FITini // IN-GAME UI [HiresOffsets] l xOffset = 288 l yOffset = 432 [Fonts] l HelpFont = 40024 l ObjectiveFont = 40025 l PauseFont = 40027 l IconFont = 40028 l MissionResultsFont = 40029 l InfoWndFont = 40026 l ComponentFont = 40044 l VehicleFont = 40035 [TabRects] // blink these when calling attention to tab- instead of blinking tab itself l TabRectCount = 3 [TabRect0] // rect over tac map tab l XLocation = 5 l YLocation = 505 l Width = 41 l Height = 34 l Color = 0xff000000 b outline = FALSE [TabRect1] // rect over support tab l XLocation = 80 l YLocation = 505 l Width = 41 l Height = 34 l Color = 0xff000000 b outline = FALSE [TabRect2] // rect over info tab l XLocation = 155 l YLocation = 505 l Width = 41 l Height = 34 l Color = 0xff000000 b outline = FALSE [HelpText] l HelpTextLeft = 250 l HelpTextBottom = 601 [ResourcePoints] l RPTextLeft = 9 l RPTextTop = 746 [JumpJetIcon] l XLocation = 28// from lower left hand corner of mech selection white rect l YLocation = -26 l Width = 20 l Height = 27 l UNormal = 26 l VNormal = 33 l UWidth = 20 l VHeight = 27 st FileName = "MCUI_JumpJets" [ControlButtons] l ButtonCount = 20 [Button0] // default attack- DEFUNCT l ID = 0 l XLocation = 884 l YLocation = 595 l Width = 64 l Height = 40 l HelpCaption = 30063 l HelpDesc = 30064 st FileName = "MCUI_High4" l UNormal = 0 l VNormal = 0 l UPressed = 64 l VPressed = 0 l UDisabled = 128 l VDisabled = 0 l UAmbiguous = 192 l VAmbiguous = 0 l UWidth = 64 l VHeight = 40 b texturesRotated = 0 [Button1] // short range attack DEFUNCT l ID = 1 l XLocation = 952 l YLocation = 595 l Width = 64 l Height = 40 l HelpCaption = 30029 l HelpDesc = 300030 st FileName = "MCUI_High4" l UNormal = 0 l VNormal = 40 l UPressed = 64 l VPressed = 40 l UDisabled = 128 l VDisabled = 40 l UAmbiguous = 192 l VAmbiguous = 40 l UWidth = 64 l VHeight = 40 b texturesRotated = 0 [Button2] // medium attack DEFUNCT l ID = 2 l XLocation = 884 l YLocation = 639 l Width = 64 l Height = 40 l HelpCaption = 30033 l HelpDesc = 30034 st FileName = "MCUI_High4" l UNormal = 0 l VNormal = 80 l UPressed = 64 l VPressed = 80 l UDisabled = 128 l VDisabled = 80 l UAmbiguous = 192 l VAmbiguous = 80 l UWidth = 64 l VHeight = 40 b texturesRotated = 0 [Button3] // l attack DEFUNCT l ID = 3 l XLocation = 952 l YLocation = 639 l Width = 64 l Height = 40 l HelpCaption = 30031 l HelpDesc = 30032 st FileName = "MCUI_High4" l UNormal = 0 l VNormal = 120 l UPressed = 64 l VPressed = 120 l UDisabled = 128 l VDisabled = 120 l UAmbiguous = 192 l VAmbiguous = 120 l UWidth = 64 l VHeight = 40 b texturesRotated = 0 [Button4] // jump l ID = 4 l XLocation = 951 l YLocation = 603 l Width = 64 l Height = 59 l HelpCaption = 30035 l HelpDesc = 30036 st FileName = "MCUI_High10" l UNormal = 0 l VNormal = 59 l UPressed = 64 l VPressed = 59 l UDisabled = 128 l VDisabled = 59 l UWidth = 64 l VHeight = 59 b texturesRotated = 0 [Button5] // run l ID = 5 l XLocation = 885 l YLocation = 603 l Width = 64 l Height = 59 l HelpCaption = 30037 l HelpDesc = 30038 st FileName = "MCUI_High10" l UNormal = 0 l VNormal = 0 l UPressed = 64 l VPressed = 0 l UDisabled = 128 l VDisabled = 0 l UWidth = 64 l VHeight = 59 b texturesRotated = 0 [Button6] // guard l ID = 6 l XLocation = 885 l YLocation = 664 l Width = 64 l Height = 59 l HelpCaption = 30039 l HelpDesc = 30040 st FileName = "MCUI_High10" l UNormal = 0 l VNormal = 118 l UPressed = 64 l VPressed = 118 l UDisabled = 128 l VDisabled = 118 l UWidth = 64 l VHeight = 59 b texturesRotated = 0 [Button7] // fire from current pos l ID = 7 l XLocation = 885 l YLocation = 726 l Width = 42 l Height = 36 l HelpCaption = 30041 l HelpDesc = 30042 st FileName = "MCUI_High3" l UNormal = 0 l VNormal = 72 l UPressed = 42 l VPressed = 72 l UDisabled = 84 l VDisabled = 72 l UWidth = 42 l VHeight = 36 b texturesRotated = 0 [Button8] // stop l ID = 8 l XLocation = 951 l YLocation = 664 l Width = 64 l Height = 59 l HelpCaption = 30043 l HelpDesc = 30044 st FileName = "MCUI_High10" l UNormal = 0 l VNormal = 177 l UPressed = 64 l VPressed = 177 l UDisabled = 128 l VDisabled = 177 l UWidth = 64 l VHeight = 59 b texturesRotated = 0 [Button9] // info l ID = 9 l XLocation = 929 l YLocation = 564 l Width = 42 l Height = 36 l HelpCaption = 30045 l HelpDesc = 30046 l UNormal = 0 l VNormal = 0 l UPressed = 42 l VPressed = 0 l UDisabled = 84 l VDisabled = 0 l UWidth = 42 l VHeight = 36 b texturesRotated = 0 st FileName = "MCUI_High3" [Button10] // objectives l ID =10 l XLocation = 885 l YLocation = 564 l Width = 42 l Height = 36 l HelpCaption = 30047 l HelpDesc = 30048 l UNormal = 0 l VNormal = 36 l UPressed = 42 l VPressed = 36 l UDisabled = 84 l VDisabled = 36 l UWidth = 42 l VHeight = 36 b texturesRotated = 0 st FileName = "MCUI_High3" [Button11] // PAUSE BUTTON - COM PALETTE l ID =11 l XLocation = 973 l YLocation = 564 l Width = 42 l Height = 36 l HelpCaption = 30049 l HelpDesc = 30050 l UNormal = 126 l VNormal = 0 l UPressed = 168 l VPressed = 0 l UDisabled = 210 l VDisabled = 0 l UWidth = 42 l VHeight = 36 b texturesRotated = 0 st FileName = "MCUI_High3" [Button12] // tac map tab l ID =12 l XLocation = 0 l YLocation = 501 l Width = 72 l Height = 47 l HelpCaption = 30051 l HelpDesc = 30052 st FileName = "MCUI_High4" l UNormal = 0 // these are switched l VNormal = 47 l UPressed = 0// these are switched l VPressed = 0 l UWidth = 72 l VHeight = 47 b texturesRotated = 0 [Button13] // info tab l ID =13 l XLocation = 150 l YLocation = 501 l Width = 72 l Height = 47 l HelpCaption = 30055 l HelpDesc = 30056 st FileName = "MCUI_High4" l UNormal = 144 // this is down stage l VNormal = 47 l UPressed = 144 // this is up stage l VPressed = 0 l UWidth = 72 l VHeight = 47 b texturesRotated = 0 [Button14] // support tab l ID =14 l XLocation = 75 l YLocation = 501 l Width = 72 l Height = 47 l HelpCaption = 30053 l HelpDesc = 30054 l UNormal = 72 l VNormal = 47 // these are switched l UPressed = 72 l VPressed = 0 // these are switched l UWidth = 72 l VHeight = 47 b texturesRotated = 0 st FileName = "MCUI_High4" [Button15] // minelayer l ID =15 l XLocation = 973 l YLocation = 726 l Width = 42 l Height = 36 l HelpCaption = 30057 l HelpDesc = 30058 st FileName = "MCUI_High3" l UNormal = 0 l VNormal = 108 l UPressed = 42 l VPressed = 108 l UDisabled = 84 l VDisabled = 108 l UWidth = 42 l VHeight = 36 b texturesRotated = 0 [Button16] // repair l ID =16 l XLocation = 973 l YLocation = 726 l Width = 42 l Height = 36 l HelpCaption = 30059 l HelpDesc = 30060 st FileName = "MCUI_High3" l UNormal = 0 l VNormal = 180 l UPressed = 42 l VPressed = 180 l UDisabled = 84 l VDisabled = 180 l UWidth = 42 l VHeight = 36 b texturesRotated = 0 [Button17] // salvage l ID =17 l XLocation = 973 l YLocation = 726 l Width = 42 l Height = 36 l HelpCaption = 30061 l HelpDesc = 30062 st FileName = "MCUI_High3" l UNormal = 0 l VNormal = 216 l UPressed = 42 l VPressed = 216 l UDisabled = 84 l VDisabled = 216 l UWidth = 42 l VHeight = 36 b texturesRotated = 0 [Button18] // artillery piece supression fire l ID =18 l XLocation = 973 l YLocation = 726 l Width = 42 l Height = 36 l HelpCaption = 43240 l HelpDesc = 43241 st FileName = "MCUI_High6" l UNormal = 86 l VNormal = 0 l UPressed = 86 l VPressed = 36 l UDisabled = 86 l VDisabled = 72 l UWidth = 42 l VHeight = 36 b texturesRotated = 0 [Button19] // hold position l ID =19 l XLocation = 929 l YLocation = 726 l Width = 42 l Height = 36 l HelpCaption = 43238 l HelpDesc = 43239 st FileName = "MCUI_High9" l UNormal = 0 l VNormal = 0 l UPressed = 0 l VPressed = 36 l UDisabled = 0 l VDisabled = 72 l UAmbiguous = 42 l VAmbiguous = 0 l UWidth = 42 l VHeight = 36 b texturesRotated = 0 [VehicleButtons] l ButtonCount = 8 [Vehicle0] // Large AirStrike l ID = 100 l XLocation = 9 l YLocation = 561 l Width = 40 l Height = 48 l HelpCaption = 30065 l HelpDesc = 30066 st FileName = "MCUI_High4" l UNormal = 0 l VNormal = 160 l UPressed = 0 l VPressed = 160 l UDisabled = 40 l VDisabled = 160 l UWidth = 40 l VHeight = 48 b texturesRotated = 0 [Vehicle1] // guard tower l ID = 101 l XLocation = 62 l YLocation = 561 l Width = 40 l Height = 48 l HelpCaption = 30069 l HelpDesc = 30070 st FileName = "MCUI_High4" l UNormal = 0 l VNormal = 208 l UPressed = 0 l VPressed = 208 l UDisabled = 40 l VDisabled = 208 l UWidth = 40 l VHeight = 48 b texturesRotated = 0 [Vehicle2] // sensor probe l ID = 102 l XLocation = 114 l YLocation = 561 l Width = 40 l Height = 48 l HelpCaption = 30067 l HelpDesc = 30068 st FileName = "MCUI_High3" l UNormal = 126 l VNormal = 72 l UPressed = 126 l VPressed = 72 l UDisabled = 166 l VDisabled = 72 l UWidth = 40 l VHeight = 48 b texturesRotated = 0 [Vehicle3] // Repair Vehicle l ID = 103 l XLocation = 167 l YLocation = 561 l Width = 40 l Height = 48 l HelpCaption = 30071 l HelpDesc = 30072 st FileName = "MCUI_High4" l UNormal = 80 l VNormal = 208 l UPressed = 80 l VPressed = 208 l UDisabled = 120 l VDisabled = 208 l UWidth = 40 l VHeight = 48 b texturesRotated = 0 [Vehicle4] // scout l ID = 104 l XLocation = 9 l YLocation = 639 l Width = 40 l Height = 48 l HelpCaption = 30073 l HelpDesc = 30074 st FileName = "MCUI_High4" l UNormal = 80 l VNormal = 160 l UPressed = 80 l VPressed = 160 l UDisabled = 120 l VDisabled = 160 l UWidth = 40 l VHeight = 48 b texturesRotated = 0 [Vehicle5] // MineLayer l ID = 105 l XLocation = 62 l YLocation = 639 l Width = 40 l Height = 48 l HelpCaption = 30075 l HelpDesc = 30076 st FileName = "MCUI_High4" l UNormal = 160 l VNormal = 208 l UPressed = 160 l VPressed = 208 l UDisabled = 200 l VDisabled = 208 l UWidth = 40 l VHeight = 48 b texturesRotated = 0 [Vehicle6] // recovery team l ID = 106 l XLocation = 114 l YLocation = 639 l Width = 40 l Height = 48 l HelpCaption = 30077 l HelpDesc = 30078 st FileName = "MCUI_High4" l UNormal = 160 l VNormal = 160 l UPressed = 160 l VPressed = 160 l UDisabled = 200 l VDisabled = 160 l UWidth = 40 