FITini [Elements] l numElements = 10 [Element0] l ElementType = 0 //Background l Left = 0 l Top = 0 l Width = 640 l Height = 480 l NumPlanes = 6 st Art0 = "master4" f uvtlx0 = 0.0 f uvtly0 = 0.0 f uvbrx0 = 1.0 f uvbry0 = 1.0 st Art1 = "master5" f uvtlx1 = 0.0 f uvtly1 = 0.0 f uvbrx1 = 1.0 f uvbry1 = 1.0 st Art2 = "master6" f uvtlx2 = 0.0 f uvtly2 = 0.0 f uvbrx2 = 0.5 f uvbry2 = 1.0 st Art3 = "master7" f uvtlx3 = 0.0 f uvtly3 = 0.0 f uvbrx3 = 1.0 f uvbry3 = 0.875 st Art4 = "master8" f uvtlx4 = 0.0 f uvtly4 = 0.0 f uvbrx4 = 1.0 f uvbry4 = 0.875 st Art5 = "master9" f uvtlx5 = 0.0 f uvtly5 = 0.0 f uvbrx5 = 0.5 f uvbry5 = 0.875 [Element1] l ElementType = 0 //Background l Left = 333 l Top = 14 l Width = 290 l Height =339 l NumPlanes = 4 st Art0 = "master10" f uvtlx0 = 0.0 f uvtly0 = 0.0 f uvbrx0 = 1.0 f uvbry0 = 1.0 st Art1 = "master11" f uvtlx1 = 0.0 f uvtly1 = 0.0 f uvbrx1 = 0.12890625 f uvbry1 = 1.0 st Art2 = "master12" f uvtlx2 = 0.0 f uvtly2 = 0.0 f uvbrx2 = 1.0 f uvbry2 = 0.3203125 st Art3 = "master12" f uvtlx3 = 0.0 f uvtly3 = 0.328125 f uvbrx3 = 0.12890625 f uvbry3 = 0.64453125 [Element9] l ElementType = 1 //Button l Left = 389 l Top = 56 l Width = 173 l Height = 26 st NormalArt = "master1" f uvtlx0 = 0.0 f uvtly0 = 0.0 f uvbrx0 = 0.671875 f uvbry0 = 0.09765625 st GreyArt = "master1" f uvtlx1 = 0.0 f uvtly1 = 0.10546875 f uvbrx1 = 0.671875 f uvbry1 = 0.203125 st PressArt = "master1" f uvtlx2 = 0.0 f uvtly2 = 0.2109375 f uvbrx2 = 0.671875 f uvbry2 = 0.30859375 st OverArt = "master1" f uvtlx3 = 0.0 f uvtly3 = 0.0 f uvbrx3 = 0.671875 f uvbry3 = 0.09765625 l OverSFX = 16 l PressSFX = 15 l Message = 0 // new [Element3] l ElementType = 1 //Button l Left = 389 l Top = 87 l Width = 173 l Height = 26 st NormalArt = "Master1" f uvtlx0 = 0.0 f uvtly0 = 0.31640625 f uvbrx0 = 0.671875 f uvbry0 = 0.4140625 st GreyArt = "Master1" f uvtlx1 = 0.0 f uvtly1 = 0.421875 f uvbrx1 = 0.671875 f uvbry1 = 0.51953125 st PressArt = "Master1" f uvtlx2 = 0.0 f uvtly2 = 0.52734375 f uvbrx2 = 0.671875 f uvbry2 = 0.625 st OverArt = "Master1" f uvtlx3 = 0.0 f uvtly3 = 0.31640625 f uvbrx3 = 0.671875 f uvbry3 = 0.4140625 l OverSFX = 16 l PressSFX = 15 l Message = 2 // save [Element4] l ElementType = 1 //Button l Left = 389 l Top = 118 l Width = 173 l Height = 26 st NormalArt = "Master1" f uvtlx0 = 0.0 f uvtly0 = 0.6328125 f uvbrx0 = 0.671875 f uvbry0 = 0.73046875 st GreyArt = "Master1" f uvtlx1 = 0.0 f uvtly1 = 0.73828125 f uvbrx1 = 0.671875 f uvbry1 = 0.8359375 st PressArt = "Master1" f uvtlx2 = 0.0 f uvtly2 = 0.84375 f uvbrx2 = 0.671875 f uvbry2 = 0.94140625 st OverArt = "Master1" f uvtlx3 = 0.0 f uvtly3 = 0.6328125 f uvbrx3 = 0.671875 f uvbry3 = 0.73046875 l OverSFX = 16 l PressSFX = 15 l Message = 1 // load [Element5] l ElementType = 1 //Button l Left = 389 l Top = 149 l Width = 173 l Height = 26 st NormalArt = "master2" f uvtlx0 = 0.0 f uvtly0 = 0.0 f uvbrx0 = 0.671875 f uvbry0 = 0.09765625 st GreyArt = "master2" f uvtlx1 = 0.0 f uvtly1 = 0.10546875 f uvbrx1 = 0.671875 f uvbry1 = 0.203125 st PressArt = "master2" f uvtlx2 = 0.0 f uvtly2 = 0.2109375 f uvbrx2 = 0.671875 f uvbry2 = 0.30859375 st OverArt = "master2" f uvtlx3 = 0.0 f uvtly3 = 0.0 f uvbrx3 = 0.671875 f uvbry3 = 0.09765625 l OverSFX = 16 l PressSFX = 15 l Message = 4 // prefs [Element6] l ElementType = 1 //Button l Left = 389 l Top = 180 l Width = 173 l Height = 26 st NormalArt = "Master2" f uvtlx0 = 0.0 f uvtly0 = 0.31640625 f uvbrx0 = 0.671875 f uvbry0 = 0.4140625 st GreyArt = "Master2" f uvtlx1 = 0.0 f uvtly1 = 0.421875 f uvbrx1 = 0.671875 f uvbry1 = 0.51953125 st PressArt = "Master2" f uvtlx2 = 0.0 f uvtly2 = 0.52734375 f uvbrx2 = 0.671875 f uvbry2 = 0.625 st OverArt = "Master2" f uvtlx3 = 0.0 f uvtly3 = 0.31640625 f uvbrx3 = 0.671875 f uvbry3 = 0.4140625 l OverSFX = 16 l PressSFX = 15 l Message = 3 // multi-player [Element7] l ElementType = 1 //Button l Left = 389 l Top = 211 l Width = 173 l Height = 26 st NormalArt = "Master2" f uvtlx0 = 0.0 f uvtly0 = 0.6328125 f uvbrx0 = 0.671875 f uvbry0 = 0.73046875 st GreyArt = "Master2" f uvtlx1 = 0.0 f uvtly1 = 0.73828125 f uvbrx1 = 0.671875 f uvbry1 = 0.8359375 st PressArt = "Master2" f uvtlx2 = 0.0 f uvtly2 = 0.84375 f uvbrx2 = 0.671875 f uvbry2 = 0.94140625 st OverArt = "Master2" f uvtlx3 = 0.0 f uvtly3 = 0.6328125 f uvbrx3 = 0.671875 f uvbry3 = 0.73046875 l OverSFX = 16 l PressSFX = 15 l Message = 5 // cinema [Element8] l ElementType = 1 //Button l Left = 389 l Top = 242 l Width = 173 l Height = 26 st NormalArt = "master3" f uvtlx0 = 0.0 f uvtly0 = 0.0 f uvbrx0 = 0.671875 f uvbry0 = 0.09765625 st GreyArt = "master3" f uvtlx1 = 0.0 f uvtly1 = 0.10546875 f uvbrx1 = 0.671875 f uvbry1 = 0.203125 st PressArt = "master3" f uvtlx2 = 0.0 f uvtly2 = 0.2109375 f uvbrx2 = 0.671875 f uvbry2 = 0.30859375 st OverArt = "master3" f uvtlx3 = 0.0 f uvtly3 = 0.0 f uvbrx3 = 0.671875 f uvbry3 = 0.09765625 l OverSFX = 16 l PressSFX = 15 l Message = 7 // return [Element2] l ElementType = 1 //Button l Left = 389 l Top = 273 l Width = 173 l Height = 26 st NormalArt = "Master3" f uvtlx0 = 0.0 f uvtly0 = 0.31640625 f uvbrx0 = 0.671875 f uvbry0 = 0.4140625 st GreyArt = "Master3" f uvtlx1 = 0.0 f uvtly1 = 0.421875 f uvbrx1 = 0.671875 f uvbry1 = 0.51953125 st PressArt = "Master3" f uvtlx2 = 0.0 f uvtly2 = 0.52734375 f uvbrx2 = 0.671875 f uvbry2 = 0.625 st OverArt = "Master3" f uvtlx3 = 0.0 f uvtly3 = 0.31640625 f uvbrx3 = 0.671875 f uvbry3 = 0.4140625 l OverSFX = 16 l PressSFX = 15 l Message = 6 // quit FITend