/* Ship Events */ #define Ship_Hyperdrive 0 #define Ship_ResourceAsteroid 1 #define Ship_ResourceDustCloud 2 #define Ship_ResourceTransfer 3 #define Ship_DroneLaunch 4 #define Ship_DroneAcquire 5 #define Ship_GravWellGenerator 6 #define Ship_CloakingLoop 7 #define Ship_CloakOn 8 #define Ship_CloakOff 9 #define Ship_ResearchLockOn 10 #define Ship_HyperdriveOff 11 #define Ship_MoshipDoorClosed 12 #define Ship_Salvage 13 #define Ship_SelectProbe 14 #define Ship_SinglePlayerHyperspace 15 #define Ship_DockGeneric 16 #define Ship_RepairLoop 17 #define NUM_SHIPS_EVENTS (Ship_RepairLoop + 1)