l VHeight = 48 b texturesRotated = 0 [Vehicle7] // cancel l ID = 107 l XLocation = 167 l YLocation = 639 l Width = 40 l Height = 48 l HelpCaption = 30079 l HelpDesc = 30080 st FileName = "MCUI_High3" l UNormal = 126 l VNormal = 120 l UPressed = 126 l VPressed = 120 l UDisabled = 166 l VDisabled = 120 l UWidth = 40 l VHeight = 48 b texturesRotated = 0 [Statics] l staticCount = 23 [Static0] // left hand top border l XLocation = 331 l YLocation = 603 l Width = 256 l Height = 16 st FileName = "MCUI_High1" l UNormal = 0 l VNormal = 0 l UWidth = 256 l VHeight = 16 [Static1] // compalette left l XLocation = 867 l YLocation = 561 l Width = 15 l Height = 203 st FileName = "MCUI_High1" l UNormal = 0 l VNormal = 16 l UWidth = 15 l VHeight = 203 [Static2] // compalette right l XLocation = 1018 l YLocation = 561 l Width = 6 l Height = 203 st FileName = "MCUI_High1" l UNormal = 15 l VNormal = 16 l UWidth = 6 l VHeight = 203 [Static3] // right top border l XLocation = 587 l YLocation = 603 l Width = 175 l Height = 16 st FileName = "MCUI_High1" l UNormal = 21 l VNormal = 16 l UWidth = 175 l VHeight = 16 [Static4] // left mini bevel l XLocation = 227 l YLocation = 556 l Width = 18 l Height = 24 st FileName = "MCUI_High1" l UNormal = 196 l VNormal = 16 l UWidth = 18 l VHeight = 24 [Static5] // right mini bevel l XLocation = 848 l YLocation = 561 l Width = 19 l Height = 19 st FileName = "MCUI_High1" l UNormal = 214 l VNormal = 16 l UWidth = 19 l VHeight = 19 [Static6] // mapframe right l XLocation = 212 l YLocation = 556 l Width = 15 l Height = 208 st FileName = "MCUI_High1" l UNormal = 233 l VNormal = 16 l UWidth = 15 l VHeight = 208 [Static7] // mapframe left l XLocation = 0 l YLocation = 556 l Width = 4 l Height = 208 st FileName = "MCUI_High1" l UNormal = 248 l VNormal = 16 l UWidth = 4 l VHeight = 208 [Static8] // compalette top l XLocation = 855 l YLocation = 546 l Width = 169 l Height = 15 st FileName = "MCUI_High1" l UNormal = 21 l VNormal = 32 l UWidth = 169 l VHeight = 15 [Static9] // compalette bottom l XLocation = 867 l YLocation = 764 l Width = 157 l Height = 4 st FileName = "MCUI_High1" l UNormal = 21 l VNormal = 47 l UWidth = 157 l VHeight = 4 [Static10] // dropteam palette one l XLocation = 227 l YLocation = 619 l Width = 160 l Height = 149 st FileName = "MCUI_High1" l UNormal = 21 l VNormal = 51 l UWidth = 160 l VHeight = 149 [Static11] // dropteam palette two l XLocation = 387 l YLocation = 619 l Width = 160 l Height = 149 st FileName = "MCUI_High1" l UNormal = 21 l VNormal = 51 l UWidth = 160 l VHeight = 149 [Static12] // dropteam palette three l XLocation = 547 l YLocation = 619 l Width = 160 l Height = 149 st FileName = "MCUI_High1" l UNormal = 21 l VNormal = 51 l UWidth = 160 l VHeight = 149 [Static13] / dropteam palette four l XLocation = 707 l YLocation = 619 l Width = 160 l Height = 149 st FileName = "MCUI_High1" l UNormal = 21 l VNormal = 51 l UWidth = 160 l VHeight = 149 [Static14] // left big bevel l XLocation = 227 l YLocation = 580 l Width = 104 l Height = 39 st FileName = "MCUI_High1" l UNormal = 21 l VNormal = 200 l UWidth = 104 l VHeight = 39 [Static15] // right big bevel l XLocation = 762 l YLocation = 580 l Width = 105 l Height = 39 st FileName = "MCUI_High1" l UNormal = 125 l VNormal = 200 l UWidth = 105 l VHeight = 39 [Static16] // map area bottom l XLocation = 0 l YLocation = 764 l Width = 227 l Height = 4 st FileName = "MCUI_High1" l UNormal = 0 l VNormal = 239 l UWidth = 227 l VHeight = 4 [Static17] // map area top l XLocation = 0 l YLocation = 545 l Width = 234 l Height = 11 st FileName = "MCUI_High1" l UNormal = 0 l VNormal = 243 l UWidth = 234 l VHeight = 11 [Static18] // COMPASS, second state - should rotate about center point: 64, 64 l XLocation = 908 l YLocation = 410 l Width = 0 l Height = 0 //128 width and height st FileName = "a_compass_small.tga" l UNormal = 0 l VNormal = 0 l UWidth = 0 l VHeight = 0 [Static19] // filler button l XLocation = 973 l YLocation = 726 l Width = 42 l Height = 36 st FileName = "MCUI_High3" l UNormal = 126 l VNormal = 36 l UWidth = 42 l VHeight = 36 [Static20] // force group cover l XLocation = 229 l YLocation = 624 l Width = 76 l Height = 68 st FileName = "MCUI_high9" l UNormal = 42 l VNormal = 36 l UWidth = 76 l VHeight = 68 [Static21] // right support piece for xtra big resolutions l XLocation = 1018 l YLocation = 546 l Width = 57 l Height = 222 st FileName = "MCUI_High11.tga" l UNormal = 83 l VNormal = 0 l UWidth = 57 l VHeight = 222 [Static22] // left support piece for xtra big resolutions l XLocation = -53 l YLocation = 545 l Width = 57 l Height = 223 st FileName = "MCUI_High11.tga" l UNormal = 26 l VNormal = 0 l UWidth = 57 l VHeight = 223 [MechIcons] [MechIcon0] l TextAreaLeft = 229 l TextAreaRight = 304 l TextAreaTop = 624 l TextAreaBottom = 637 l PilotTextTop = 623 l MechIconAreaLeft = 229 l MechIconAreaRight = 268 l MechIconAreaTop = 644 l MechIconAreaBottom = 691 l