/*============================================================================= Name : KeyBindings.h Purpose : This file contains all of the defines and headers for the Key bindings system. Created 8/04/1999 by Drew Dunlop Copyright Relic Entertainment, Inc. All rights reserved. =============================================================================*/ #ifndef ___KEYBINDINGS_H #define ___KEYBINDINGS_H #include "feflow.h" #include "font.h" #include "key.h" #include "strings.h" /*============================================================================= Defines : =============================================================================*/ /*============================================================================= Structure Prototypes : =============================================================================*/ typedef enum { kbNEXT_FORMATION=0, kbBUILD_MANAGER, kbPREVIOUS_FOCUS, kbNEXT_FOCUS, kbDOCK, kbSELECT_ALL_VISIBLE, kbFOCUS, kbRESEARCH_MANAGER, kbHARVEST, kbMOVE, kbNEXT_TACTIC, kbPREVIOUS_TACTIC, kbSCUTTLE, kbSHIP_SPECIAL, kbTACTICAL_OVERLAY, // kbSENSORS_MANAGER, kbMOTHERSHIP, kbKAMIKAZE, kbCANCEL_ORDERS, kbLAUNCH_MANAGER, kbTOTAL_COMMANDS } CommandsToBind; #define KB_NormalBound 0 #define KB_NotBound 1 #define KB_GetKeyPress 2 typedef struct kbBoundKeys { udword command; udword defaultkey; udword primarykey; udword resettokey; udword status; } kbBoundKeys; /*============================================================================= External Variables : =============================================================================*/ extern fonthandle kbKeyListFont; extern udword kbKeySavedKeys[20]; /*============================================================================= Function Prototypes : =============================================================================*/ void kbListWindowCB(char *string, featom *atom); void kbKeyResetToDefault(char *string, featom *atom); void kbPoolListWindowCB(char *string, featom *atom); sdword kbCheckBindings(sdword keypressed); void kbRestoreSavedSettings(void); void kbSaveSettings(void); udword kbKeyBoundToCommand(udword command); bool kbCommandKeyIsHit(udword command); void kbInitKeyBindings(void); #endif