//Siege class def file. ClassInfo { name "Rebel Supply" weapons WP_BLASTER_PISTOL|WP_BLASTER classflags CFL_STATVIEWER|CFL_EXTRA_AMMO maxhealth 100 maxarmor 100 startarmor 0 model "jan" //this is optional, if it's here it forces the model to this. skin "blue" //this is optional, if it's here it forces the skin to this. uishader "models/players/jan/icon_blue" holdables HI_HEALTHDISP|HI_AMMODISP class_shader "gfx/mp/c_icon_support" } description "@SIEGE_SUPP_REBEL_SUPPLY"