#ifndef MPSETUP_H #define MPSETUP_H /*************************************************************************************************\ MPSetupArea.h : Interface for the MPSetupArea component. //---------------------------------------------------------------------------// // Copyright (C) Microsoft Corporation. All rights reserved. // //===========================================================================// \*************************************************************************************************/ //************************************************************************************************* #ifndef LOGISTICSSCREEN_H #include "LogisticsScreen.h" #endif #include "aSystem.h" #include "aListBox.h" #include "AttributeMeter.h" #include "SimpleCamera.h" #ifndef AANIM_H #include "aAnim.h" #endif class aButton; class aColorPicker : public aObject { public: aColorPicker(); virtual long init(long xPos, long yPos, long w, long h); void init( FitIniFile* file, const char* blockName ); virtual void destroy(); virtual void render(); virtual void update(); virtual int handleMessage( unsigned long message, unsigned long who ); virtual void move( float offsetX, float offsetY ); void setColor0(int color); int getColor0() const { return color0; } void setColor1(int color); int getColor1() const { return color1; } protected: aRect mainRect; aText tab0text; aRect tab0ColorOutlineRect; aRect tab0ColorRect; aButton tab0Button; aText tab1text; aRect tab1ColorOutlineRect; aRect tab1ColorRect; aButton tab1Button; aObject colorPlaneStatic; aRect intensityGradientRect; mcScrollBar intesitySliderScrollBar; aObject colorPlaneCursorStatic; int color0; int color1; int activeTab; }; class aStyle1TextListItem : public aTextListItem { public: aStyle1TextListItem() { hasAnimation = false; normalColor = 0xff808080; } virtual long init( FitIniFile* file, const char* blockName ); virtual void render(); protected: bool hasAnimation; aAnimGroup animGroup; int normalColor; }; class aInsigniaListItem : public aListItem { public: aInsigniaListItem() { ; } virtual long init( FitIniFile* file, const char* blockName ); virtual void update(); protected: aObject graphic; aStyle1TextListItem text; }; class MPSetupXScreen : public LogisticsScreen { public: MPSetupXScreen(); virtual ~MPSetupXScreen(); void init(FitIniFile* file); bool isDone(); virtual void begin(); virtual void end(); virtual void render( int xOffset, int yOffset ); virtual void render(); virtual void update(); virtual int handleMessage( unsigned long, unsigned long ); void updateMPSetup(); // put into inventory bool bDone; void **ppConnectionScreen; void *pLocalBrowserScreen; void *pDirectTcpipScreen; void *pModem2ModemScreen; private: int indexOfButtonWithID(int id); aComboBox playerNameComboBox; aComboBox unitNameComboBox; aDropList insigniaDropList; aColorPicker colorPicker; int baseColor; int stripeColor; SimpleCamera mechCamera; bool bPaintSchemeInitialized; }; //************************************************************************************************* #endif // end of file ( MPSetupArea.h )