PilotAreaLeft = 271 l PilotAreaRight = 303 l PilotAreaTop = 645 l PilotAreaBottom = 690 l HealthBarLeft = 229 l HealthBarRight = 268 l HealthBarTop = 639 l HealthBarBottom = 642 l PilotRectLeft = 270 l PilotRectRight = 304 l PilotRectTop = 644 l PilotRectBottom = 691 l PilotRectColor = 0xff005392 l SelectionRectLeft = 228 l SelectionRectRight = 305 l SelectionRectTop = 623 l SelectionRectBottom = 692 l SelectionRectColor = 0xffffffff [MechIcon1] l TextAreaLeft = 309 l TextAreaRight = 384 l TextAreaTop = 624 l TextAreaBottom = 637 l PilotTextTop = 623 l MechIconAreaLeft = 309 l MechIconAreaRight = 348 l MechIconAreaTop = 644 l MechIconAreaBottom = 691 l PilotAreaLeft = 351 l PilotAreaRight = 383 l PilotAreaTop = 645 l PilotAreaBottom = 690 l HealthBarLeft = 309 l HealthBarRight = 348 l HealthBarTop = 639 l HealthBarBottom = 642 l PilotRectLeft = 350 l PilotRectRight = 384 l PilotRectTop = 644 l PilotRectBottom = 691 l PilotRectColor = 0xff005392 l SelectionRectLeft = 308 l SelectionRectRight = 385 l SelectionRectTop = 623 l SelectionRectBottom = 692 l SelectionRectColor = 0xffffffff [MechIcon2] l TextAreaLeft = 389 l TextAreaRight = 464 l TextAreaTop = 624 l TextAreaBottom = 637 l PilotTextTop = 623 l MechIconAreaLeft = 389 l MechIconAreaRight = 428 l MechIconAreaTop = 644 l MechIconAreaBottom = 691 l PilotAreaLeft = 431 l PilotAreaRight = 463 l PilotAreaTop = 645 l PilotAreaBottom = 690 l HealthBarLeft = 389 l HealthBarRight = 428 l HealthBarTop = 639 l HealthBarBottom = 642 l PilotRectLeft = 430 l PilotRectRight = 464 l PilotRectTop = 644 l PilotRectBottom = 691 l PilotRectColor = 0xff005392 l SelectionRectLeft = 388 l SelectionRectRight = 465 l SelectionRectTop = 623 l SelectionRectBottom = 692 l SelectionRectColor = 0xffffffff [MechIcon3] l TextAreaLeft = 469 l TextAreaRight = 544 l TextAreaTop = 624 l TextAreaBottom = 637 l PilotTextTop = 623 l MechIconAreaLeft = 469 l MechIconAreaRight = 508 l MechIconAreaTop = 644 l MechIconAreaBottom = 691 l PilotAreaLeft = 511 l PilotAreaRight = 543 l PilotAreaTop = 645 l PilotAreaBottom = 690 l HealthBarLeft = 469 l HealthBarRight = 508 l HealthBarTop = 639 l HealthBarBottom = 642 l PilotRectLeft = 510 l PilotRectRight = 544 l PilotRectTop = 644 l PilotRectBottom = 691 l PilotRectColor = 0xff005392 l SelectionRectLeft = 468 l SelectionRectRight = 545 l SelectionRectTop = 623 l SelectionRectBottom = 692 l SelectionRectColor = 0xffffffff [MechIcon4] l TextAreaLeft = 549 l TextAreaRight = 624 l TextAreaTop = 624 l TextAreaBottom = 637 l PilotTextTop = 623 l MechIconAreaLeft = 549 l MechIconAreaRight = 588 l MechIconAreaTop = 644 l MechIconAreaBottom = 691 l PilotAreaLeft = 591 l PilotAreaRight = 623 l PilotAreaTop = 645 l PilotAreaBottom = 690 l HealthBarLeft = 549 l HealthBarRight = 588 l HealthBarTop = 639 l HealthBarBottom = 642 l PilotRectLeft = 590 l PilotRectRight = 624 l PilotRectTop = 644 l PilotRectBottom = 691 l PilotRectColor = 0xff005392 l SelectionRectLeft = 548 l SelectionRectRight = 625 l SelectionRectTop = 623 l SelectionRectBottom = 692 l SelectionRectColor = 0xffffffff [MechIcon5] l TextAreaLeft = 629 l TextAreaRight = 704 l TextAreaTop = 624 l TextAreaBottom = 637 l PilotTextTop = 623 l MechIconAreaLeft = 629 l MechIconAreaRight = 668 l MechIconAreaTop = 644 l MechIconAreaBottom = 691 l PilotAreaLeft = 671 l PilotAreaRight = 703 l PilotAreaTop = 645 l PilotAreaBottom = 690 l HealthBarLeft = 629 l HealthBarRight = 668 l HealthBarTop = 639 l HealthBarBottom = 642 l PilotRectLeft = 670 l PilotRectRight = 704 l PilotRectTop = 644 l PilotRectBottom = 691 l PilotRectColor = 0xff005392 l SelectionRectLeft = 628 l SelectionRectRight = 705 l SelectionRectTop = 623 l SelectionRectBottom = 692 l SelectionRectColor = 0xffffffff [MechIcon6] l TextAreaLeft = 709 l TextAreaRight = 784 l TextAreaTop = 624 l TextAreaBottom = 637 l PilotTextTop = 623 l MechIconAreaLeft = 709 l MechIconAreaRight = 748 l MechIconAreaTop = 644 l MechIconAreaBottom = 691 l PilotAreaLeft = 751 l PilotAreaRight = 783 l PilotAreaTop = 645 l PilotAreaBottom = 690 l HealthBarLeft = 709 l HealthBarRight = 748 l HealthBarTop = 639 l HealthBarBottom = 642 l PilotRectLeft = 750 l PilotRectRight = 784 l PilotRectTop = 644 l PilotRectBottom = 691 l PilotRectColor = 0xff005392 l SelectionRectLeft = 708 l SelectionRectRight = 785 l SelectionRectTop = 623 l SelectionRectBottom = 692 l SelectionRectColor = 0xffffffff [MechIcon7] l TextAreaLeft = 789 l TextAreaRight = 864 l TextAreaTop = 624 l TextAreaBottom = 637 l PilotTextTop = 623 l MechIconAreaLeft = 789 l MechIconAreaRight = 828 l MechIconAreaTop = 644 l MechIconAreaBottom = 691 l PilotAreaLeft = 831 l PilotAreaRight = 863 l PilotAreaTop = 645 l PilotAreaBottom = 690 l HealthBarLeft = 789 l HealthBarRight = 828 l HealthBarTop = 639 l HealthBarBottom = 642 l PilotRectLeft = 830 l PilotRectRight = 864 l PilotRectTop = 644 l PilotRectBottom = 691 l PilotRectColor = 0xff005392 l