//Siege class def file. ClassInfo { name "Mercenary" weapons WP_BLASTER_PISTOL|WP_BLASTER|WP_REPEATER|WP_TRIP_MINE forcepowers 0 maxhealth 100 startarmor 0 model "human_merc" //this is optional, if it's here it forces the model to this. skin "default" //this is optional, if it's here it forces the skin to this. uishader "models/players/human_merc/icon_default" holdables HI_SENTRY_GUN class_shader "gfx/mp/c_icon_infantry" } description "@SIEGE_INF_MERCENARY"