//*************************************************************************** // // dmultplyr.h -- File contains the MoverGroup Definition // // MechCommander 2 // //---------------------------------------------------------------------------// // Copyright (C) Microsoft Corporation. All rights reserved. // //===========================================================================// #ifndef DMULTPLYR_H #define DMULTPLYR_H //--------------------------------------------------------------------------- #define WORLDCHUNK_TYPE_BITS 4 #define WORLDCHUNK_TERRAINBLOCK_BITS 8 #define WORLDCHUNK_TERRAINVERTEX_BITS 9 #define WORLDCHUNK_TERRAINITEM_BITS 3 #define WORLDCHUNK_CELLPOS_BITS 10 #define WORLDCHUNK_MINE_BITS 3 #define WORLDCHUNK_TEAM_BITS 4 #define WORLDCHUNK_SECONDS_BITS 6 #define WORLDCHUNK_ARTILLERY_TYPE_BITS 3 #define WORLDCHUNK_ARTILLERY_TIME_BITS 5 #define WORLDCHUNK_TERROBJ_ALIGNMENT_BITS 2 #define WORLDCHUNK_MISSIONSCRIPT_CODE_BITS 8 #define WORLDCHUNK_MISSIONSCRIPT_PARM_BITS 16 #define WORLDCHUNK_PILOT_INDEX_BITS 7 #define WORLDCHUNK_VEHICLE_CLASS_BITS 3 #define WORLDCHUNK_SCORE_BITS 16 #define WORLDCHUNK_COMMANDER_BITS 4 #define WORLDCHUNK_SUBTYPE_BITS 2 #define WORLDCHUNK_CAPTURE_TIME_BITS 20 #define WORLDCHUNK_TYPE_MASK 0x0000000F #define WORLDCHUNK_TERRAINBLOCK_MASK 0x000000FF #define WORLDCHUNK_TERRAINVERTEX_MASK 0x000001FF #define WORLDCHUNK_TERRAINITEM_MASK 0x00000007 #define WORLDCHUNK_CELLPOS_MASK 0x000003FF #define WORLDCHUNK_MINE_MASK 0x00000007 #define WORLDCHUNK_TEAMID_MASK 0x0000000F #define WORLDCHUNK_SECONDS_MASK 0x0000003F #define WORLDCHUNK_ARTILLERY_TYPE_MASK 0x00000007 #define WORLDCHUNK_ARTILLERY_TIME_MASK 0x0000001F #define WORLDCHUNK_TERROBJ_ALIGNMENT_MASK 0x00000003 #define WORLDCHUNK_MISSIONSCRIPT_CODE_MASK 0x000000FF #define WORLDCHUNK_MISSIONSCRIPT_PARM_MASK 0x0000FFFF #define WORLDCHUNK_PILOT_INDEX_MASK 0x0000007F #define WORLDCHUNK_VEHICLE_CLASS_MASK 0x00000007 #define WORLDCHUNK_SCORE_MASK 0x0000FFFF #define WORLDCHUNK_COMMANDER_MASK 0x0000000F #define WORLDCHUNK_SUBTYPE_MASK 0x00000003 #define WORLDCHUNK_CAPTURE_TIME_MASK 0x0003FFFF typedef enum { WORLDCHUNK_MINE, WORLDCHUNK_FIRE, WORLDCHUNK_ARTILLERY_COMMANDER0, // We pass the TEAM id now, NOT the commander WORLDCHUNK_ARTILLERY_COMMANDER1, // We need for 8 player MPlayer WORLDCHUNK_ARTILLERY_COMMANDER2, // -fs WORLDCHUNK_ARTILLERY_COMMANDER3, WORLDCHUNK_ARTILLERY_COMMANDER4, WORLDCHUNK_ARTILLERY_COMMANDER5, WORLDCHUNK_ARTILLERY_COMMANDER6, WORLDCHUNK_ARTILLERY_COMMANDER7, WORLDCHUNK_MISSION_SCRIPT_MESSAGE, WORLDCHUNK_PILOT_KILL_STAT, WORLDCHUNK_SCORE, WORLDCHUNK_KILL_LOSS, WORLDCHUNK_CAPTURE_BUILDING, WORLDCHUNK_END_MISSION, NUM_WORLDCHUNK_TYPES }; //--------------------------------------------------------------------------- class WorldChunk; typedef WorldChunk* WorldChunkPtr; #endif //***************************************************************************