#if !defined(MMsgRoutingReconnectClient_H) #define MMsgRoutingReconnectClient_H // MMsgRoutingReconnectClient.h #include "RoutingServerMessage.h" namespace WONMsg { class MMsgRoutingReconnectClient : public RoutingServerMessage { public: // Default ctor MMsgRoutingReconnectClient(void); // RoutingServerMessage ctor explicit MMsgRoutingReconnectClient(const RoutingServerMessage& theMsgR); // Copy ctor MMsgRoutingReconnectClient(const MMsgRoutingReconnectClient& theMsgR); // Destructor virtual ~MMsgRoutingReconnectClient(void); // Assignment MMsgRoutingReconnectClient& operator=(const MMsgRoutingReconnectClient& theMsgR); // Virtual Duplicate from RoutingServerMessage virtual TRawMsg* Duplicate(void) const; // Debug output virtual void Dump(std::ostream& os) const; // Pack and Unpack the message // Unpack will throw a BadMsgException is message is not of this type virtual void* Pack(void); virtual void Unpack(void); // Member access ClientId GetClientId() const; bool WantMissedMessages() const; void SetClientId(ClientId theClientId); void SetWantMissedMessages(bool wantMissedMessages); private: ClientId mClientId; bool mWantMissedMessages; }; // Inlines inline TRawMsg* MMsgRoutingReconnectClient::Duplicate(void) const { return new MMsgRoutingReconnectClient(*this); } inline ClientId MMsgRoutingReconnectClient::GetClientId() const { return mClientId; } inline bool MMsgRoutingReconnectClient::WantMissedMessages() const { return mWantMissedMessages; } inline void MMsgRoutingReconnectClient::SetClientId(ClientId theClientId) { mClientId = theClientId; } inline void MMsgRoutingReconnectClient::SetWantMissedMessages(bool wantMissedMessages) { mWantMissedMessages = wantMissedMessages; } }; // Namespace WONMsg #endif // MMsgRoutingReconnectClient_H