/*============================================================================= Name : crates.h Purpose : contains defines/[prototypes for all crate gameplay related code Created bryce in november Copyright Relic Entertainment, Inc. All rights reserved. =============================================================================*/ #ifndef CRATES_H #define CRATES_H #include "spaceobj.h" //prototypes void cratesUpdate(); void cratesReportCratePlacement(Derelict *crate); void crateInit(); #endif //CRATES_H