#ifndef _TMsgCommDebugLevel_H #define _TMsgCommDebugLevel_H // TMsgCommDebugLevel.h // Common Debug Level Message class. Allows a debug level to be sent to // WON servers. See WONDebug.h for debug level definitions. #include "msg/TMessage.h" // Forwards from WONSocket namespace WONMsg { class TMsgCommDebugLevel : public TMessage { public: // Default ctor TMsgCommDebugLevel(void); // TMessage ctor - will throw if TMessage type is not CommDebugLevel explicit TMsgCommDebugLevel(const TMessage& theMsgR); // Copy ctor TMsgCommDebugLevel(const TMsgCommDebugLevel& theMsgR); // Destructor ~TMsgCommDebugLevel(void); // Assignment TMsgCommDebugLevel& operator=(const TMsgCommDebugLevel& theMsgR); // Virtual Duplicate from TMessage TRawMsg* Duplicate(void) const; // Pack and Unpack the message // Unpack will throw a BadMsgException if message type is not CommDebugLevel void* Pack(void); void Unpack(void); // DebugLevel access const std::string& GetDebugLevel(void) const; void SetDebugLevel(const std::string& theLevel); private: std::string mDebugLevel; // Debug level }; // Inlines inline TRawMsg* TMsgCommDebugLevel::Duplicate(void) const { return new TMsgCommDebugLevel(*this); } inline const std::string& TMsgCommDebugLevel::GetDebugLevel(void) const { return mDebugLevel; } inline void TMsgCommDebugLevel::SetDebugLevel(const std::string& theLevel) { mDebugLevel = theLevel; } }; // Namespace WONMsg #endif