/*============================================================================= Name : ScenPick.c Purpose : Code for choosing a Scenario Created 10/21/1997 by lmoloney Copyright Relic Entertainment, Inc. All rights reserved. =============================================================================*/ #ifndef ___SCENPICK_H #define ___SCENPICK_H 3.4444445f #include "types.h" #include "FeFlow.h" /*============================================================================= Switches: =============================================================================*/ #ifndef HW_Release #define SCP_ERROR_CHECKING 1 //basic error checking #define SCP_VERBOSE_LEVEL 1 //control verbose printing #else //HW_Debug #define SCP_ERROR_CHECKING 0 //basic error checking #define SCP_VERBOSE_LEVEL 0 //control verbose printing #endif //HW_Debug /*============================================================================= Definitions: =============================================================================*/ #define SCP_ScreenName "Load_a_scenario" #define SCP_ListFont "Arial_12.hff" #define SCP_NameFont "Arial_12.hff" #define SCP_NonSelectedColor colRGB(0, 120, 200) #define SCP_SelectedTabbedColor colRGB(0, 255, 0) #define SCP_SelectedColor SCP_SelectedTabbedColor #define SCP_ListMarginInterLine 1 #define SCP_ListMarginX 2 #define SCP_ListMarginY 2 #define SCP_ScenarioListLength 25 #define SCP_DisplayListLength 11 //number of scenarios displayed on the screen at one time #define SCP_VertSpacing (fontHeight(" ") >> 1) #define SCP_PreviewWidthMin 32 #define SCP_PreviewWidthMax 640 #define SCP_PreviewHeightMin 32 #define SCP_PreviewHeightMax 480 #define SCP_PreviewWidth 256 #define SCP_PreviewHeight 128 #define SP_ScenarioListGrowth 10 /*============================================================================= Type definitions: =============================================================================*/ typedef struct { char *title; char *fileSpec; char *bitmapfileSpec; udword maxplayers; udword minplayers; } spscenario; /*============================================================================= Data: =============================================================================*/ extern spscenario *spScenarios; //list of available scenarios extern sdword spCurrentSelected; //current scenario index, if OK is pressed extern sdword spScenarioListLength; /*============================================================================= Functions: =============================================================================*/ //startup/shutdown void spStartup(void); void spShutdown(void); //run the scenario picker void spScenarioPick(char *dest); //close the picker, either with 'back' or with 'OK' void spDonePicking(char *name, featom *atom); void spBackPicking(char *name, featom *atom); void spFindMap(char *MapName); sdword spScenarioListProcess(regionhandle region, sdword ID, udword event, udword data); sdword spScenarioFind(char *scenarioName); #endif //___SCENPICK_H