/* ** BTGLight.cpp : Code to handle interaction with BTGVertices. */ #include "stdafx.h" #include "btgLight.h" BTGLight::BTGLight(void) { flags = 0; x = y = 0; dred = dgreen = dblue = 255; ared = agreen = ablue = 0; bVisible = TRUE; } BTGLight::BTGLight(CPoint *pPoint) { // Handle default initialization; flags = 0; dred = dgreen = dblue = 255; ared = agreen = ablue = 0; // Set the point; x = pPoint->x; y = pPoint->y; } BTGLight::~BTGLight(void) { flags = 0; x = y = 0; dred = dgreen = dblue = 255; ared = agreen = ablue = 0; }