#ifndef __PCX_ #define __PCX_ #include "types.h" #include "himage.h" typedef struct { UINT8 ubManufacturer; UINT8 ubVersion; UINT8 ubEncoding; UINT8 ubBitsPerPixel; UINT16 usLeft, usTop; UINT16 usRight, usBottom; UINT16 usHorRez, usVerRez; UINT8 ubEgaPalette[48]; UINT8 ubReserved; UINT8 ubColorPlanes; UINT16 usBytesPerLine; UINT16 usPaletteType; UINT8 ubFiller[58]; } PcxHeader; typedef struct { UINT8 *pPcxBuffer; UINT8 ubPalette[768]; UINT16 usWidth, usHeight; UINT32 uiBufferSize; UINT16 usPcxFlags; } PcxObject; BOOLEAN LoadPCXFileToImage( HIMAGE hImage, UINT16 fContents ); PcxObject *LoadPcx(UINT8 *pFilename); BOOLEAN BlitPcxToBuffer( PcxObject *pCurrentPcxObject, UINT8 *pBuffer, UINT16 usBufferWidth, UINT16 usBufferHeight, UINT16 usX, UINT16 usY, BOOLEAN fTransp); #endif