/* Common Ship Events */ #define Engine 0 #define Ambient 1 #define RandomAmbient 2 #define LightDamage 3 #define MediumDamage 4 #define HeavyDamage 5 #define Anim_Opening 6 #define Anim_Closing 7 #define Anim_DamagedOpen 8 #define Anim_DamagedClose 9 #define NUM_SHIP_CMN_EVENTS (Anim_DamagedClose + 1)