SelectionRectLeft = 788 l SelectionRectRight = 865 l SelectionRectTop = 623 l SelectionRectBottom = 692 l SelectionRectColor = 0xffffffff [MechIcon8] l TextAreaLeft = 229 l TextAreaRight = 304 l TextAreaTop = 694 l TextAreaBottom = 707 l PilotTextTop = 693 l MechIconAreaLeft = 229 l MechIconAreaRight = 268 l MechIconAreaTop = 714 l MechIconAreaBottom = 761 l PilotAreaLeft = 271 l PilotAreaRight = 303 l PilotAreaTop = 715 l PilotAreaBottom = 760 l HealthBarLeft = 229 l HealthBarRight = 268 l HealthBarTop = 709 l HealthBarBottom = 712 l PilotRectLeft = 270 l PilotRectRight = 304 l PilotRectTop = 714 l PilotRectBottom = 761 l PilotRectColor = 0xff005392 l SelectionRectLeft = 228 l SelectionRectRight = 305 l SelectionRectTop = 693 l SelectionRectBottom = 762 l SelectionRectColor = 0xffffffff [MechIcon9] l TextAreaLeft = 309 l TextAreaRight = 384 l TextAreaTop = 694 l TextAreaBottom = 707 l PilotTextTop = 693 l MechIconAreaLeft = 309 l MechIconAreaRight = 348 l MechIconAreaTop = 714 l MechIconAreaBottom = 761 l PilotAreaLeft = 351 l PilotAreaRight = 383 l PilotAreaTop = 715 l PilotAreaBottom = 760 l HealthBarLeft = 309 l HealthBarRight = 348 l HealthBarTop = 709 l HealthBarBottom = 712 l PilotRectLeft = 350 l PilotRectRight = 384 l PilotRectTop = 714 l PilotRectBottom = 761 l PilotRectColor = 0xff005392 l SelectionRectLeft = 308 l SelectionRectRight = 385 l SelectionRectTop = 693 l SelectionRectBottom = 762 l SelectionRectColor = 0xffffffff [MechIcon10] l TextAreaLeft = 389 l TextAreaRight = 464 l TextAreaTop = 694 l TextAreaBottom = 707 l PilotTextTop = 693 l MechIconAreaLeft = 389 l MechIconAreaRight = 428 l MechIconAreaTop = 714 l MechIconAreaBottom = 761 l PilotAreaLeft = 431 l PilotAreaRight = 463 l PilotAreaTop = 715 l PilotAreaBottom = 760 l HealthBarLeft = 389 l HealthBarRight = 428 l HealthBarTop = 709 l HealthBarBottom = 712 l PilotRectLeft = 430 l PilotRectRight = 464 l PilotRectTop = 714 l PilotRectBottom = 761 l PilotRectColor = 0xff005392 l SelectionRectLeft = 388 l SelectionRectRight = 465 l SelectionRectTop = 693 l SelectionRectBottom = 762 l SelectionRectColor = 0xffffffff [MechIcon11] l TextAreaLeft = 469 l TextAreaRight = 544 l TextAreaTop = 694 l TextAreaBottom = 707 l PilotTextTop = 693 l MechIconAreaLeft = 469 l MechIconAreaRight = 508 l MechIconAreaTop = 714 l MechIconAreaBottom = 761 l PilotAreaLeft = 511 l PilotAreaRight = 543 l PilotAreaTop = 715 l PilotAreaBottom = 760 l HealthBarLeft = 469 l HealthBarRight = 508 l HealthBarTop = 709 l HealthBarBottom = 712 l PilotRectLeft = 510 l PilotRectRight = 544 l PilotRectTop = 714 l PilotRectBottom = 761 l PilotRectColor = 0xff005392 l SelectionRectLeft = 468 l SelectionRectRight = 545 l SelectionRectTop = 693 l SelectionRectBottom = 762 l SelectionRectColor = 0xffffffff [MechIcon12] l TextAreaLeft = 549 l TextAreaRight = 624 l TextAreaTop = 694 l TextAreaBottom = 707 l PilotTextTop = 693 l MechIconAreaLeft = 549 l MechIconAreaRight = 588 l MechIconAreaTop = 714 l MechIconAreaBottom = 761 l PilotAreaLeft = 591 l PilotAreaRight = 623 l PilotAreaTop = 715 l PilotAreaBottom = 760 l HealthBarLeft = 549 l HealthBarRight = 588 l HealthBarTop = 709 l HealthBarBottom = 712 l PilotRectLeft = 590 l PilotRectRight = 624 l PilotRectTop = 714 l PilotRectBottom = 761 l PilotRectColor = 0xff005392 l SelectionRectLeft = 548 l SelectionRectRight = 625 l SelectionRectTop = 693 l SelectionRectBottom = 762 l SelectionRectColor = 0xffffffff [MechIcon13] l TextAreaLeft = 629 l TextAreaRight = 704 l TextAreaTop = 694 l TextAreaBottom = 707 l PilotTextTop = 693 l MechIconAreaLeft = 629 l MechIconAreaRight = 668 l MechIconAreaTop = 714 l MechIconAreaBottom = 761 l PilotAreaLeft = 671 l PilotAreaRight = 703 l PilotAreaTop = 715 l PilotAreaBottom = 760 l HealthBarLeft = 629 l HealthBarRight = 668 l HealthBarTop = 709 l HealthBarBottom = 712 l PilotRectLeft = 670 l PilotRectRight = 704 l PilotRectTop = 714 l PilotRectBottom = 761 l PilotRectColor = 0xff005392 l SelectionRectLeft = 628 l SelectionRectRight = 705 l SelectionRectTop = 693 l SelectionRectBottom = 762 l SelectionRectColor = 0xffffffff [MechIcon14] l TextAreaLeft = 709 l TextAreaRight = 784 l TextAreaTop = 694 l TextAreaBottom = 707 l PilotTextTop = 693 l MechIconAreaLeft = 709 l MechIconAreaRight = 748 l MechIconAreaTop = 714 l MechIconAreaBottom = 761 l PilotAreaLeft = 751 l PilotAreaRight = 783 l PilotAreaTop = 715 l PilotAreaBottom = 760 l HealthBarLeft = 709 l HealthBarRight = 748 l HealthBarTop = 709 l HealthBarBottom = 712 l PilotRectLeft = 750 l PilotRectRight = 784 l PilotRectTop = 714 l PilotRectBottom = 761 l PilotRectColor = 0xff005392 l SelectionRectLeft = 708 l SelectionRectRight = 785 l SelectionRectTop = 693 l SelectionRectBottom = 762 l SelectionRectColor = 0xffffffff [MechIcon15] l TextAreaLeft = 789 l TextAreaRight = 864 l TextAreaTop = 694 l TextAreaBottom = 707 l PilotTextTop = 693 l MechIconAreaLeft = 789 l MechIconAreaRight = 828 l MechIconAreaTop = 714 l MechIconAreaBottom = 761 l PilotAreaLeft = 831 l PilotAreaRight = 863 l PilotAreaTop = 715 l PilotAreaBottom = 760 l HealthBarLeft = 789 l HealthBarRight = 828 l HealthBarTop = 709 l HealthBarBottom = 712 l PilotRectLeft = 830 l PilotRectRight = 864 l PilotRectTop = 714 l PilotRectBottom = 761 l PilotRectColor = 0xff005392 l SelectionRectLeft = 788 l SelectionRectRight = 865 l SelectionRectTop = 693 l SelectionRectBottom = 762 l SelectionRectColor = 0xffffffff [InfoWindow] l XLocation = 4 l YLocation = 556 l Width = 208 l Height = 208 l SkipBetweenSections = 5 // box that name and health bar go into l InfoHeaderBoxLeft = 9 l InfoHeaderBoxRight = 206 l InfoHeaderBoxTop = 561 l InfoHeaderBoxBottom = 600 l SInfoHeaderBoxColor= 0xff002f55 // box that scrolling stuff goes into l ScrollContentBoxLeft = 9 l ScrollContentBoxRight = 206 l ScrollContentBoxBarTop = 607 l ScrollContentBoxBarBottom = 758 l ScrollContentBoxBarColor= 0xff002f55 // scroll bar rectangle l ScrollBarLeft = 185 l ScrollBarRight = 204 l ScrollBarTop = 609 l ScrollBarBottom = 756 l ScrollBarColor= 0xff002f55 // name is centered in this rect l NameLocationLeft = 10 l NameLocationRight = 205 l NameLocationTop = 562 l NameLocationBottom = 587 // healthbar l HealthBarLeft = 18 l HealthBarRight = 197 l HealthBarTop = 588 l HealthBarBottom = 594 // little grey lines l DividerLeft = 11 l DividerRight = 183 l DividerColor= 0xff002f55 // pilotPicture l PilotLeft = 16 l PilotRight = 48 l PilotHeight = 46 // pilot name text distance from left top side of pilot picture l PilotNameLeft = 52 // mechIcon l MechIconLeft = 15 l MechIconRight = 54 l MechIconHeight = 48 l MechIconBackLeft = 60 l MechIconBackRight = 99 l MechIconBackHeight = 48 // skill info [SkillMeter] l Left = 87 l Right = 149 l Height = 21 l UnitWidth = 4 l Skip = 1 l NumberUnits = 10 [Skill0] // green l XLocation = 16 l Width = 65 l Height= 20 l UNormal= 98 l VNormal= 184 l UWidth = 65 l VHeight = 20 st FileName = "MCUI_High2" [Skill1] // regular l XLocation = 16 l Width = 65 l Height= 20 l UNormal= 98 l VNormal= 204 l UWidth = 65 l VHeight = 20 st FileName = "MCUI_High2" [Skill2] // veteran l XLocation = 16 l Width = 65 l Height= 20 l UNormal= 98 l VNormal= 224 l UWidth = 65 l VHeight = 20 st FileName = "MCUI_High2" [Skill3] // elite l XLocation = 16 l Width = 65 l Height= 20 l UNormal= 163 l VNormal= 184 l UWidth = 65 l VHeight = 20 st FileName = "MCUI_High2" [Skill4] //ace l XLocation = 16 l Width = 65 l Height= 20 l UNormal= 163 l VNormal= 204 l UWidth = 65 l VHeight = 20 st FileName = "MCUI_High2" [Skill5] //gunnery l XLocation = 16 l Width = 65 l Height= 20 l UNormal= 33 l VNormal= 184 l UWidth = 65 l VHeight = 20 st FileName = "MCUI_High2" [Skill6] // piloting l XLocation = 16 l Width = 65 l Height= 20 l UNormal= 33 l VNormal= 204 l UWidth = 65 l VHeight = 20 st FileName = "MCUI_High2" [ScrollButton] l Min = 621 l Max = 732 l XLocation = 187 l YLocation = 620 l Width = 16 l Height = 14 st FileName = "MCUI_High1" l UNormal = 182 l VNormal = 56 l UWidth = 16 l VHeight = 14 [InfoButton0] // scroll up l ID = 1 l XLocation = 187 l YLocation = 611 l Width = 16 l Height = 8 l HelpCaption = 30063 l HelpDesc = 30064 st FileName = "MCUI_High1" l UNormal = 182 l VNormal = 48 l UPressed = 182 l VPressed = 48 l UDisabled = 182 l VDisabled = 48 l UAmbiguous = 182 l VAmbiguous = 48 l UWidth = 16 l VHeight = 8 b texturesRotated = 0 [InfoButton1] // scroll down l ID = 2 l XLocation = 187 l YLocation = 748 l Width = 16 l Height = 8 l HelpCaption = 30063 l HelpDesc = 30064 st FileName = "MCUI_High1" l UNormal = 182 l VNormal = 70 l UPressed = 182 l VPressed = 70 l UDisabled = 182 l VDisabled = 70 l UAmbiguous = 182 l VAmbiguous = 70 l UWidth = 16 l VHeight = 8 b texturesRotated = 0 [Rects] l rectCount = 3 [Rect0] // this is the size of the tac map l left = 5 l right = 211 l top = 557 l bottom = 763 [Rect1] // goes in command palette window l left = 882 l right = 1018 l top = 561 l bottom = 764 l color = 0xff000000 [Rect2] // goes in tab window l left = 4 l right = 212 l top = 556 l bottom = 764 l color = 0xff000000 [PauseWindow] l StaticCount = 10 l ButtonCount = 7 [PauseButton0] // obj l ID = 0 l XLocation = 888 l YLocation = 116 l Width = 128 l Height = 22 l HelpCaption = 43007 l HelpDesc = 43014 l TextID= 43000 l UNormal = 0 l VNormal = 0 l UPressed = 0 l VPressed = 22 l UHighlight = 0 l VHighlight = 97 l UDisabled = 0 l VDisabled = 44 l UWidth = 128 l VHeight = 22 l TextNormal = 0xff005392 l TextPressed = 0xffffffff l TextDisabled = 0xff7B7B7B l TextHighlight = 0xff5C96C2 b texturesRotated = 0 st FileName = "MCUI_Universal1" [PauseButton1] // inmissionsave l ID = 1 l XLocation = 888 l YLocation = 143 l Width = 128 l Height = 22 l HelpCaption = 43008 l HelpDesc = 43015 l TextID= 43001 l UNormal = 0 l VNormal = 0 l UPressed = 0 l VPressed = 22 l UHighlight = 0 l VHighlight = 97 l UDisabled = 0 l