/*============================================================================= Name : glcompat.h Purpose : GL compatibility layer - for fast GL frontends, DrawPixels -> texture, &c Created 7/14/1999 by khent Copyright Relic Entertainment, Inc. All rights reserved. =============================================================================*/ #ifndef _GLCOMPAT_H #define _GLCOMPAT_H #include "prim2d.h" #include "color.h" extern bool glcLinear; bool glcStartup(void); bool glcShutdown(void); bool glcAllocateScratch(bool allocate); ubyte* glcGetScratch(sdword* pitch); ubyte* glcGetScratchMaybeAllocate(sdword* pitch); void glcDisplayRGBABackground(ubyte* surface); void glcDisplayRGBABackgroundScaled(ubyte* surface); void glcDisplayRGBABackgroundLinearScaled(ubyte* surface); void glcDisplayRGBABackgroundWithoutScaling(ubyte* surface); void glcMatrixSetup(bool on); void glcPageFlip(bool scaled); bool glcActive(void); bool glcActivate(bool active); bool glcFullscreen(bool full); bool glcIsFullscreen(void); void glcRectSolid2(rectangle* rect, color c); void glcBeveledRectSolid2(rectangle* rect, color c, sdword xb, sdword yb); void glcRectTranslucent2(rectangle* rect, color c); void glcRectShaded2(rectangle* rect, color* c); void glcRectOutline2(rectangle* rect, sdword thickness, color c); void glcRectSolidTextured2(rectangle* rect, sdword width, sdword height, ubyte* data, color* palette, bool reverse); void glcRectSolidTexturedScaled2(rectangle* rect, sdword width, sdword height, ubyte* data, color* palette, bool reverse); void glcPoint2(sdword x, sdword y, sdword thickness, color c); void glcLine2(sdword x0, sdword y0, sdword x1, sdword y1, sdword thickness, color c); void glcTriSolid2(triangle* tri, color c); void glcTriOutline2(triangle* tri, sdword thickness, color c); void glcMouseDraw(void); void glcCursorUnder(ubyte* data, sdword width, sdword height, sdword x0, sdword y0, bool store); void glcRenderEverything(void); void glcRenderEverythingALot(void); void glcLoadTextures(void); void glcFreeTextures(void); #endif