single_3 { name @MENUS_SINGLE_HILT3 saberType SABER_SINGLE saberModel "models/weapons2/saber_3/saber_3.glm" soundOn "sound/weapons/saber/saberon.wav" soundLoop "sound/weapons/saber/saberhum4.wav" soundOff "sound/weapons/saber/saberoff.wav" saberLength 40 saberColor random }