//Siege class def file. ClassInfo { name "Rebel Tech" weapons WP_BLASTER_PISTOL|WP_DEMP2 classflags CFL_EXTRA_AMMO|CFL_STATVIEWER maxhealth 100 maxarmor 100 startarmor 0 model "jan" //this is optional, if it's here it forces the model to this. skin "siege" //changed skin cause default has two torsos on //this is optional, if it's here it forces the skin to this. uishader "models/players/jan/icon_default" class_shader "gfx/mp/c_icon_support" holdables HI_SEEKER|HI_SHIELD|HI_HEALTHDISP|HI_AMMODISP } description "@SIEGE_SUPP_REBEL_TECH"