//--------------------------------------------------------------------------- // // dbldng.h -- File contains the Building Object Definition // // MechCommander 2 // //---------------------------------------------------------------------------// // Copyright (C) Microsoft Corporation. All rights reserved. // //===========================================================================// #ifndef DBLDNG_H #define DBLDNG_H #define MAXLEN_BUILDING_NAME 40 #define GENERIC_HQ_BUILDING_OBJNUM 637 #define GENERIC_DESTRUCTIBLE_RESOURCE_BUILDING_OBJNUM 357 #define GENERIC_INDESTRUCTIBLE_RESOURCE_BUILDING_OBJNUM 636 class BuildingType; typedef BuildingType* BuildingTypePtr; class Building; typedef Building* BuildingPtr; #endif //---------------------------------------------------------------------------