/* VAR_Ships */ #define AdvanceSupportFrigate 0 #define AttackBomber 1 #define Carrier 2 #define CloakedFighter 3 #define CloakGenerator 4 #define DDDFrigate 5 #define DefenseFighter 6 #define DFGFrigate 7 #define GravWellGenerator 8 #define HeavyCorvette 9 #define HeavyCruiser 10 #define HeavyDefender 11 #define HeavyInterceptor 12 #define IonCannonFrigate 13 #define LightCorvette 14 #define LightDefender 15 #define LightInterceptor 16 #define MinelayerCorvette 17 #define MissileDestroyer 18 #define Mothership 19 #define MultiGunCorvette 20 #define Probe 21 #define ProximitySensor 22 #define RepairCorvette 23 #define ResearchShip 24 #define ResourceCollector 25 #define ResourceController 26 #define SalCapCorvette 27 #define SensorArray 28 #define StandardDestroyer 29 #define StandardFrigate 30 #define Drone 31 #define TargetDrone 32 #define HeadShotAsteroid 33 // Headshot asteroid is now a ship! #define CryoTray 34 // CryoTray is now a ship! #define P1Fighter 35 #define P1IonArrayFrigate 36 #define P1MissileCorvette 37 #define P1Mothership 38 #define P1StandardCorvette 39 #define P2AdvanceSwarmer 40 #define P2FuelPod 41 #define P2Mothership 42 #define P2MultiBeamFrigate 43 #define P2Swarmer 44 #define P3Destroyer 45 #define P3Frigate 46 #define P3Megaship 47 #define FloatingCity 48 #define CargoBarge 49 #define MiningBase 50 #define ResearchStation 51 #define JunkYardDawg 52 #define JunkYardHQ 53 #define Ghostship 54 #define Junk_LGun 55 #define Junk_SGun 56 #define ResearchStationBridge 57 #define ResearchStationTower 58