//Siege class def file. ClassInfo { name "Rebel Infantry" weapons WP_BLASTER_PISTOL|WP_BLASTER|WP_FLECHETTE|WP_TRIP_MINE|WP_REPEATER maxhealth 100 maxarmor 0 startarmor 0 //need 0 model "rebel" //this is optional, if it's here it forces the model to this. skin "default" //this is optional, if it's here it forces the skin to this. uishader "models/players/rebel/icon_default" holdables HI_MEDPAC_BIG class_shader "gfx/mp/c_icon_infantry" } description "@SIEGE_INF_REBEL_INFANTRY"