/*============================================================================= Name : bounties.h Purpose : bounty defines Created oct 6th, bpasechn Copyright Relic Entertainment, Inc. All rights reserved. =============================================================================*/ #ifndef BOUNTY_H #define BOUNTY_H #include "types.h" #include "universe.h" #include "spaceobj.h" void BountyInit(sdword bountySettingSize); sdword getPlayerBountyRender(Player *player); void calculatePlayerBounties(); //updates all players 'bounty' variable real32 getPlayerBountyWorth(sdword playerIndex,bool CPUPlayer); //returns a meaningless number with great meaning sdword bountyCurrentRusForPlayer(sdword playerIndex); sdword getBountyOnShip(Ship *ship); void bountyShipWasKilled(Ship *ship); #endif //BOUNTY_H