VDisabled = 44 l UWidth = 128 l VHeight = 22 l TextNormal = 0xff005392 l TextPressed = 0xffffffff l TextDisabled = 0xff7B7B7B l TextHighlight = 0xff5C96C2 b texturesRotated = 0 st FileName = "MCUI_Universal1" [PauseButton2] // inmissionload l ID = 2 l XLocation = 888 l YLocation = 170 l Width = 128 l Height = 22 l HelpCaption = 43009 l HelpDesc = 43016 l TextID= 43002 l UNormal = 0 l VNormal = 0 l UPressed = 0 l VPressed = 22 l UHighlight = 0 l VHighlight = 97 l UDisabled = 0 l VDisabled = 44 l UWidth = 128 l VHeight = 22 l TextNormal = 0xff005392 l TextPressed = 0xffffffff l TextDisabled = 0xff7B7B7B l TextHighlight = 0xff5C96C2 b texturesRotated = 0 st FileName = "MCUI_Universal1" [PauseButton3] // options l ID = 3 l XLocation = 888 l YLocation = 197 l Width = 128 l Height = 22 l HelpCaption = 43010 l HelpDesc = 43017 l TextID= 43003 l UNormal = 0 l VNormal = 0 l UPressed = 0 l VPressed = 22 l UHighlight = 0 l VHighlight = 97 l UDisabled = 0 l VDisabled = 44 l UWidth = 128 l VHeight = 22 l TextNormal = 0xff005392 l TextPressed = 0xffffffff l TextDisabled = 0xff7B7B7B l TextHighlight = 0xff5C96C2 b texturesRotated = 0 st FileName = "MCUI_Universal1" [PauseButton4] // restart mission l ID = 4 l XLocation = 888 l YLocation = 224 l Width = 128 l Height = 22 l HelpCaption = 43011 l HelpDesc = 43018 l TextID= 43004 l UNormal = 0 l VNormal = 0 l UPressed = 0 l VPressed = 22 l UHighlight = 0 l VHighlight = 97 l UDisabled = 0 l VDisabled = 44 l UWidth = 128 l VHeight = 22 l TextNormal = 0xff005392 l TextPressed = 0xffffffff l TextDisabled = 0xff7B7B7B l TextHighlight = 0xff5C96C2 b texturesRotated = 0 st FileName = "MCUI_Universal1" [PauseButton5] // exit l ID = 5 l XLocation = 888 l YLocation = 251 l Width = 128 l Height = 22 l HelpCaption = 43012 l HelpDesc = 43019 l TextID= 43005 l UNormal = 0 l VNormal = 0 l UPressed = 0 l VPressed = 22 l UHighlight = 0 l VHighlight = 97 l UDisabled = 0 l VDisabled = 44 l UWidth = 128 l VHeight = 22 l TextNormal = 0xff005392 l TextPressed = 0xffffffff l TextDisabled = 0xff7B7B7B l TextHighlight = 0xff5C96C2 b texturesRotated = 0 st FileName = "MCUI_Universal1" [PauseButton6] // return to game l ID = 6 l XLocation = 888 l YLocation = 278 l Width = 128 l Height = 22 l HelpCaption = 43013 l HelpDesc = 43020 l TextID= 43006 l UNormal = 0 l VNormal = 0 l UPressed = 0 l VPressed = 22 l UHighlight = 0 l VHighlight = 97 l UDisabled = 0 l VDisabled = 44 l UWidth = 128 l VHeight = 22 l TextNormal = 0xff005392 l TextPressed = 0xffffffff l TextDisabled = 0xff7B7B7B l TextHighlight = 0xff5C96C2 b texturesRotated = 0 st FileName = "MCUI_Universal1" [PauseStatic0] // upper left hand corner piece l XLocation = 862 l YLocation = 86 l Width = 34 l Height = 5 st FileName = "MCUI_Universal1" l UNormal = 0 l VNormal = 92 l UWidth = 34 l VHeight = 5 b texturesRotated = 0 [PauseStatic1] // uppermost thin horizontal bar l XLocation = 896 l YLocation = 86 l Width = 128 l Height = 5 st FileName = "MCUI_Universal1" l UNormal = 0 l VNormal = 66 l UWidth = 128 l VHeight = 5 b texturesRotated = 0 [PauseStatic2] // lefthand topmost vertical bar l XLocation = 862 l YLocation = 91 l Width = 23 l Height = 118 st FileName = "MCUI_Universal3" l UNormal = 79 l VNormal = 10 l UWidth = 23 l VHeight = 118 b texturesRotated = 0 [PauseStatic3] // top right vert frame l XLocation = 1019 l YLocation = 91 l Width = 5 l Height = 118 st FileName = "MCUI_Universal3" l UNormal = 107 l VNormal = 10 l UWidth = 5 l VHeight = 118 b texturesRotated = 0 [PauseStatic4] // left middle vertical frame l XLocation = 862 l YLocation = 209 l Width = 23 l Height = 116 st FileName = "MCUI_Universal3" l UNormal = 56 l VNormal = 10 l UWidth = 23 l VHeight = 116 b texturesRotated = 0 [PauseStatic5] // bottom right vertical frame l XLocation = 1019 l YLocation = 209 l Width = 5 l Height = 95 st FileName = "MCUI_Universal3" l UNormal = 102 l VNormal = 10 l UWidth = 5 l VHeight = 95 b texturesRotated = 0 [PauseStatic6] // bottom left small piece l XLocation = 885 l YLocation = 304 l Width = 11 l Height = 21 st FileName = "MCUI_Universal3" l UNormal = 112 l VNormal = 10 l UWidth = 11 l VHeight = 21 b texturesRotated = 0 [PauseStatic7] // bottommost horizontal thick frame l XLocation = 896 l YLocation = 304 l Width = 128 l Height = 21 st FileName = "MCUI_Universal1" l UNormal = 0 l VNormal = 71 l UWidth = 128 l VHeight = 21 b texturesRotated = 0 [PauseStatic8] // bottommost horizontal thick frame l XLocation = 896 l YLocation = 304 l Width = 128 l Height = 21 st FileName = "MCUI_Universal1" l UNormal = 0 l VNormal = 71 l UWidth = 128 l VHeight = 21 b texturesRotated = 0 [PauseStatic9] // bottommost horizontal thick frame l XLocation = 896 l YLocation = 304 l Width = 128 l Height = 21 st FileName = "MCUI_Universal1" l UNormal = 0 l VNormal = 71 l UWidth = 128 l VHeight = 21 b texturesRotated = 0 [PauseBackRect] // pause menu black background l left = 885 l top = 91 l right = 1019 