//*************************************************************************** // // dartlry.h -- File contains the Artillery Strike Object // // MechCommander 2 // //---------------------------------------------------------------------------// // Copyright (C) Microsoft Corporation. All rights reserved. // //===========================================================================// #ifndef DARTLRY_H #define DARTLRY_H //--------------------------------------------------------------------------- class ArtilleryChunk; typedef ArtilleryChunk* ArtilleryChunkPtr; class ArtilleryType; typedef ArtilleryType* ArtilleryTypePtr; class Artillery; typedef Artillery* ArtilleryPtr; class CameraDroneType; typedef CameraDroneType* CameraDroneTypePtr; class CameraDrone; typedef CameraDrone* CameraDronePtr; //--------------------------------------------------------------------------- typedef enum { ARTILLERY_SMALL, ARTILLERY_LARGE, ARTILLERY_SENSOR, NUM_ARTILLERY_TYPES }; //*************************************************************************** #endif