//*************************************************************************** // // dcontact.h - This file contains the Contact Class header definitions // // MechCommander 2 // //---------------------------------------------------------------------------// // Copyright (C) Microsoft Corporation. All rights reserved. // //===========================================================================// #ifndef DCONTACT_H #define DCONTACT_H #define MAX_SENSORS 150 // # sensor systems allowed per mission #define MAX_ECMS 50 #define MAX_CONTACTS_PER_SENSOR 200 typedef enum _ContactStatus { CONTACT_NONE, CONTACT_SENSOR_QUALITY_1, CONTACT_SENSOR_QUALITY_2, CONTACT_SENSOR_QUALITY_3, CONTACT_SENSOR_QUALITY_4, CONTACT_VISUAL, NUM_CONTACT_STATUSES } ContactStatus; typedef enum { CONTACT_CRITERIA_NONE = 0, CONTACT_CRITERIA_ENEMY = 1, CONTACT_CRITERIA_VISUAL = 2, CONTACT_CRITERIA_GUARD_BREACH = 4, CONTACT_CRITERIA_NOT_CHALLENGED = 8, CONTACT_CRITERIA_SENSOR = 16, CONTACT_CRITERIA_VISUAL_OR_SENSOR = 32, CONTACT_CRITERIA_NOT_DISABLED = 64, CONTACT_CRITERIA_ARMED = 128, NUM_CONTACT_CRITERIA = 9 } ContactCriteria; typedef enum { CONTACT_SORT_NONE, CONTACT_SORT_CV, CONTACT_SORT_DISTANCE, NUM_CONTACT_SORTS } ContactSortType; class ContactInfo; typedef ContactInfo* ContactInfoPtr; class SensorSystem; typedef SensorSystem* SensorSystemPtr; class TeamSensorSystem; typedef TeamSensorSystem* TeamSensorSystemPtr; class SensorSystemManager; typedef SensorSystemManager* SensorSystemManagerPtr; #endif //***************************************************************************