Type=Exe Reference=*\G{00020430-0000-0000-C000-000000000046}#2.0#0#C:\WINNT\SYSTEM32\STDOLE2.TLB#OLE Automation Object={F9043C88-F6F2-101A-A3C9-08002B2F49FB}#1.2#0; comdlg32.ocx Object={6B7E6392-850A-101B-AFC0-4210102A8DA7}#1.3#0; Comctl32.ocx Object={FE0065C0-1B7B-11CF-9D53-00AA003C9CB6}#1.1#0; Comct232.ocx Reference=*\G{00025E01-0000-0000-C000-000000000046}#4.0#0#C:\PROGRA~1\COMMON~1\MICROS~1\DAO\DAO350.DLL#Microsoft DAO 3.5 Object Library Form=frmMain.frm Form=FrmTree.frm Form=frmLayers.frm Form=frmLevels.frm Form=frmMission.frm Form=frmObjects.frm Form=frmList.frm Form=frmAttribs.frm Form=frmFront.frm Form=frmCamera.frm Form=frmTop.frm Form=frmSide.frm Form=frmOptions.frm Object={38911DA0-E448-11D0-84A3-00DD01104159}#1.1#0; COMCT332.OCX Object={831FDD16-0C5C-11D2-A9FC-0000F8754DA1}#2.0#0; MSCOMCTL.OCX Object={EAB22AC0-30C1-11CF-A7EB-0000C05BAE0B}#1.1#0; shdocvw.dll Form=frmProgress.frm Module=mdlMain; MdlMain.bas IconForm="frmMain" Startup="Sub Main" HelpFile="" Title="MissionMan" ExeName32="MissionMan.exe" Command32="" Name="MissionMan" HelpContextID="0" CompatibleMode="0" MajorVer=1 MinorVer=0 RevisionVer=0 AutoIncrementVer=0 ServerSupportFiles=0 VersionCompanyName="Relic Entertainment Inc." CompilationType=0 OptimizationType=0 FavorPentiumPro(tm)=0 CodeViewDebugInfo=-1 NoAliasing=0 BoundsCheck=0 OverflowCheck=0 FlPointCheck=0 FDIVCheck=0 UnroundedFP=0 StartMode=0 Unattended=0 Retained=0 ThreadPerObject=0 MaxNumberOfThreads=1 DebugStartupOption=0