/*============================================================================= Name : Undo.h Purpose : Definitions for undoing actions Created 8/4/1997 by lmoloney Copyright Relic Entertainment, Inc. All rights reserved. =============================================================================*/ #ifndef ___UNDO_H #define ___UNDO_H #include "types.h" /*============================================================================= Type definitions: =============================================================================*/ typedef bool (*undofunc)(sdword userID, ubyte *userData, sdword length); typedef struct { undofunc function; //function to call to undo sdword userID; //arbitrary user ID ubyte *userData; //allocated user data sdword length; //length of allocated user data } undoinfo; /*============================================================================= Functions: =============================================================================*/ //startup / shutdown void udStartup(void); void udShutdown(void); //set the lastest thing sdword udLatestThingPush(undofunc function, sdword userID, ubyte *userData, sdword length); //undo the latest thing sdword udLatestThingUndo(void); #endif //___UNDO_H