TRANSPARENT_COLOR) { pusdest[u] = d_8to16table[tbyte]; } } pusdest += vid.rowbytes >> 1; source += pic->width; } } } /* ============= Draw_TransPicTranslate ============= */ void Draw_TransPicTranslate (int x, int y, qpic_t *pic, byte *translation) { byte *dest, *source, tbyte; unsigned short *pusdest; int v, u; if (x < 0 || (unsigned)(x + pic->width) > vid.width || y < 0 || (unsigned)(y + pic->height) > vid.height) { Sys_Error ("Draw_TransPic: bad coordinates"); } source = pic->data; if (r_pixbytes == 1) { dest = vid.buffer + y * vid.rowbytes + x; if (pic->width & 7) { // general for (v=0 ; vheight ; v++) { for (u=0 ; uwidth ; u++) if ( (tbyte=source[u]) != TRANSPARENT_COLOR) dest[u] = translation[tbyte]; dest += vid.rowbytes; source += pic->width; } } else { // unwound for (v=0 ; vheight ; v++) { for (u=0 ; uwidth ; u+=8) { if ( (tbyte=source[u]) != TRANSPARENT_COLOR) dest[u] = translation[tbyte]; if ( (tbyte=source[u+1]) != TRANSPARENT_COLOR) dest[u+1] = translation[tbyte]; if ( (tbyte=source[u+2]) != TRANSPARENT_COLOR) dest[u+2] = translation[tbyte]; if ( (tbyte=source[u+3]) != TRANSPARENT_COLOR) dest[u+3] = translation[tbyte]; if ( (tbyte=source[u+4]) != TRANSPARENT_COLOR) dest[u+4] = translation[tbyte]; if ( (tbyte=source[u+5]) != TRANSPARENT_COLOR) dest[u+5] = translation[tbyte]; if ( (tbyte=source[u+6]) != TRANSPARENT_COLOR) dest[u+6] = translation[tbyte]; if ( (tbyte=source[u+7]) != TRANSPARENT_COLOR) dest[u+7] = translation[tbyte]; } dest += vid.rowbytes; source += pic->width; } } } else { // FIXME: pretranslate at load time? pusdest = (unsigned short *)vid.buffer + y * (vid.rowbytes >> 1) + x; for (v=0 ; vheight ; v++) { for (u=0 ; uwidth ; u++) { tbyte = source[u]; if (tbyte != TRANSPARENT_COLOR) { pusdest[u] = d_8to16table[tbyte]; } } pusdest += vid.rowbytes >> 1; source += pic->width; } } } void Draw_CharToConback (int num, byte *dest) { int row, col; byte *source; int drawline; int x; row = num>>5; col = num&31; source = draw_chars + (row<<11) + (col<<3); drawline = 8; while (drawline--) { for (x=0 ; x<8 ; x++) if (source[x]) dest[x] = 0x60 + source[x]; source += 256; dest += 320; } } /* ================ Draw_ConsoleBackground ================ */ void Draw_ConsoleBackground (int lines) { int x, y, v; byte *src, *dest; unsigned short *pusdest; int f, fstep; qpic_t *conback; char ver[100]; static char saveback[320*8]; conback = Draw_CachePic ("gfx/menu/conback.lmp"); // hack the version number directly into the pic //sprintf (ver, "start commands with a \\ character %4.2f", VERSION); #if defined(__linux__) if (cls.download) { sprintf (ver, "%4.2f", VERSION); dest = conback->data + 320 + 320*186 - 11 - 8*strlen(ver); } else { sprintf (ver, "Linux HexenWorld (%4.2f) %4.2f", LINUX_VERSION, VERSION); dest = conback->data + 320 - (strlen(ver)*8 + 11) + 320*186; } #else if (cls.download) { sprintf (ver, "%4.2f", VERSION); dest = conback->data + 320 + 320*186 - 11 - 8*strlen(ver); } else { sprintf (ver, "HexenWorld %4.2f", VERSION); dest = conback->data + 320 - (strlen(ver)*8 + 11) + 320*186; } #endif memcpy(saveback, conback->data + 320*186, 320*8); for (x=0 ; xdata + v*320; if (vid.conwidth == 320) memcpy (dest, src, vid.conwidth); else { f = 0; fstep = 320*0x10000/vid.conwidth; for (x=0 ; x>16]; f += fstep; dest[x+1] = src[f>>16]; f += fstep; dest[x+2] = src[f>>16]; f += fstep; dest[x+3] = src[f>>16]; f += fstep; } } } } else { pusdest = (unsigned short *)vid.conbuffer; for (y=0 ; y> 1)) { // FIXME: pre-expand to native format? // FIXME: does the endian switching go away in production? v = (vid.conheight - lines + y)*200/vid.conheight; src = conback->data + v*320; f = 0; fstep = 320*0x10000/vid.conwidth; for (x=0 ; x>16]]; f += fstep; pusdest[x+1] = d_8to16table[src[f>>16]]; f += fstep; pusdest[x+2] = d_8to16table[src[f>>16]]; f += fstep; pusdest[x+3] = d_8to16table[src[f>>16]]; f += fstep; } } } // put it back memcpy(conback->data + 320*186, saveback, 320*8); } /* ============== R_DrawRect8 ============== */ void R_DrawRect8 (vrect_t *prect, int rowbytes, byte *psrc, int transparent) { byte t; int i, j, srcdelta, destdelta; byte *pdest; pdest = vid.buffer + (prect->y * vid.rowbytes) + prect->x; srcdelta = rowbytes - prect->width; destdelta = vid.rowbytes - prect->width; if (transparent) { for (i=0 ; iheight ; i++) { for (j=0 ; jwidth ; j++) { t = *psrc; if (t != TRANSPARENT_COLOR) { *pdest = t; } psrc++; pdest++; } psrc += srcdelta; pdest += destdelta; } } else { for (i=0 ; iheight ; i++) { memcpy (pdest, psrc, prect->width); psrc += rowbytes; pdest += vid.rowbytes; } } } /* ============== R_DrawRect16 ============== */ void R_DrawRect16 (vrect_t *prect, int rowbytes, byte *psrc, int transparent) { byte t; int i, j, srcdelta, destdelta; unsigned short *pdest; // FIXME: would it be better to pre-expand native-format versions? pdest = (unsigned short *)vid.buffer + (prect->y * (vid.rowbytes >> 1)) + prect->x; srcdelta = rowbytes - prect->width; destdelta = (vid.rowbytes >> 1) - prect->width; if (transparent) { for (i=0 ; iheight ; i++) { for (j=0 ; jwidth ; j++) { t = *psrc; if (t != TRANSPARENT_COLOR) { *pdest = d_8to16table[t]; } psrc++; pdest++; } psrc += srcdelta; pdest += destdelta; } } else { for (i=0 ; iheight ; i++) { for (j=0 ; jwidth ; j++) { *pdest = d_8to16table[*psrc]; psrc++; pdest++; } psrc += srcdelta; pdest += destdelta; } } } /* ============= Draw_TileClear This repeats a 64*64 tile graphic to fill the screen around a sized down refresh window. ============= */ void Draw_TileClear (int x, int y, int w, int h) { int width, height, tileoffsetx, tileoffsety; byte *psrc; vrect_t vr; r_rectdesc.rect.x = x; r_rectdesc.rect.y = y; r_rectdesc.rect.width = w; r_rectdesc.rect.height = h; vr.y = r_rectdesc.rect.y; height = r_rectdesc.rect.height; tileoffsety = vr.y % r_rectdesc.height; while (height > 0) { vr.x = r_rectdesc.rect.x; width = r_rectdesc.rect.width; if (tileoffsety != 0) vr.height = r_rectdesc.height - tileoffsety; else vr.height = r_rectdesc.height; if (vr.height > height) vr.height = height; tileoffsetx = vr.x % r_rectdesc.width; while (width > 0) { if (tileoffsetx != 0) vr.width = r_rectdesc.width - tileoffsetx; else vr.width = r_rectdesc.width; if (vr.width > width) vr.width = width; psrc = r_rectdesc.ptexbytes + (tileoffsety * r_rectdesc.rowbytes) + tileoffsetx; if (r_pixbytes == 1) { R_DrawRect8 (&vr, r_rectdesc.rowbytes, psrc, 0); } else { R_DrawRect16 (&vr, r_rectdesc.rowbytes, psrc, 0); } vr.x += vr.width; width -= vr.width; tileoffsetx = 0; // only the left tile can be left-clipped } vr.y += vr.height; height -= vr.height; tileoffsety = 0; // only the top tile can be top-clipped } } /* ============= Draw_Fill Fills a box of pixels with a single color ============= */ void Draw_Fill (int x, int y, int w, int h, int c) { byte *dest; unsigned short *pusdest; unsigned uc; int u, v; if (x < 0 || x + w > vid.width || y < 0 || y + h > vid.height) { Con_Printf("Bad Draw_Fill(%d, %d, %d, %d, %c)\n", x, y, w, h, c); return; } if (r_pixbytes == 1) { dest = vid.buffer + y*vid.rowbytes + x; switch(trans_level) { case 0: for (v=0 ; v> 1) + x; for (v=0 ; v> 1)) for (u=0 ; u= MAX_DISC) index = 0; D_BeginDirectRect (vid.width - 28, 0, draw_disc[index]->data, 28, 24); //rjr scr_topupdate = 0; } /* ================ Draw_EndDisc Erases the disc icon. Call after completing any disc IO ================ */ void Draw_EndDisc (void) { if (!draw_disc[0]) return; return; D_EndDirectRect (vid.width - 28, 0, 28, 24); //rjr scr_topupdate = 0; }