/* ** BTGPolygon.cpp : Code to handle interaction with BTGPolygons. */ #include "stdafx.h" #include "btgpolygon.h" #include "btgvertex.h" BTGPolygon::BTGPolygon(void) { flags = 0; } BTGPolygon::BTGPolygon(BTGVertex *pv0, BTGVertex *pv1, BTGVertex *pv2) { // Handle default initialization; flags = 0; bVisible = TRUE; v0 = pv0; v1 = pv1; v2 = pv2; } BTGPolygon::~BTGPolygon(void) { flags = 0; }