//*************************************************************************** // // dmover.h - This file contains the Mover Class header definitions // // MechCommander 2 // //---------------------------------------------------------------------------// // Copyright (C) Microsoft Corporation. All rights reserved. // //===========================================================================// #ifndef DMOVER_H #define DMOVER_H //--------------------------------------------------------------------------- #define MAX_WEAPONS_PER_MOVER 32 enum { REFIT_VEHICLE, REFIT_BAY, NUM_FIXERS }; enum { ARMOR_REFIT_COST, INTERNAL_REFIT_COST, AMMO_REFIT_COST, NUM_COSTS }; struct LocationNode; typedef LocationNode *LocationNodePtr; class Mover; typedef Mover* MoverPtr; //****************************************************************************************** #endif