// // Paco, the texture packer // #ifndef _PACO_H #define _PACO_H #include "types.h" #undef PAC_Verbosity #define LIF_CRC 1 extern bool exportPages; extern bool quietMode; extern bool polyMode; extern char rawPrefix[]; extern bool pacOutputShared; extern bool pacOutputPages; extern bool pacDumpTargas; extern bool pacExportMesh; extern bool pacResortPeo; extern bool pacPerformFixup; extern sdword pacLOD; bool mainStuff(char* filePrefix, char* fileName); #endif