// Filename:- gl_bits.h // #ifndef GL_BITS_H #define GL_BITS_H HGLRC GL_GenerateRC (HDC hDC, bool bDoubleBuffer = true); //GLuint GL_BindImage (CImage *image); void GL_Enter3D( double dFOV, int iWindowWidth, int iWindowDepth, bool bWireFrame, bool bCLS = true ); void GL_Enter2D (int iWindowWidth, int iWindowDepth, bool bCLS = true); void GL_Exit2D (void); int GL_GetCorrectedDim (int iDim); char* GL_GetCorrectedDimString(int iDim); LPCSTR GL_GetInfo(void); #ifdef _DEBUG #define ASSERT_GL AssertGL(__FILE__,__LINE__) void AssertGL(const char *sFile, int iLine); #else #define ASSERT_GL #endif typedef struct tagFRECT { float left; float top; float right; float bottom; } FRECT, FAR *LPFRECT; #endif // #ifndef GL_BITS_H /////////////////// eof //////////////////