l bottom = 304 l PauseBackRectColor = 0xff000000 [PauseText] // pause menu text header goes here l left = 885 l top = 91 l right = 1018 l bottom = 115 l PauseTextColor = 0xff000000 [Objectives] l Objectiveleft = 45 l Objectiveskip = 15 // skip for all obj, including headers to next obj l SecondObjskip = 25 // skip from top of last primary obj to top of secondary header l totalright = 475 // rightjustify for each obj's total during mission resul l ObjStaticCount = 2 [ObjStatic0] // top objective bar l XLocation = 0 l YLocation = 76 l Width = 14 l Height = 118 st FileName = "MCUI_Universal3" l UNormal = 0 l VNormal = 10 l UWidth = 14 l VHeight = 118 [ObjStatic1] // bottom objective bar l XLocation = 0 l YLocation = 194 l Width = 14 l Height = 118 st FileName = "MCUI_Universal3" l UNormal = 14 l VNormal = 10 l UWidth = 14 l VHeight = 118 [PrimaryObjHeader] //PRIMARY OBJECTIVES l Headerleft = 30 l Headertop = 87 [PrimaryObjBox]// Check and Cross go in here, 3 pixel skip l XLocation = 33 l objBoxSkip = -2 //skip from top of obj to top of box l Width = 12 l Height = 12 st FileName = "MCUI_Universal2" l UNormal = 0 l VNormal = 95 l UWidth = 12 l VHeight = 12 [PrimaryObjCheck]// For Objective completion l XLocation = 34 l objBoxSkip = -1 // skip from top of obj to top of check l Width = 10 l Height = 10 st FileName = "MCUI_Universal2" l UNormal = 25 l VNormal = 96 l UWidth = 10 l VHeight = 10 [PrimaryObjX] // for objective failed l XLocation = 34 l objBoxSkip = -1 // skip from top of obj to top of cross l Width = 10 l Height = 10 st FileName = "MCUI_Universal2" l UNormal = 13 l VNormal = 96 l UWidth = 10 l VHeight = 10 [VideoWindow] l VideoStaticCount = 4 l left = 1180 l right = 1308 l top = 5 l bottom = 77 [VideoStatic0] // frame top l XLocation = 1467 l YLocation = 0 l Width = 128 l Height = 5 st FileName = "MCUI_Universal3" l UNormal = 0 l VNormal = 0 l UWidth = 128 l VHeight = 5 [VideoStatic1] // frame bottom l XLocation = 1467 l YLocation = 77 l Width = 128 l Height = 5 st FileName = "MCUI_Universal3" l UNormal = 0 l VNormal = 5 l UWidth = 128 l VHeight = 5 [VideoStatic2] // frame left l XLocation = 1444 l YLocation = 0 l Width = 23 l Height = 82 st FileName = "MCUI_Universal3" l UNormal = 28 l VNormal = 10 l UWidth = 23 l VHeight = 82 [VideoStatic3] // frame right l XLocation = 1595 l YLocation = 0 l Width = 5 l Height = 82 st FileName = "MCUI_Universal3" l UNormal = 52 l VNormal = 10 l UWidth = 5 l VHeight = 82 [VideoTextBox] // Text gets centered in this box- arialnarrow8 all caps l left = 1467 l right = 1594 l top = 63 l bottom = 76 [MissionTimer] // arialnarrow8 l left = 999 l top = 530 l color = 0xffffffff l TimerStaticCount = 1 [TimerStatic0] // timer graphic l XLocation = 1008 l YLocation = 530 l Width = 16 l Height = 16 st FileName = "MCUI_Universal2" l UNormal = 0 l VNormal = 107 l UWidth = 16 l VHeight = 16 [MissionResults] l ResultsStaticCount = 8 [ResultsStatic0] // top left frame l XLocation = 341 l YLocation = 0 l Width = 128 l Height = 8 st FileName = "MCUI_Universal2" l UNormal = 0 l VNormal = 0 l UWidth = 128 l VHeight = 8 [ResultsStatic1] // top mid frame l XLocation = 469 l YLocation = 0 l Width = 128 l Height = 8 st FileName = "MCUI_Universal2" l UNormal = 0 l VNormal = 8 l UWidth = 128 l VHeight = 8 [ResultsStatic2] // top right frame l XLocation = 597 l YLocation = 0 l Width = 86 l Height = 8 st FileName = "MCUI_Universal2" l UNormal = 0 l VNormal = 16 l UWidth = 86 l VHeight = 8 [ResultsStatic3] // left frame l XLocation = 341 l YLocation = 8 l Width = 11 l Height = 31 st FileName = "MCUI_Universal2" l UNormal = 86 l VNormal = 16 l UWidth = 11 l VHeight = 31 [ResultsStatic4] // right frame l XLocation = 672 l YLocation = 8 l Width = 11 l Height = 31 st FileName = "MCUI_Universal2" l UNormal = 97 l VNormal = 16 l UWidth = 11 l VHeight = 31 [ResultsStatic5] // bottom right frame l XLocation = 597 l YLocation = 39 l Width = 86 l Height = 23 st FileName = "MCUI_Universal2" l UNormal = 0 l VNormal = 24 l UWidth = 86 l VHeight = 23 [ResultsStatic6] // bottom mid frame l XLocation = 469 l YLocation = 39 l Width = 128 l Height = 23 st FileName = "MCUI_Universal2" l UNormal = 0 l VNormal = 47 l UWidth = 128 l VHeight = 23 [ResultsStatic7] // bottom mid frame l XLocation = 341 l YLocation = 39 l Width = 128 l Height = 23 st FileName = "MCUI_Universal2" l UNormal = 0 l VNormal = 72 l UWidth = 128 l VHeight = 23 [ResultsTextBox] // Text gets centered in this box- agencyfb17 all caps l left = 352 l right = 672 l top = 8 l bottom = 40 l ResultsTextColor = 0xff5C96C2 // bright blue [ChatPlayerNameRect] l xlocation = 1 l ylocation = 1 l width = 99 l height = 11 l color = // this should be the player's individual color b outline = 0 [ChatTextRect] l xlocation = 102 l ylocation = 1 l width = 374 l height = 11 l color = 0x33000000 b outline = 0 // text should be arialnarrow8, white, with a black drop shadow- like objective text FitEnd