/*============================================================================= Name : DefaultShip.h Purpose : Definitions for DefaultShip Created 6/30/1997 by gshaw Copyright Relic Entertainment, Inc. All rights reserved. =============================================================================*/ #ifndef ___DEFAULT_SHIP_H #define ___DEFAULT_SHIP_H #include "types.h" #include "spaceobj.h" /*============================================================================= Types: =============================================================================*/ typedef struct { sdword dummy; } DefaultShipSpec; /*============================================================================= Public data: =============================================================================*/ void DefaultShipFire(Ship *ship,SpaceObjRotImpTarg *target); void DefaultShipAttack(Ship *ship,SpaceObjRotImpTarg *target,real32 maxdist); extern CustShipHeader DefaultShipHeader; extern CustShipHeader DoNothingShipHeader; extern CustShipHeader StationaryGunHeader; extern CustShipHeader MiningBaseHeader; #endif //___DEFAULT_SHIP_H