/*============================================================================= Name : madLinkInDefs.h Purpose : contains #defines for madAnimationFlags in ship structure Created 31/08/1998 by bryce pasechnik Copyright Relic Entertainment, Inc. All rights reserved. =============================================================================*/ //madAnimationFlags Vars #define MAD_ANIMATION_NEED_PROC 0x00000001 #define MAD_NEED_TO_START_NEW_ANIMATION 0x00000002 //Animation Type Vars #define MAD_ANIMATION_NOTHING 0 #define MAD_ANIMATION_GUN_OPENING 1 #define MAD_ANIMATION_GUN_CLOSING 2 #define MAD_ANIMATION_WINGS_OPENING 3 #define MAD_ANIMATION_WINGS_CLOSING 4 #define MAD_ANIMATION_DOOR_OPENING 5 #define MAD_ANIMATION_DOOR_CLOSING 6 #define MAD_ANIMATION_SPECIAL_OPENING 7 #define MAD_ANIMATION_SPECIAL_CLOSING 8 //gun Animation Statuse #define MAD_STATUS_NOSTATUS 0 #define MAD_STATUS_GUNS_OPEN 1 #define MAD_STATUS_GUNS_CLOSED 2 #define MAD_STATUS_GUNS_OPENING 3 #define MAD_STATUS_GUNS_CLOSING 4 #define MAD_STATUS_WINGS_OPEN 5 #define MAD_STATUS_WINGS_CLOSED 6 #define MAD_STATUS_WINGS_OPENING 7 #define MAD_STATUS_WINGS_CLOSING 8 #define MAD_STATUS_DOOR_OPEN 9 #define MAD_STATUS_DOOR_CLOSED 10 #define MAD_STATUS_DOOR_OPENING 11 #define MAD_STATUS_DOOR_CLOSING 12 #define MAD_STATUS_SPECIAL_OPEN 13 #define MAD_STATUS_SPECIAL_CLOSED 14 #define MAD_STATUS_SPECIAL_OPENING 15 #define MAD_STATUS_SPECIAL_CLOSING 16